JohnG@lt wrote:
Again, I'm not saying BC2 was perfect by any means. It, like any other FPS, had its share of flaws. I just can't stand the rose tinted glasses people have on around here when it comes to BF2. The game was a shit show when it came to vehicle dominance, overpowered medics, and maps that were almost entirely linear. I'll take destruction 2.0, weaker vehicles and balanced classes any day of the week.
Entirely linear? Really? Karkand and Jalalabad were the only ones that came close to being linear. Songhua was a circle fest.
JohnG@lt wrote:
Ilocano wrote:
JohnG@lt wrote:
That was a map design issue, not a game design issue. Same thing can be said for that one tropical island map where the offense starts with two blackhawks. It was really easy as offense to get bogged down on the map. Half the time I only won because I AT4'd the boxes from across the map.
Isla Innocentes. Actually, plenty of ways to quickly dominate the first two sections of the map.
At least a couple guys. Get it armed, smoke grenades, motion sensor, and then a mortar strike.
Yeah but you had to be uber quick to pull it off. Usually if the first rush failed you had to AT4 it down
Nah, just keep at it. It eventually takes.