yeah, i also noticed that i couldn't take screenies either, and i got my vet sniper badge and tried to take a screenie and i wouldn't temporarily lag like it normally does, i checked it out, no screenie, thought my folder was full
I had a bug the other day where I was stuck in one spot on Karkand close to the latter at the hotel, and all I could do was look around 360 degrees but I couldn't jump or fire any of my weapons, and of course the enemy killed me while I just stood there with my dick in my hand.
i found that to. When landing from a jump you cant fire for sometimes up to ten seconds.jOiNt_frAGGeR wrote:
why are nades boucing from an transporter..., if an enmy is in it u can hardly kill him or u shoot into the car...but thats so silly....
to jump takes 3sec to stand up after lying takes about 1sec and the "fix" u cant shoot while u r moving is timed for 3sec; so if u stand up u cant shoot for 3sec even u r standing....a bit stupid eh?!
i mean this "fix" against nade launcher kamikaze noobs is stupid real soldier shoot while they are hitting the ground, before lying (sry i dont know the correct word^^)
Please add to the things yet to be fixed:
-In-game server browser often cause the system to not respond upon clicking a server in the list that is relatively slow (high ping).
-Favourites list has a mind of its own.
Things mentioned and concurred:
-Red-blue tag bug now worse than ever.
-AT missiles passing thru vehicles more than ever now.
-In-game server browser often cause the system to not respond upon clicking a server in the list that is relatively slow (high ping).
-Favourites list has a mind of its own.
Things mentioned and concurred:
-Red-blue tag bug now worse than ever.
-AT missiles passing thru vehicles more than ever now.
Last edited by RGB|Apocalypse (2006-02-19 21:35:22)
i found another bug that has come back... (didnt see it yet or i hav overlooked it)
there are stil some objects (for me on karkand) when you drive into them you get killed instandly, when your in a tank.
it was a stop sign.
how ironic......
wanted to make a screen but hey, they screwed that up too........
there are stil some objects (for me on karkand) when you drive into them you get killed instandly, when your in a tank.
it was a stop sign.
how ironic......
wanted to make a screen but hey, they screwed that up too........
AA missiles appear to fly randomly, I fired 3 at a J10 with a firm lock and no flares, and all 3 went their own way, causing TEAMDAMAGE, to a plane BEHIND me.. ??
Yeah, I often fly past choppers then let off my missiles, they always take out the choppers regardless of it being behind me in the distance. But then the AA is “fixed” now right? Thought soBernadictus wrote:
AA missiles appear to fly randomly, I fired 3 at a J10 with a firm lock and no flares, and all 3 went their own way, causing TEAMDAMAGE, to a plane BEHIND me.. ??
Supply boxes bug. You drop them, but they disappear.
Yeah. And then you have to wait again to drop them... and the guy who asked for it gets mad. IrritatingDr.Battlefield wrote:
Supply boxes bug. You drop them, but they disappear.
That problem with the arty on Wake Island is still around too. USMC commander gains two arty pieces when they cap the airfield and the SpecOps guys get TVD when they blow them up.
That one's as old as the Wake Island map on BF2, though.
That one's as old as the Wake Island map on BF2, though.
Another weird thing has popped up too..
Now, if I put out mines, both Claymores and AT mines, and then enter a vehicle.. ie. a Vodnik, and a dude/vehicle dies of the mine.. it says "Tha_replicant[Vodnik]Victim .. the same if i´m in a tank.. APC.. no matter what, it says I killed the person with the thing i´m in, even though they stepped on the mine / drove over it. that´s just weird.
Rep
Now, if I put out mines, both Claymores and AT mines, and then enter a vehicle.. ie. a Vodnik, and a dude/vehicle dies of the mine.. it says "Tha_replicant[Vodnik]Victim .. the same if i´m in a tank.. APC.. no matter what, it says I killed the person with the thing i´m in, even though they stepped on the mine / drove over it. that´s just weird.
Rep
There’s been threads about this issue before, however im not sure if it was decided that this was a bug or not. When the US capture the airfield they gain the extra air assets, so why not gain the extra artillery?Scarymother wrote:
That problem with the arty on Wake Island is still around too. USMC commander gains two arty pieces when they cap the airfield and the SpecOps guys get TVD when they blow them up.
That one's as old as the Wake Island map on BF2, though.
Ive added the supply drop bug to the list. Ive seen this happen a few times, Very annoying.
Has anyone noticed that claymores still kill team mates if they are in the way when they go off, the patch only makes it so that team mates cannot detonate them. Is this a bug or was that the way it was intended?
I have noticed that I smell of piss.
Anyway.
I shot an AA before and one of its missiles went loopy loop around a tree for about a minute.
When USMC take over the Intake on Kubra damn, the UAV trailor becomes theirs also. I kept getting 3 TVD when i tried destroying it, took me ages to realize why.
Anyway.
I shot an AA before and one of its missiles went loopy loop around a tree for about a minute.
When USMC take over the Intake on Kubra damn, the UAV trailor becomes theirs also. I kept getting 3 TVD when i tried destroying it, took me ages to realize why.
I noticed another BUG: You cant see how many hours you have played on Wake island 2007 in BFHQ mapstats. A harmless bug.
