3 of those hours consisted in trying to fix the crash i got every time i went into the first city. fuck that.
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
Console > PCUzique wrote:
3 of those hours consisted in trying to fix the crash i got every time i went into the first city. fuck that.
destruction isnt so hot after like l30, doesnt scale in dps anywhere near as well as onehanded doesNaturn wrote:
Overall Level 14 Nord
Destruction 29
Restoration 27
Archery 38
One-Handed 38
Heavy Armor 30
Smithing 39
I started fighting a giant last night then a dragon came about and started attacking. Then while I was running around fighting them I ran into a group of bandits hiding out near by. Needless to say it was a cluster fuck.
I'm probably going to go full blown mage when I restart next.
Complete Dagon's quest... recieve hearts...Ryan wrote:
So now I have a Daedric helmet and armor. I had a second Daedra heart until a guard stopped me and I had to pay my bounty. I didn't realize they take your stolen items too
If you go to Anise's Cabin and look to the left of her bed, there's a cellar door. Down in the basement is a satchel with a Daedra heart in it.
I got the other one in Jorvvaskr (sp?). Stole it from Kodlak Whiteman (lol), then I just paid the 250 gold bounty associated with stealing it. Cheaper than paying 850 from Enthir in Winterhold.
Arcadia always has one Daedre Heart everytime I shop for ingredients.Ryan wrote:
So now I have a Daedric helmet and armor. I had a second Daedra heart until a guard stopped me and I had to pay my bounty. I didn't realize they take your stolen items too
If you go to Anise's Cabin and look to the left of her bed, there's a cellar door. Down in the basement is a satchel with a Daedra heart in it.
I got the other one in Jorvvaskr (sp?). Stole it from Kodlak Whiteman (lol), then I just paid the 250 gold bounty associated with stealing it. Cheaper than paying 850 from Enthir in Winterhold.
If you know that, you should be able to adjust your aim just fine.FloppY_ wrote:
I read that, I knew that, but videogames =/= real life...DefCon-17 wrote:
As someone who has done a lot of archery, this is entirely correct. The key that most people seem to be missing is that when you aim an arrow you aren't looking directly down the shaft- it isn't like the sights on a rifle. If you are shooting an arrow from a close distance and align the tip over your target, the arrow will overshoot your mark.
If you are looking perfectly horizontally (as shown in the figure) the back of the arrow is near your cheek (below your line of sight). In order for the tip of the arrow to be on the same horizontal plane as your eye and the target, the arrow therefore has to be angled slightly upwards (also as seen in the figure). While the arrow is accelerating downwards throughout its entire flight due to gravity, this angle gives it an initial upwards velocity. If the target is close enough, the arrow wont have time to drop below the horizontal again.
Thus, when you are aiming at a close target you aim the tip of your arrow slightly below your mark, close to your mark for a medium target, and above your mark for a distant one.
EDIT: Apparently this applies to gun sights as well, thanks!
EDIT 2: There's been a lot of focus on the crosshair, claiming that this is the game "adjusting for gravity" or something. That isn't the case. The crosshair simply points directly in front of you- it is your line of sight. The crosshair shows where you are looking, and the bow is shown as it would be used. There is nothing programmed into the game turning the crosshair into an "aim-helper"; the game does nothing more than show you what is there (your line of sight and bow position), and leaves the rest to you. This is actually as realistic as it could be, it just seems unintuitive if you're used to the FPS "crosshair = where the bullet will go" method.
Yes but apparently it doesn't matter. Some of the wikis are saying that damage reduction from armour is capped at 80%, which is achieved at 567 armour rating. Getting to that rating with heavy armour perks and smithing is easy. You can do it with steel plate.FloppY_ wrote:
Is Daedra armor really better than Heavy Dragonplate armor?
I'd say half and half.Uzique wrote:
so does this game present any notion of challenge or accomplishment at all or is it just basically a role-player geek fantasy warderobe for fancy armour and swords that make you feel great
Jesus christ Uzi... I play my games on "Normal" (the way the dev's felt it should be played). But you can't hold it against someone if they want an easier/more difficult experience...Uzique wrote:
and if you can't conquer, still, after earning the best shit in the game for doing basically nothing... you can turn the difficulty level down.
on top of retarded exploits, once you get certain abilities you become pretty much unstoppable. I've yet to meet an enemy who gave me a run for my money that wasn't a sabrecat or cave bear or some other arctic mammal. Not too inspiring for a fantasy game. Quests have some good moments but otherwise feel like the typical run of the mill mmo fetch and deliver runs.Uzique wrote:
so does this game present any notion of challenge or accomplishment at all or is it just basically a role-player geek fantasy warderobe for fancy armour and swords that make you feel great
and sorry, floppy, but not everyone is a wimp that will cry and whine like a little bitch if a game is a little bit difficult.FloppY_ wrote:
Personally I play Skyrim for the exploration, small stories and atmosphere...Jesus christ Uzi... I play my games on "Normal" (the way the dev's felt it should be played). But you can't hold it against someone if they want an easier/more difficult experience...Uzique wrote:
and if you can't conquer, still, after earning the best shit in the game for doing basically nothing... you can turn the difficulty level down.
Sorry, not everyone is as "hardcore" as you mate...