This is a sniper guide.
Common rules that are WRONG:
RULE 1: Always use M24/L96A1. Don't use M95/SVD/Type88
This is the dumbest rule-of-thumb I ever heard. The M95 has the capability to bring ANY classes health down to TWO bars, switch to the uber accurate pistol and pop him off. Compared with the other sniper rifles, the M95 has the LOWEST amount of bullet drop (L96A1 has the MOST). To those who say SVD and Type 88 are useless sniper rifles, those people are WRONG.
RULE 2: Find a good hiding spot
This is BS. A normal sniper would climb to roofs, or hide through bushes. But since you're reading this, normal is out of the question. A DEADLY sniper is one who is IN the battlefield AHEAD of the assault and support classes. In this game, a good hiding spot can easily become the best checked spot if the other team is headed by an aggressive player or a smart commander. Seriously speaking though, roofs... no.
RULE 3: Breathe, take aim, shoot
Wow, whoever invented that ideology needs to go to back to WTF 101. To be as DEADLY as me, you need to have deadly fast reflexes. That means you need a mouse that has a very low DPI for more accuracy. I suggest an MX518/G5/RaZer mouse for this job. For practice, take shots at running targets (running side to side, not those easy run-towards/run-away targets that everyone hails). The M95 bullets have much faster travel velocity than the other sniper rifles which means less aiming prediction (there is more involved to this, there is also latency compensation but that is a whole other story).
RULE 4: Don't move or make sudden movements so they won't spot you
This is a rule which was probably from the same guy who made Rule 3. You know what happens if you don't move? Nyte[M95]You (Even if you moved... Nyte[M95]You since I'm an exception). The best way to avoid fire is to move side to side ALOT. The following order is what I do to avoid dying from the other proned-not-moving sniper:
Prone
Shoot
If missed, then tap crouch, and move to either side about half a meter
Shoot while standing up
If missed, jump and hold crouch then tap prone.
Shoot
If you can't make it in 3 shots, read RULE 3 and try the suggestions until you master RULE 4.
RULE 5: Snipers don't capture flags
Fuck you yes they do. Snipers are the 2nd most powerful unit for capturing flags losing only to Armor users. You have 2 claymores which are basically going to push out any opposition advancing to kill you. Just set it and forget it, while you are there holding your sniper rifle taking down farther targets advancing in. A rule of thumb though, NEVER place claymores facing the same way near each other, else both will get set off.
RULE 6: Snipers should always stay in the back
While this may be true in some games, it isn't in here. Doing this will not only make you useless for the team, but it make you bored real damn fast. Why useless? Because in the end, you don't accomplish alot for the team; no flag capping, no flag holding (maybe a little), most likely less kills than half of the team, and not enough fear being put in the enemy. You should always stick to the front row and have your M95 out unzoomed. You might say "I have no crosshair boohoo", I play with no damn crosshairs, they distract me. Instead, you can dot the middle of your screen with a small sticker and now you have an uber accurate/powerful long/close ranged weapon at your fingertips.
Now that we got the misconceptions about snipers out of the way. I'll show you the real rules:
RULE 1: Aim for the head as much as possible
Durka durka. Common sense.
RULE 2: Use claymores ALWAYS
Attacking a flag? Drop some around it, turning a popular corner? Let some loose. Know some enemy spawnpoints? You know what to do.
RULE 3: The pistol is NOT useless
This is your BEST friend in tight situations. Usually if you are face to face with an experienced shotgun user, you're dead (even I will die). Against automatic rifle users, you have a good chance if you follow this:
NEVER stay in 1 spot while taking them down with a pistol
Circle them while targeting their upper torso
If you move behind them alot (by sprinting), you can actually disorient them giving you a greater advantage.
RULE 4: Take down the Chopper/Vehicle
You have a gun that has the potency to take out players in VEHICLES/CHOPPERS so USE IT. If a vehicle is smoking, that is your chance to take pot shots at it to blow it up. Same goes for choppers. I recently stopped shooting at the vehicles when they're not smoking because I run out of ammo too fast. Shoot only when it's smoking, against choppers, VERY EFFECTIVE. Once in blue moon, you might even take out the pilot (unless you camp the chopper consistently, once a minute I guess).
RULE 5: Use grenades for M95'd targets
One great way to racking up the kills is chucking some grenades into hostile territory (they travel pretty damn far since the patch). Since grenades will most likely take off more than 2 bars of life, you are pretty much guaranteed the next X amount of M95 kills. OR if you have been giving body shots to alot of players and don't want to pistol duel their ass, chuck a grenade FTW.
RULE 6: Be the predator, not the idiot
Hit someone with an M95 but they ran away? Hunt their ass down with your pistol junior! It's a psychological effect for people to run and hide when they have 2 bars of HP left. They are SCARED of you, they are most likely shaking their hands while holding the mouse. To be effective, you want to lower the morale of the enemy by being CRAZY AGGRESSIVE; see a 6 man squad? Run in their with your claymore! See 5 snipers in the distance aiming at you? That's why M95 has 5 bullets!
I've seen many a player spraying for no apparent reason in the distance when I hit them in the body with my M95, I call that PHEAR.
That's all.