And sometimes when a game starts I start with exampel MEC and I want to be US, and I manage to click myself to the US team but then I instantly go back to MEC because of the autobalance, then I am unable to choose my kit, I can only see the map with the spawnpoints on but the kits to the left are invisable. (happened before 1.2).
On bug they actually fixed is "The Ladder Bug", you know when someone walks up the ladder and it looks like they are ontop of the ladder for 0.1 seconds.
The C4 bug is not fixed but it has bin changed. Before: You trow a C4 and try to blow it, but instead you throw another C4 (died many times because of that). Now: You trhow a C4 and try to blow it, but instead of pushing the button to blow, you throw another C4 and the bomb blow. Like the animation has changed; pushing button looks like you trow a bomb. (Hard to explain).
And sometimes when a game starts I start with exampel MEC and I want to be US, and I manage to click myself to the US team but then I instantly go back to MEC because of the autobalance, then I am unable to choose my kit, I can only see the map with the spawnpoints on but the kits to the left are invisable. (happened before 1.2).
On bug they actually fixed is "The Ladder Bug", you know when someone walks up the ladder and it looks like they are ontop of the ladder for 0.1 seconds.
The C4 bug is not fixed but it has bin changed. Before: You trow a C4 and try to blow it, but instead you throw another C4 (died many times because of that). Now: You trhow a C4 and try to blow it, but instead of pushing the button to blow, you throw another C4 and the bomb blow. Like the animation has changed; pushing button looks like you trow a bomb. (Hard to explain).
That happens to me sometimes, but it also did it to me beofre the patch.Mike<Eagle23> wrote:
I did not read all of the posts before, so sorry if someone said this before.
When you are commander and spott a tank on your map, you don't see the symbol anymore. You hear the spotted message, but you do not see it.
Happens absolutely all the time as commander. I know how to do so everyone can see the enemies. You use the SCAN, then put youre UAV someware, then after the SCAN is complete the red dots has disapperd from your commander-map. Then you rightclick on the map where that enemy was and spot him. (You dont have to press exactly whare he is, just around that area.){PAMD64}canuk wrote:
That happens to me sometimes, but it also did it to me beofre the patch.Mike<Eagle23> wrote:
I did not read all of the posts before, so sorry if someone said this before.
When you are commander and spott a tank on your map, you don't see the symbol anymore. You hear the spotted message, but you do not see it.
Last edited by JON.ANTONSSON (2006-02-20 18:34:45)
Commander, squad glitches, rank and unlock:
Command & Squad- I have seen this a couple dozen times and in switching teams we have found the command and squad glitch seem to occur to only one of the two teams. And it was always the team opposite of the playing admin....who said 'stfu' or claimed 'bug' and did nothing. I have only seen it on clan servers so far.
Are we sure this isn't a problem with admins? Next time you see it join the other team and see what happens.
Rank and unlock: similar to the above, not everyone in the server was effected. Me having no unlocks and the other team with flash bangs and etc.
In both cases i use another server but this is a hassle whether a bug or by buggering admins.
Command & Squad- I have seen this a couple dozen times and in switching teams we have found the command and squad glitch seem to occur to only one of the two teams. And it was always the team opposite of the playing admin....who said 'stfu' or claimed 'bug' and did nothing. I have only seen it on clan servers so far.
Are we sure this isn't a problem with admins? Next time you see it join the other team and see what happens.
Rank and unlock: similar to the above, not everyone in the server was effected. Me having no unlocks and the other team with flash bangs and etc.
In both cases i use another server but this is a hassle whether a bug or by buggering admins.
Alright, well, i just read 2 pages, so sorry if this has already been said...
a few times during a round, a kill message would pop up, but i was still alive.. i know this has already been said, but this time it was with arty..
all it said was this:
[ARTILLERY] *=SAS=*PapaSmurf314
I hope it didnt count as a ticket..
a few times during a round, a kill message would pop up, but i was still alive.. i know this has already been said, but this time it was with arty..
all it said was this:
[ARTILLERY] *=SAS=*PapaSmurf314
I hope it didnt count as a ticket..
http://www.secretsofbattlefield.com/Insaneaa.wmv
I must say that is the coolest bug I have ever seen.
Gotta get rid of that, because I would just spend the whole round watching the funny missles.
I must say that is the coolest bug I have ever seen.
Gotta get rid of that, because I would just spend the whole round watching the funny missles.
i think this is intended. they cannot set them off, but they can get killed in the blast - it's still an explosive after all, even if an enemy has to trigger it.Kobrakai wrote:
Has anyone noticed that claymores still kill team mates if they are in the way when they go off, the patch only makes it so that team mates cannot detonate them. Is this a bug or was that the way it was intended?
thansk for listing the bugs.
mayeb its just my system, but ive looked up and havent seen the UAV anywhere..
mayeb its just my system, but ive looked up and havent seen the UAV anywhere..
what about if you can speak over voip and be heard (people respond), but you cannot hear anyone else in your squad? new bug, old bug?
this happened on a server that usually has no problems with voip.
this happened on a server that usually has no problems with voip.
Don't think I saw this one yet, but sometimes when I place a supply drop, nothing happens.
i have not seen any post about the c-4 but everytime i try and lay a c4 package down (with the old patch and the new patch) and then switch to detonator it switches back to my c4 package and i end up laying more c4 down instead having my c4 detonator on anyone get that or now how to combat it?