but you can annoy them enough to make them useless to the team
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vehicle disable is when you damage something to a certain point where it cant move?
what health is that
what health is that
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vehicle disable is where you damage something to a point where it will blow up if not repaired
this was at 50% but now I think it's 30%?
this was at 50% but now I think it's 30%?
Anyone else notice how much damage the attack heli can take before catching fire now?
What did they cut it down to? I know I hit 37% without any fire.
What did they cut it down to? I know I hit 37% without any fire.
how long does it take to blow up?Finray wrote:
vehicle disable is where you damage something to a point where it will blow up if not repaired
this was at 50% but now I think it's 30%?
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lYO GURDEEP YOU BACK IN THE ATL YET? WE NEED TO OWN SOME NOOBS IN THIS GAME BRAH.
I'm glad people are starting to realise this!jsnipy wrote:
Yeah contradictory to what I said in a thread a while back the infantry AA is just a contingency at best to pick off an already damaged chopper or kill MAVS.-Whiteroom- wrote:
God dammit, if there is one thing I hates about this game, its the stingers and IGLAs, almost impossible to score a hit if you are working alone (which you almost always are), and then it takes more than 2 to blow the thing up... FAAAAAAAAAAAAAAAAAAAAACCCCCCCK.
/rant.
Mobile AA is a rape wagon.
Disable is around 30 for jets now. I was in a jet today and it went down to 34 or something and I could still fly straight and my health did start to regen.
I don't know if they changed it for tanks or helis though.
I don't know if they changed it for tanks or helis though.
I think it's like 1 damage a second, don't quote me though.Mutantbear wrote:
how long does it take to blow up?Finray wrote:
vehicle disable is where you damage something to a point where it will blow up if not repaired
this was at 50% but now I think it's 30%?
hey remember when battlelog showed the class playtimes as various shades of blue differing by only about 1 or 2 microHz on the spectrum
nice one dice.
yeah I do lolmtb0minime wrote:
hey remember when battlelog showed the class playtimes as various shades of blue differing by only about 1 or 2 microHz on the spectrum
under the map bugs existed in Modern combat for the ps2 and xbox and they were the most fun things on the planet.
I remember doing them on almost every map in existence and most of them you got to work by shooting a wall then clipping through it
sooooooooooooooo much fun
I remember doing them on almost every map in existence and most of them you got to work by shooting a wall then clipping through it
sooooooooooooooo much fun
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Just had a weird thing in Conquest on the Grand Bazaar map on my 360, Had a player the seems to be either bugging or cheating somehow.
Wont name and shame but he was unkillable with any gun only way to kill him was explosives rockets etc
He could also Knife from the front even to people with full health, soak up a full assault rifle magazine.
Plus when he moved his character model seems strange, always seemed to be looking up at the sky.
Very strange tbh
Wont name and shame but he was unkillable with any gun only way to kill him was explosives rockets etc
He could also Knife from the front even to people with full health, soak up a full assault rifle magazine.
Plus when he moved his character model seems strange, always seemed to be looking up at the sky.
Very strange tbh
Going around on damavand rush trying to rank up my recon, using p90, just one of those "meh" rounds. 25ish-and 15
*oh look a little bird*
kill 20 of them, air warfare medal, scout helo service star xD
lose round anyway because my teams stupid
:\
*oh look a little bird*
kill 20 of them, air warfare medal, scout helo service star xD
lose round anyway because my teams stupid
:\
thought I saw OmniDeath in a game a bit ago
Yea he was at the other end of my sniper scope.
Damn I never knew setting up your own server is a pain in the ass.
why what happened?
I can't change the damn min player to start count. I'm trying to find the var for it. Probably just going to go to bed and finish it tomorrow.jsnipy wrote:
why what happened?
Edit:
Grand Bazaar Conquest
Teheran HighWay Rush
Noshahar Canals Team Deathmatch
Kharg Island Conquest
Caspian Border Rush
Operation Metro Team Deathmatch
Damavand Peak Conquest
Grand Bazaar Rush
Operation Firestorm Team Deathmatch
Teheran Highway Conquest
Operation Metro Rush
Seine Crossing Team Deathmatch
Map rotation. Nothing to do with my problem just posting.
Edit 2: Will not be using third part app to change server settings.
Last edited by Naturn (2011-12-08 21:24:39)
playing 6 on 8 is booooooring
The IRNV is 100% useless. Absolutely. Positively. Useless.
On the other hand, yeah that 6 on 8 was boring, but I did enjoy a round on Damavand Peak that was like an 8 on 8 or 10 on 10. I really like those smaller numbers. There's actually a tiny bit of strategy and moving around and flanking as opposed to two clusterfucked fronts of spraying.
Not quite sure where this should have gone, but a whole thread of it's own seemed excessive.
Shouldn't the 'G3A4' be the 'G3A3' in the weapons list?
The popup info box lists it as the 'G3A3' (which is also how battlelog refers to it).
Shouldn't the 'G3A4' be the 'G3A3' in the weapons list?
The popup info box lists it as the 'G3A3' (which is also how battlelog refers to it).
It's an A3. A4 has a telescoping stock. I think.opello wrote:
Not quite sure where this should have gone, but a whole thread of it's own seemed excessive.
Shouldn't the 'G3A4' be the 'G3A3' in the weapons list?
The popup info box lists it as the 'G3A3' (which is also how battlelog refers to it).
Last edited by Doctor Strangelove (2011-12-08 22:30:51)
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