Common rules that are WRONG:
RULE 1: Always use M24/L96A1. Don't use M95/SVD/Type88
This is the dumbest rule-of-thumb I ever heard. The M95 has the capability to bring ANY classes health down to TWO bars, switch to the uber accurate pistol and pop him off. Compared with the other sniper rifles, the M95 has the LOWEST amount of bullet drop (L96A1 has the MOST). To those who say SVD and Type 88 are useless sniper rifles, those people are WRONG.
RULE 2: Find a good hiding spot
This is BS. A normal sniper would climb to roofs, or hide through bushes. But since you're reading this, normal is out of the question. A DEADLY sniper is one who is IN the battlefield AHEAD of the assault and support classes. In this game, a good hiding spot can easily become the best checked spot if the other team is headed by an aggressive player or a smart commander. Seriously speaking though, roofs... no.
RULE 3: Breathe, take aim, shoot
Wow, whoever invented that ideology needs to go to back to WTF 101. To be as DEADLY as me, you need to have deadly fast reflexes. That means you need a mouse that has a very low DPI for more accuracy. I suggest an MX518/G5/RaZer mouse for this job. For practice, take shots at running targets (running side to side, not those easy run-towards/run-away targets that everyone hails). The M95 bullets have much faster travel velocity than the other sniper rifles which means less aiming prediction (there is more involved to this, there is also latency compensation but that is a whole other story).
RULE 4: Don't move or make sudden movements so they won't spot you
This is a rule which was probably from the same guy who made Rule 3. You know what happens if you don't move? Nyte[M95]You (Even if you moved... Nyte[M95]You since I'm an exception). The best way to avoid fire is to move side to side ALOT. The following order is what I do to avoid dying from the other proned-not-moving sniper:
Prone
Shoot
If missed, then tap crouch, and move to either side about half a meter
Shoot while standing up
If missed, jump and hold crouch then tap prone.
Shoot
If you can't make it in 3 shots, read RULE 3 and try the suggestions until you master RULE 4.
RULE 5: Snipers don't capture flags
Fuck you yes they do. Snipers are the 2nd most powerful unit for capturing flags losing only to Armor users. You have 2 claymores which are basically going to push out any opposition advancing to kill you. Just set it and forget it, while you are there holding your sniper rifle taking down farther targets advancing in. A rule of thumb though, NEVER place claymores facing the same way near each other, else both will get set off.
RULE 6: Snipers should always stay in the back
While this may be true in some games, it isn't in here. Doing this will not only make you useless for the team, but it make you bored real damn fast. Why useless? Because in the end, you don't accomplish alot for the team; no flag capping, no flag holding (maybe a little), most likely less kills than half of the team, and not enough fear being put in the enemy. You should always stick to the front row and have your M95 out unzoomed. You might say "I have no crosshair boohoo", I play with no damn crosshairs, they distract me. Instead, you can dot the middle of your screen with a small sticker and now you have an uber accurate/powerful long/close ranged weapon at your fingertips.
Now that we got the misconceptions about snipers out of the way. I'll show you the real rules:
RULE 1: Aim for the head as much as possible
Durka durka. Common sense.
RULE 2: Use claymores ALWAYS
Attacking a flag? Drop some around it, turning a popular corner? Let some loose. Know some enemy spawnpoints? You know what to do.
RULE 3: The pistol is NOT useless
This is your BEST friend in tight situations. Usually if you are face to face with an experienced shotgun user, you're dead (even I will die). Against automatic rifle users, you have a good chance if you follow this:
NEVER stay in 1 spot while taking them down with a pistol
Circle them while targeting their upper torso
If you move behind them alot (by sprinting), you can actually disorient them giving you a greater advantage.
RULE 4: Take down the Chopper/Vehicle
You have a gun that has the potency to take out players in VEHICLES/CHOPPERS so USE IT. If a vehicle is smoking, that is your chance to take pot shots at it to blow it up. Same goes for choppers. I recently stopped shooting at the vehicles when they're not smoking because I run out of ammo too fast. Shoot only when it's smoking, against choppers, VERY EFFECTIVE. Once in blue moon, you might even take out the pilot (unless you camp the chopper consistently, once a minute I guess).
RULE 5: Use grenades for M95'd targets
One great way to racking up the kills is chucking some grenades into hostile territory (they travel pretty damn far since the patch). Since grenades will most likely take off more than 2 bars of life, you are pretty much guaranteed the next X amount of M95 kills. OR if you have been giving body shots to alot of players and don't want to pistol duel their ass, chuck a grenade FTW.
RULE 6: Be the predator, not the idiot
Hit someone with an M95 but they ran away? Hunt their ass down with your pistol junior! It's a psychological effect for people to run and hide when they have 2 bars of HP left. They are SCARED of you, they are most likely shaking their hands while holding the mouse. To be effective, you want to lower the morale of the enemy by being CRAZY AGGRESSIVE; see a 6 man squad? Run in their with your claymore! See 5 snipers in the distance aiming at you? That's why M95 has 5 bullets!
I've seen many a player spraying for no apparent reason in the distance when I hit them in the body with my M95, I call that PHEAR.
That's all.
Last edited by Nyte (2006-04-07 18:11:08)
Alpha as fuck.