Ilocano
buuuurrrrrrppppp.......
+341|6663

But I like this part:

But it clearly leans more toward the latter than the former – players who have spent a good amount of time with Battlefield: Bad Company 2 or Battlefield 1943 in the last year will have a much easier time acclimating to things than Modern Warfare players will. Weapons aren't point-and-shoot. You'll need to learn each gun's particular quirks, whether they be accuracy in close and at range, how important center mass is to scoring kills, and how many kills you can pull off before reloading. There's a constant juggling of factors involved. However, Battlefield players will need to adjust to much faster combat. Also, sniper rifles can work effectively at short range as bolt-action rifles, which is going to surprise unsuspecting assault classes.
SEREMAKER
BABYMAKIN EXPERT √
+2,187|6564|Mountains of NC

I can't wait to get over to bestbuy and pick 1 up for 360
https://static.bf2s.com/files/user/17445/carhartt.jpg
M.O.A.B
'Light 'em up!'
+1,220|6219|Escea

Spidery_Yoda wrote:

The IGN review is up. It sounds awful.

http://uk.xbox360.ign.com/articles/112/1127285p1.html

They gave it 6/10.

About two minutes later, I was cursing Medal of Honor as I desperately tried to figure out exactly which 10-square-foot area I needed to enter to start the next mandatory scripted sequence. While you'll encounter both of these types of moments in Medal of Honor, the latter eventually overwhelmed the former. With serious stability and performance issues on console, level design that tends more toward turkey shoot than firefight, and a story and characters that stumble in their attempts at relevance and pathos, Medal of Honor walks into a quagmire it never really escapes from.
This is a problem given that Medal of Honor is one of the most unstable console releases I've seen this year. Throughout the single-player campaign, there were at least four instances of game-breaking scripting bugs that forced me to restart from an earlier checkpoint (and did I mention that the checkpoints are poorly spaced out and often too far apart?). This isn't counting the numerous other technical issues I encountered. Textures and graphical effects popped in and out like a strobelight, sound that cut out completely at times (sending static over my home theater system), and entire pieces of scenery in the near-distance appearing and disappearing seemingly at random. My personal favorite moment had to be the point where one of my AI squadmates turned a bizarre inverted dark and light combination of red and blue, but the most damning visual problem is a framerate that dips into or just above the single digits when there are too many explosions and gunshots going off - which happens a lot.
Problems arose as I spent more time with Medal of Honor's online, unfortunately. While the underlying mechanics are great, everything else comes off as half-baked. The levels just aren't that interesting, for the most part. The Kabul City Ruins map is a bright spot that evokes the hectic District map from the original Modern Warfare, but so many of the maps feel similar to other maps that everything sort of blurs together. A worse problem is how predictable battles feel - OpFor starts on one side, Coalition starts on the other, and typically, they crash against each other in the middle like the Monday Night Football helmets.
I'd take any critic's breakdown with a grain of salt.
Ilocano
buuuurrrrrrppppp.......
+341|6663

And the review score weighs far to heavy on the single player campaign, which everyone forgets about after they complete it.
unnamednewbie13
Moderator
+2,053|6767|PNW

Ilocano wrote:

And the review score weighs far to heavy on the single player campaign, which everyone forgets about after they complete it.
My best memories of MW1 and MW2 were the AC130 bits. Wasn't challenging, but was fun. Kind of like playing a high tech Space Invaders.

MW1 stuck with me for multiplayer, but I couldn't get into MW2. Too much bitching while everyone was waiting for a host to be selected.
TimmmmaaaaH
Damn, I... had something for this
+725|6435|Brisbane, Australia

Ilocano wrote:

And the review score weighs far to heavy on the single player campaign, which everyone forgets about after they complete it.
Probably because its the only redeeming quality to the game? The MP is an abortion.

http://www.rockpapershotgun.com/2010/10 … of-honour/

The major issue I had with the MP - extremely linear maps where you cant even flank or jump up on rocks, you either camp as a sniper or die almost instantly not camping because the maps funnel you into the enemy and it is on constant HC mode (which only people who cant aim ever choose to play) - seems to be just as prevalent in the SP. If anyone spends more than $10 on this game they are dumb. Thats really all there is to it, it is objectively not a good game.
https://bf3s.com/sigs/5e6a35c97adb20771c7b713312c0307c23a7a36a.png
Ilocano
buuuurrrrrrppppp.......
+341|6663

Screw the reviews.  I'm loving this game.  This is not COD in any way whatsoever.  It's mini-BC2.  Moving, physics, gunplay, it's all BC2.  Barring the obvious graphical bugs, it's just fun.  Only a few complaints.  Team Assault maps need to be slightly bigger.  Some objective maps have some difficult choke points.  I miss spotting, but UAV makes up for it.  On that airport map where the attackers start out among the graveyard of tanks, I went something like 28-2 K/D with the SVD + ACOG.  Similar K/D on that Hellmont(?) desert map with that warlord building at the end.
aerodynamic
FOCKING HELL
+241|5749|Roma
I really liked the single player, shame it was a bit short.
https://bf3s.com/sigs/8ea27f2d75b353b0a18b096ed75ec5e142da7cc2.png
Hallvard
Member
+262|6518|North Norway

just finished the sp... not that impressed
Ilocano
buuuurrrrrrppppp.......
+341|6663

