M.O.A.B
'Light 'em up!'
+1,220|6229|Escea

https://i.imgur.com/rti6M.jpg

I think I need to lie down.
venom6
Since day One.
+247|6565|Hungary
Holy Sh*t!!!
M.O.A.B
'Light 'em up!'
+1,220|6229|Escea

The outfits must change for the maps. The Marines here look completely different to those in Metro (they were more like Force Recon in that).
Blade4509
Wrench turnin' fool
+202|5515|America
I hope the game play is as good as the graphics.
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
aerodynamic
FOCKING HELL
+241|5760|Roma

M.O.A.B wrote:

The outfits must change for the maps. The Marines here look completely different to those in Metro (they were more like Force Recon in that).
didn't they have desert marpat for metro?
or am i wrong?
https://bf3s.com/sigs/8ea27f2d75b353b0a18b096ed75ec5e142da7cc2.png
M.O.A.B
'Light 'em up!'
+1,220|6229|Escea

Yeah, they did. They seem to have it on Caspian as well, when you'd expect the woodland camo.
Ilocano
buuuurrrrrrppppp.......
+341|6673

jord wrote:

Ilocano wrote:

jord wrote:

The problem with rush is you can't baserape as defenders.
Port Valdez with the attack helicopter?

Basically any map that has an attack helicopter on the defender side.
What's a port valdez?
I could only use BC2 as an example where you could baserape as a defender.  BC2 Port Valdez when the defender attack helicopter spawns.

As it stands right now, we don't know if Rush BF3 will have a map setup where you can also baserape as a defender.

As for the screenshots, seems to be SP.  Meh...
Roc18
`
+655|5797|PROLLLY PROLLLY PROLLLY

jmsprovan wrote:



hnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnng
I hope the game is as good as these HD screenshots they keep releasing.
Beduin
Compensation of Reactive Power in the grid
+510|5756|شمال
prolly
الشعب يريد اسقاط النظام
...show me the schematic
SEREMAKER
BABYMAKIN EXPERT √
+2,187|6575|Mountains of NC

I wonder how much business has gone up due to this game for newegg
https://static.bf2s.com/files/user/17445/carhartt.jpg
Ilocano
buuuurrrrrrppppp.......
+341|6673

I hope they fix the issue about indestructible downed trees.  Plenty of trees that could trap vehicles.
mtb0minime
minimember
+2,418|6661

Amazon > Newegg.

Well, find the stuff on Newegg, then order from Amazon.
pirana6
Go Cougs!
+682|6297|Washington St.
https://img651.imageshack.us/img651/1539/bf3overmw3.jpg
Roc18
`
+655|5797|PROLLLY PROLLLY PROLLLY

pirana6 wrote:

LMAO
venom6
Since day One.
+247|6565|Hungary
Ahahhahaha i lol'd
Beduin
Compensation of Reactive Power in the grid
+510|5756|شمال
can u mark an area for airstrike in bf3?
الشعب يريد اسقاط النظام
...show me the schematic
pirana6
Go Cougs!
+682|6297|Washington St.
this has been posted before yes? I haven't seen it so to anybody new like me:

Battleblog wrote:

Team Deathmatch
Availability: On all 9 maps
Players: 24 (12 vs. 12)
Focus: Team Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The team that reaches the set kill number first is declared the winner


Team Deathmatch is of the true classics when it comes to multiplayer game modes, and a game mode that makes its first appearance in a Battlefield game since the original Battlefield 1942. In Team Deathmatch, two teams of 12 players each duke it out on tight knit maps with a distinct infantry focus – there are no vehicles available in Team Deathmatch. For that quick instant action fix, this is the perfect game mode. For players new to Battlefield, this is a good place to start. Once you get the hang of the infantry gameplay, you can move on to deeper modes that include the signature vehicle warfare for which Battlefield is known and loved.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Squad Deathmatch
Availability: On all 9 maps
Players: 16 (4 squads of 4)
Focus: Squad Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The squad that reaches the set kill number first is declared the winner

Squad Deathmatch is a larger and more dynamic variety of deathmatch that also features the inclusion of an Infantry Fighting Vehicle (IFV). The IFV can help break a deadlock, as long as you keep it alive with solid Engineer gameplay. The 4 squad setup means that there is a constant battle throughout the game to gain and maintain the lead. Sticking together, keeping your squad healed up, supplied, and repaired are the keys to victory. The squad that can combine the potent Battlefield mix of team play and combat prowess will be proven the winner.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Rush
Availability: On all 9 maps
Players: 24/32 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)

First introduced in Battlefield: Bad Company, Rush has now made its way to the heart of the Battlefield series in Battlefield 3. An objective based mode, the attackers have to arm and detonate pairs of M-COM stations in each area of the map to unlock the next area and the next pair of M-COM stations. While defenders have an unlimited amount of spawn tickets, attackers only get new tickets every time they destroy a pair of M-COMs. If all M-COM stations on the entire map are destroyed, the attackers are declared the winning team. If the defenders manage to deplete the attacker’s tickets to zero (by killing them), the defenders are declared the winners.

