Yes, but you gonna have to change some item indexes (For your main weapons)...KO wrote:
ok thanks can i put another gun there or a grappling hook or zipline{M5}Sniper3 wrote:
To my knowledge you can't put an ammo bag and a med bag in the same kit...
Pages: 1 … 11 12 13 14 15 … 19
- Index »
- Games »
- Battlefield Series »
- Battlefield 2 »
- Techniques, Strategies, and Guides »
- How to modify your levels to your tase, for dummies.
crap i dont no what that means and for grapplinghook do i just put "grapplinghook"{M5}Sniper3 wrote:
Yes, but you gonna have to change some item indexes (For your main weapons)...KO wrote:
ok thanks can i put another gun there or a grappling hook or zipline{M5}Sniper3 wrote:
To my knowledge you can't put an ammo bag and a med bag in the same kit...
Last edited by KO (2006-06-14 13:59:10)
It's nsrif_grapplinghook.
thanks{M5}Sniper3 wrote:
It's nsrif_grapplinghook.
do u no where i could find guns adn grenades and grapplinghooks and falshbangs, and zipline codes?
and no lockage!!!!!!!!!!!!
Last edited by KO (2006-06-14 14:09:55)
BF2/mods/bf2/Objects_server/Weapons/Handheld. The name of the file is it's "code".
I'm tired right now
Tomoz I'm gonna make something new and kewl
Like u've never seen before
Can u say armour whore
Tomoz I'm gonna make something new and kewl
Like u've never seen before
Can u say armour whore
Sure here u go.[LCI]squeakyfleece wrote:
hey c1 can u get me a plane on karkand plz?
Goto static objects and add one of the folowing, witchever one u would like
Code:
run /objects/vehicles/air/air_f35b/air_f35b.con run /objects/vehicles/air/air_j10/air_j10.con
Now go to the gameplayobjects file and replace the following
Code:
rem [ObjectSpawnerTemplate: CPNAME_SK_SP16_gasstation_HeavyTank] ObjectTemplate.create ObjectSpawner CPNAME_SK_SP16_gasstation_HeavyTank ObjectTemplate.activeSafe ObjectSpawner CPNAME_SK_SP16_gasstation_HeavyTank ObjectTemplate.modifiedByUser dgo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 RUTNK_T90 ObjectTemplate.setObjectTemplate 2 USTNK_M1A2 ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 50
Code:
rem [ObjectSpawnerTemplate: CPNAME_SK_SP16_gasstation_HeavyTank] ObjectTemplate.create ObjectSpawner CPNAME_SK_SP16_gasstation_HeavyTank ObjectTemplate.activeSafe ObjectSpawner CPNAME_SK_SP16_gasstation_HeavyTank ObjectTemplate.modifiedByUser dgo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 air_j10 ObjectTemplate.setObjectTemplate 2 air_j10 ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 50
I replaced the tank since it has the longest "runway".
1 thing I noticed when I added a plane to sharqi is, was that when a bot took it, they flew out of the combat zone (since there's no air units theres no out of bounds for them) somewhere, dont know where yet but came back reloaded?
U're gonna have a problem resuplying your jet though
That's why you get good (like me ) and resupply from a dropping supply crate.Hellshark1 wrote:
You're gonna have a problem resupplying your jet though
EDIT - Got the M82A1 working...cool I must admit, but the scope is super small and has some glitchs...
Last edited by {M5}Sniper3 (2006-06-14 14:40:10)
Mmm supply crates bring back good and bad memories in a jet.{M5}Sniper3 wrote:
That's why you get good (like me ) and resupply from a dropping supply crate.Hellshark1 wrote:
You're gonna have a problem resupplying your jet though
Our airfield gets capped
"Tell the comander to drup a few supply crates on the runway"
"why??"
"Just do it!"
"comander sais no"
"tell him he's a n00b"
'Ok he said he'll do it''
Just took longer to resuply than normal
But my fav
Flying nice and peacfull shooting the cr2p outa everyone then suddenly out of nowhere a frakin supply crate spawns dierctly in front of me
"BOOM"
i once jumped out of my plane and colapsed into one , auch...Hellshark1 wrote:
Mmm supply crates bring back good and bad memories in a jet.{M5}Sniper3 wrote:
That's why you get good (like me ) and resupply from a dropping supply crate.Hellshark1 wrote:
You're gonna have a problem resupplying your jet though
Our airfield gets capped
"Tell the comander to drup a few supply crates on the runway"
"why??"