Hallvard wrote:

just finished the sp... not that impressed
I haven't even touched SP.  Even for BC2, I haven't gone passed that jungle lumber area.  I don't buy DICE games for the SP.
GullyFoyle
Member
+25|5383
Here is the Multiplayer Map/mode list for the initial release, ripped from phogue.net, the site for the Procon server admin tool:

https://phogue.net/wp-content/uploads/2010/10/moh-maplist.jpg

8 unique maps total

3 Combat Mission maps
5 maps with (sector control/objective raid/Team assault) modes

18 map/modes in all
Finray
Hup! Dos, Tres, Cuatro
+2,629|5784|Catherine Black
8 maps? lol. That's fucking awful.
https://i.imgur.com/qwWEP9F.png
Ilocano
buuuurrrrrrppppp.......
+341|6663

Finray wrote:

8 maps? lol. That's fucking awful.
And how many did MW2 have at release?

I'm sure they'll release more "maps" akin to BC2 maps.
FloppY_
­
+1,010|6282|Denmark aka Automotive Hell
ITT:

>Implying this game won't be shit
­ Your thoughts, insights, and musings on this matter intrigue me
Finray
Hup! Dos, Tres, Cuatro
+2,629|5784|Catherine Black

Ilocano wrote:

Finray wrote:

8 maps? lol. That's fucking awful.
And how many did MW2 have at release?

I'm sure they'll release more "maps" akin to BC2 maps.
17
https://i.imgur.com/qwWEP9F.png
Ilocano
buuuurrrrrrppppp.......
+341|6663

16 actually.  Wow, felt like less, since quite a few of them are fairly similar.  You win...
Finray
Hup! Dos, Tres, Cuatro
+2,629|5784|Catherine Black
Thanks for the anon hate karma, specialist.
https://i.imgur.com/qwWEP9F.png
mtb0minime
minimember
+2,418|6650

Finray wrote:

Thanks for the anon hate karma, finray.
Spoiler (highlight to read):
and I've actually gotten some anon love karma from specialist
SEREMAKER
BABYMAKIN EXPERT √
+2,187|6564|Mountains of NC

well ..................... bought it yesterday and havn't played it yet
https://static.bf2s.com/files/user/17445/carhartt.jpg
Miggle
FUCK UBISOFT
+1,411|6738|FUCK UBISOFT

mtb0minime wrote:

Finray wrote:

Thanks for the anon hate karma, finray.
Spoiler (highlight to read):
and I've actually gotten some anon love karma from specialist
all the karma specialist gives me is signed -baggs.

Ilocano wrote:

Screw the reviews.  I'm loving this game.  This is not COD in any way whatsoever.  It's mini-BC2.  Moving, physics, gunplay, it's all BC2.  Barring the obvious graphical bugs, it's just fun.  Only a few complaints.  Team Assault maps need to be slightly bigger.  Some objective maps have some difficult choke points.  I miss spotting, but UAV makes up for it.  On that airport map where the attackers start out among the graveyard of tanks, I went something like 28-2 K/D with the SVD + ACOG.  Similar K/D on that Hellmont(?) desert map with that warlord building at the end.
BC2 is worse than any cod.

Last edited by Miggle (2010-10-13 13:10:28)

https://i.imgur.com/86fodNE.png
Ilocano
buuuurrrrrrppppp.......
+341|6663

Well, for old folks like myself, I prefer BC2 to COD.  Not a fan of COD's twitch shooting.  And when my six year old can get the highest score on his MW2 team, that tells you the skill needed to play those kinds of games.
Miggle
FUCK UBISOFT
+1,411|6738|FUCK UBISOFT

Ilocano wrote:

Well, for old folks like myself, I prefer BC2 to COD.  Not a fan of COD's twitch shooting.  And when my six year old can get the highest score on his MW2 team, that tells you the skill needed to play those kinds of games.
BC2 is just as twitchy and about 1000 times more buggy. It also has virtually no content.

Don't get me wrong, MW2 takes very little skill, but it's still a better game than BC2.
https://i.imgur.com/86fodNE.png
Ilocano
buuuurrrrrrppppp.......
+341|6663

Miggle wrote:

Ilocano wrote:

Well, for old folks like myself, I prefer BC2 to COD.  Not a fan of COD's twitch shooting.  And when my six year old can get the highest score on his MW2 team, that tells you the skill needed to play those kinds of games.
BC2 is just as twitchy and about 1000 times more buggy. It also has virtually no content.

Don't get me wrong, MW2 takes very little skill, but it's still a better game than BC2.
Just as twitchy?  Not even close.  On MW2, you could be running, face three enemies, do varies prone, jump, prone maneuvers and win the situation.  On BC2, you might take out one (hard to shoot right after running), and get killed by the other two.
GullyFoyle
Member
+25|5383

Ilocano wrote:

Finray wrote:

8 maps? lol. That's fucking awful.
And how many did MW2 have at release?

I'm sure they'll release more "maps" akin to BC2 maps.
When BFBC2 came out, they were talking about supporting the product with new content for a long time to come.  I have not heard any such claims for MOH.  Am I just out of the loop?
Stingray24
Proud member of the vast right-wing conspiracy
+1,060|6441|The Land of Scott Walker
Where's the MOH section ... Starcraft has its own section after all.

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