Spark
liquid fluoride thorium reactor
+874|6676|Canberra, AUS
What you just said shows why there will never be anything bigger than a humvee drop. Imagine a tank dropped on the butt-end of the Essex on wake with supplies - all it needs is for one stray chopper to land. The PLA would win 325-0 (adjusted for tk's, noobs).
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
Phatso
The Moisture
+49|6697|South Africa
I don't like the award adjustments
It should be challenge to get your awards. Now you can knock off a few vet/experts each round.
1st day of 1.3 era everyone will have everything.
kilroy0097
Kilroy Is Here!
+81|6845|Bryan/College Station, TX
http://forums.bf2s.com/viewtopic.php?id=24935

March 23rd. Patch 1.3 due date.
"When fascism comes to America, it will be wrapped in the flag and carrying a cross." - Sinclair Lewis
.ACB|_Cutthroat1
No place like 127.0.0.1
+76|6697|Gold Coast,QLD,Australia
lol march? i think you mean may
JohnnyBlanco
Member
+44|6573|England
man if they could get 200 people on one server that would totally change the game.
Snake
Missing, Presumed Dead
+1,046|6568|England

Theyd need newer and bigger maps...karkand is bad enough with 64players - its one massive nae fight. Imagine that with 200 people doing the same...
JohnnyBlanco
Member
+44|6573|England
yeah, imagine the carnage.....
jrockyourdome
Banned
+10|6615|yourmomshouse
Hey is 1.2 a thing i can hold?
tgust5
Member
+22|6629

Phatso wrote:

I don't like the award adjustments
It should be challenge to get your awards. Now you can knock off a few vet/experts each round.
1st day of 1.3 era everyone will have everything.
it's not like you going to pin those badges to your chest and wear a uniform.  I just like the drum roll.
pat pat patapata pat pat patapata pat pat pata pat pat patat pat:)
Lt.Garbo
Commander God
+41|6658|Denver, CO
tgust5 wrote:

it's not like you going to pin those badges to your chest and wear a uniform.  I just like the drum roll.
pat pat patapata pat pat patapata pat pat pata pat pat patat pat:)

----------------------

I have made replica badges and wear them on a uniform on my chest!  Does that make me a loser? 
137[CSi]
Headshot Specialist
+104|6839|Woodland Hills, Ca
not really
he
Member
+2|6567

=Robin-Hood= wrote:

Erm... Here's the (incomplete!) official list:
from Spark

Apparently it's not the full list:

PATCH 1.30 Official change list

New Features

- Air dropped vehicles:
Squad members can now send a request up the chain of command for a vehicle to be dropped at their location.
- Co-op:
Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. Several new options have been created that will allow the server creator to modify how the bots behave in game.

Number of Bots: This setting allows you to determine the total number of bots that will spawn in game.

Bot Ratio: This setting allows you to determine the percentage of total bots that will spawn for each team. For Example, setting this value to 25 means that 25% of the total bots will spawn in Team 1, and 75% in Team 2. Team 1 is always the MEC, Chinese, or their allies, While Team 2 is always the USA, EU, and their allies.

Bot Difficulty: This setting determines the skill level of the bots. 10 is easyest, 100 is the most difficult.

- Default Kit Selection:
The kit that you used last is remembered at the beginning of the round and between maps.

Bug Fixes and Gameplay Tweaks

- Fixed issues with remote console and Linux server
- Prevented ban list from being cleared in the event of a server crash.
- Fixed the bug where helicopters abandoned in the air would continue flying.
- Fixed issue with player not properly ranking up on servers where they continuously play.
- If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once.
- Flag Capture bar now reacts accurately to players entering the capture radius.
- Fixed bug where friendly vehicles showed as valid targets
- Friendly Vehicle Lock: Lock-on weapons do not lock on to friendly vehicles.
The box with an X trough it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.
- Fixed bug that altered mini map functionality
- Adjusted missile count on BF2SF helicopters.
- Fixed bug with Special Forces rank names.
- Fixed repairing HUD for the engineer when in a vehicle
- Added custom messages for server so that the private messages may be sent directly to a player. Messages may be sent from the server using the following command in the console.
host.sgl_sendTextMessage( playerid, channelid, typeid, text, flags )
Here is an example: host.sgl_sendTextMessage( 0,14,1, "Message Goes Here", 0 )
- Adjusted award criteria
- Added deterrent system against alternative ranking ???? does that mean
- Fixed Linux server crash: A ranked server that can no longer connect to the GameSpy backend will become an unranked server.
- Fixed a tech hang when creating a single player account from an offline account
- Fixed crash when switching from BF2 to BF2:SF (or vice versa)
And an official link: http://www.ea.com/official/battlefield/ … ate_042506
yo
.ACB|_Cutthroat1
No place like 127.0.0.1
+76|6697|Gold Coast,QLD,Australia
- Added deterrent system against alternative ranking ???? does that mean
im guessing that means when you log into a server and shows you as a pfc with no unlocks
NB-CO-DELTA-COMMAND
Member
+6|6654
* waits on ea's gay porno  web site for the patch* listens to slipknot*
TwistedX
Aviator
+26|6796|Oklahoma
- Fixed bug where friendly vehicles showed as valid targets

Ill belive it when i see it...
name1ess
Member
+8|6751|Newcastle, Aus.
"- If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once."

this has got to be the worst change that EA has ever made, and its not like anyone actually asked for this. it takes the teamwork aspect completely out of the game.
UON
Junglist Massive
+223|6655

name1ess wrote:

"- If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once."

this has got to be the worst change that EA has ever made, and its not like anyone actually asked for this. it takes the teamwork aspect completely out of the game.
Does it?
master_blaster_josh
Member
+67|6582|nl- utecht
It Is Coming Today
E^vo1
Member
+-1|6728|Canada

master_blaster_josh wrote:

It Is Coming Today
I hope so !
P.S. I gave you a +1 for being positive during these dark times!
E7IX3R
is drunk and crazy
+216|6690|UK
If it is out today, it'll make for a good download whilst I'm doing a game design document which i have to do.

Or I couldjust spend all night playing bf2 1.3 and seeing everyone say

"so..what do you all think of the new patch?"

only to hear

"omfg, EA messed this game up, I'm never playing again"

or hopefully

"wow man this patch is awesome, the best yet"

My bet it'll be the 1st one.
kkooeenn
Member
+0|6551
My Game Crashes All The Time, Now I Have Installed 1.3 :@
xaven
Member
+25|6735|Berlin
hf with this stupid patch!

https://www.tlvclan.com/diverse/gallery/uploaded/patch1.30-1.jpg
chuyskywalker
Admin
+2,439|6849|"Frisco"

Well, the patch is out, so I spose we can close this up.

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