"Just do it!"
"comander sais no"
"tell him he's a n00b"
'Ok he said he'll do it''
Just took longer to resuply than normal
But my fav
Flying nice and peacfull shooting the cr2p outa everyone then suddenly out of nowhere a frakin supply crate spawns dierctly in front of me
"BOOM"
question: is it possible to add more kits? For my mini mod I want to add a couple of kits, does anyone know how to do this simplisticaly?
Like more then 7 kits?Superior Mind wrote:
question: is it possible to add more kits? For my mini mod I want to add a couple of kits, does anyone know how to do this simplisticaly?
If you just want 7 you can change the names, IDK about more than 7.
You cant have any more kits, no.
You know, before I started doing this, I had always thought modding was boring...
Not so.
Not so.
Oh well. I am making a little mod (EU: special divisions). It will include England, Germany, and Belgium. I'm already done with the UK army, I am just gonna change a couple of the kits later. It should be pretty fun.Citizen One wrote:
You cant have any more kits, no.
UK kits:
specops- L85A1
sniper- L96A1
assault- L85A2
support- HK21
eingeneer- M4-Benelli
medic- L85A1
AT- MP5
Germany kits:
specops- G36C
sniper- L96A1 (aka G22)
assault- G3A3
support- MG36
eingeneer- MP7
medic- G36E or K (idk)
AT- MP5
Belgium kits:
specops- SCAR-L
sniper- L96A1
assault- F2000
support- M249 SAW (it is from Belgium if u didn't know)
eingeneer- P90
medic- SCAR-H
AT- P90
If you have any other suggestions for other armies, let me know. I thought about France, but the only French gun in the game is the FAMAS.
Last edited by Superior Mind (2006-06-15 11:04:44)
You have been converted!k30dxedle wrote:
You know, before I started doing this, I had always thought modding was boring...
Not so.
LOL, good luck with that. I look forward to your cries of pain when you cant get it to work.Superior Mind wrote:
Oh well. I am making a little mod (EU: special divisions). It will include England, Germany, and Belgium. I'm already done with the UK army, I am just gonna change a couple of the kits later. It should be pretty fun.Citizen One wrote:
You cant have any more kits, no.
Last edited by Citizen One (2006-06-15 11:56:25)
That reminds me, I am trying to make more than one selectable weapon for each class, kind of like in multiplayer, but I want them open for choice and stuff. Like I want the S.A.S dude to be able to be all like "OMGZ LOL this G36K is teh n00b weapon, I want teh M4 bitch" and then be able to cycle through the list and be all like "I will have some of that" anyone know how to go about this? I aint tried it yet.
Yeah actually I've been wondering about that also...anyone else know?
no, but I am guessing it involves changing gun into the 'unlock format'. Meaning first you must switch some files so that say the M4 is classified as an unlock. Then you go from there, I am assuming. I'm sure 12 hours and a few coffees later will lead to success .
Lol, no I am trying to put my sleeping patern to normal, and it is going swell. No Coffee for me, bed at midnight like a good girl.
I need a job
I need a job
Last edited by Citizen One (2006-06-15 14:34:23)
I know a job you could do....Citizen One wrote:
I need a job
I'll look into itCitizen One wrote:
That reminds me, I am trying to make more than one selectable weapon for each class, kind of like in multiplayer, but I want them open for choice and stuff. Like I want the S.A.S dude to be able to be all like "OMGZ LOL this G36K is teh n00b weapon, I want teh M4 bitch" and then be able to cycle through the list and be all like "I will have some of that" anyone know how to go about this? I aint tried it yet.
Pages: 1 … 11 12 13 14 15 … 19
- Index »
- Games »
- Battlefield Series »
- Battlefield 2 »
- Techniques, Strategies, and Guides »
- How to modify your levels to your tase, for dummies.