As an all-out warfare mode, Rush features a large variety of vehicle setups tuned specifically to that map’s landscape and features. Players can find all types of vehicles on Rush maps, including transport vehicles, armored vehicles, helicopters, and of course, jets. Rush offers a compelling objective based all-out warfare game mode for Battlefield veterans.

If you are familiar with this game mode from Battlefield: Bad Company 2, you might want to know we are refining it for Battlefield 3 in a number of ways, based on player feedback. Some of the gameplay tweaks we are bringing to Rush are:
* You cannot use explosives or shoot at the M-COM to take it out. Only arm and disarm.
* If the attacking team arms the M-COM but runs out of tickets, the match will continue until the M-COM detonates or defenders disarm it
* If the defenders start disarming an M-COM just before it’s about to blow, the explosion is prevented until the disarm is accomplished. If the defender gets killed during the disarm process, the M-COM will instantly blow

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Squad Rush
Availability: On all 9 maps
Players: 8 (4 vs. 4)
Focus: Squad Based Infantry Combat
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)

Squad Rush is the ultimate test to show which squad is the best of the best. Squad Rush is an extremely tight duel between two squads that borrows the main rules from normal Rush, but in a much more intimate setting. In Squad Rush there are only 2 bases with 1 M-COM station per base, meaning that every M-COM taken or defended in Squad Rush is vital to the victory or defeat of the game. There are no vehicles in Squad Rush, so it’s all down to your infantry fighting skills.

To be successful it’s key that you and your squad mates customize your soldiers to complement each other on the battlefield, in order to keep reviving fallen mates, provide ammo, and perform other essential duties. Squad Rush is often favored by players who know each other’s play styles intimately and want to show their skills in the most personal of combat settings.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Conquest
Availability: On all 9 maps
Players: 24/32 or 64 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Capture and Hold Flags
Winning the game: Deplete opposing team’s tickets

Conquest is without a doubt the most classic of Battlefield game modes. Introduced in Battlefield 1942, Conquest has defined the entire Battlefield series (and influenced a lot of other games out there) and encompasses everything that makes Battlefield great. Set over a series of large-scale maps, Conquest is the game mode best suited for the experience of all-out vehicle warfare. In Conquest, two teams fight for control of a number of flags by being the dominant force in the vicinity of each base. Capture and keep control of a majority of the flags and the enemy team will bleed tickets. Killing enemies will also reduce their ticket count, and the first team to run out of tickets loses.

Conquest is a strategic and tactical game that often asks you to make important decisions on whether to attack an enemy base or defend one of your own. Your forces will rarely be enough to capture and hold every base on the map, so in-game communication and quick thinking is necessary to be victorious. Of all of the game modes we have invented here at DICE, Conquest will always have a special place in our hearts.
source
UnkleRukus
That Guy
+236|5042|Massachusetts, USA
Squad rush is even worse than rush.
If the women don't find ya handsome. They should at least find ya handy.
pirana6
Go Cougs!
+682|6297|Washington St.
seems like that might be used for clan battles and not general bf3 fighting.

this is purely speculation as i never played bc2 (was squad rush even an option in that game)
Roc18
`
+655|5797|PROLLLY PROLLLY PROLLLY

pirana6 wrote:

seems like that might be used for clan battles and not general bf3 fighting.

this is purely speculation as i never played bc2 (was squad rush even an option in that game)
Yes and I  never played it. Instead of squad rush and shit they should make a traditional capture the flag mode. Where you get a flag and have to run it back to ur base.
aerodynamic
FOCKING HELL
+241|5760|Roma

pirana6 wrote:

seems like that might be used for clan battles and not general bf3 fighting.

this is purely speculation as i never played bc2 (was squad rush even an option in that game)
yes, and it sucked donkey balls.
https://bf3s.com/sigs/8ea27f2d75b353b0a18b096ed75ec5e142da7cc2.png
Kampframmer
Esq.
+313|4849|Amsterdam
Only conq as 64-player-map?
pff....
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6571|Area 51
Not much of a problem if the maps are large enough and don't have bottlenecks.
M.O.A.B
'Light 'em up!'
+1,220|6229|Escea

Beduin wrote:

can u mark an area for airstrike in bf3?
You get a SOFLAM laser designator in it as an unlockable piece of kit, so I guess so.
aerodynamic
FOCKING HELL
+241|5760|Roma
Well we will have mortars in bf3 so i guess you can use the soflam to call in mortars and designate airguidance bombs for jets, which would be pretty cool.
https://bf3s.com/sigs/8ea27f2d75b353b0a18b096ed75ec5e142da7cc2.png

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