Poll

AT & AA station at every flag

Yes, I am tired of the vehicle whores27%27% - 10
Yes, I want a challenge while whoring vehicles2%2% - 1
Yes, I want a chance to kill vehicles as a non-AT36%36% - 13
No, I am a vehicle whore33%33% - 12
Total: 36
OpsChief
Member
+101|6928|Southern California

Sh4rkb1t3 wrote:

OpsChief wrote:

Sh4rkb1t3 wrote:

MY HOLE?  No one here has ever adressed my arguements.
Yeah, but they don't have to be skill-less.  The Goliath in UT2004 was strong, but took skill.  Why can't the BF2 tank take skill?  Now why exactly does everyone think I am a CSS fanatic, and that every game should be a CSS clone?
no one addressed your arguments? I think we did - tanks aren't that tough to handle and jets/helo can be dealt with too. Maybe this will help:

Some of your arguments don't really need addressing because the outcome of your plan would mean stagnation.  Think of Kubra Dam and the valley North of the dam. If every flag station (totals 3-4 AT and 4-5 ADA) had dual AT/ADA then no vehicles would be able to move down there, no Air support. Now people will start dismounting and attacking on foot. Getting the picture? World War One begins all over again....short deadly dismounted infantry assaults where everyone dies. The time it takes to get across the valley 2-3 or more arty barrages will cut down hundreds of people. Then the hunkered-down tanks/APCs defending will rip hundreds more to pieces. Finally eveyone defending will spawn as support, snipe and medic... the attacker hit the minefields just as they are in range of the LMGs. 1000s and 1000s die at that point. Then people start quitting BF2 because AT/ADA whores are dominating the game.... 

BF2 is a dynamic, stressful and lethal environment.  People who specialize in Infatry maps will be raped when they leave the Karkand statfarm and see what Air/Armor/Mech cooperation can do on faster maps.

Your ideas have some merit but the dual at/ada at all flags is overcompensation.
Overcompensation?  One AT station per flag is being CONSERVATIVE.  If I had it my way, there should be 2 AT stations.  Are the flags that have 1 AT station already impossible to capture?  No, so this won't be any different.  Also, the first thing the tank shoots down when he gets to a flag is the AT station, so they won't exactly be a very big help anyway.

This will allow for more teamwork - huge raids on bases with many vehicles.  Could you imagine how intense and cinematic that would be?  You and about 20 other guys all attacking a base all at once?  Struggling to push back the enemy as far as possible until you get to the flag?  THIS is how BF2 should be.  Right now, you just drive over to the base, kill anyone near it, then cap it without effort.  its almost relaxing to sit around in the same spot by yourself for 30 seconds to capture the base.

As for the spawn points, you should be able to choose exactly where you want to spawn within ~50 meters of the flag.  No more spawn camping, because there are only about 3-4 different places you can spawn near a flag.
Shark bud you must play in some nightmarish games man. Just where the hell are your tanks and aircraft while all this tank raping is going on?????

btw can you explain how you will get 12 lone wolves and 4 squads of 2-4 people a couple of jet jocks and attk helo drivers to cooperate on such a "large" lol scale??? They are all too busy rackin up points to care about a concerted effort. But it would be cool wouldn't it???

As to spawn camping remember the Rule on deteriming Spawn Camping. If the spawn point is in the Line-of-sight/fire and within range of a flag it is in play. There are almost no such points in BF2.

As to Spam Cooking I understand that is popular in Hawaii.......

have fun
DrunkFace
Germans did 911
+427|6934|Disaster Free Zone

Sh4rkb1t3 wrote:

Everyone is angry with BF2 because it is a rock paper scissors game.  You always get the wrong thing at the wrong time.

Your a sniper, and an assault comes up to you.  You die now, you have a 0% chance of killing him - even though you could be 10x better than he is.  The sniper should have SOME chance of killing at close range.

You are a medic, now a tank comes to kill you.  You have no hope of killing it.  No hope, no fun.  Might aswell just stand in front of the tank now so you can die sooner and respawn as an AT.

So you choose AT, now you find an infantry.  He kicks your ass, because your kit is a POS against infantry.

There should be SOME overlap with the strengths of the kits.  The sniper shouldn't be unbeatable at long range, and a wimpy little girl at short.  It's specialty should be long range, but at short range, you should have a chance.

The assault shouldn't be a unbeatable against at other classes, and worthless against tanks.  Its should be good at killing infantry, and not so good at killing tanks, but alteast have a CHANCE of killing them.

The AT shouldn't be the only class that can kill tanks, but it can't kill anything else.  Its strength should be killing tanks, and still be almost as good as any other class at killing infantry.
The AT shouldn't be
WRONG WRONG WRONG... this is a team game and classes are there to define the roles of each class, you shouldnt and cant expect to do everything yourself, thats the reason for the squad setup. If you cant do somthing someone eles from your squad should be able to help. You are ment to work together as a aqud to achieve the objective not run off and do everything yourself... this is not CS where its possible to take a team down singlehanded and you should respect the game for what it is not what you want it to be. If you do go off by yourself then relise that you could come up against somone or somthing you cant beat and deal with it, otherwise go with a good squad and help the other person achieve what you cant threw destraction or cover.
HerrHav0k
Member
+0|6921
Sh4rkb1t3, my advice, learn how to mod and code BF2 and make a mod that removes all vehicles from the game.
Sh4rkb1t3
Member
+6|6937
No amount of at stations would cause stagnation.  It isn't like people sit in the AT stations the whole game anyway.  Snipers would get like 100 points a game.  If there isn't a tank there, people dont use the stations.  Putting more stations only makes it easier because you don't have to run as far to get to the nearest one.

You are just a tank whore who doesn't want anything to stop you from getting your 40 kill killing sprees in your games, or your ratio to go below 10.  You are just concerned about points and your ego, not gameplay balance or fairness.
(T)eflon(S)hadow
R.I.P. Neda
+456|7081|Grapevine, TX
TO: Original POSTER of this thread
WHAT is your PID or character name? I want to see your stats, especially since you claim that you only play Karkland.
Sh4rkb1t3
Member
+6|6937
P4ras1ght3

*gets ready for kid to judge me based on my stats

Last edited by Sh4rkb1t3 (2006-01-26 09:26:03)

Sh4rkb1t3
Member
+6|6937

DrunkFace wrote:

Sh4rkb1t3 wrote:

Everyone is angry with BF2 because it is a rock paper scissors game.  You always get the wrong thing at the wrong time.

Your a sniper, and an assault comes up to you.  You die now, you have a 0% chance of killing him - even though you could be 10x better than he is.  The sniper should have SOME chance of killing at close range.

You are a medic, now a tank comes to kill you.  You have no hope of killing it.  No hope, no fun.  Might aswell just stand in front of the tank now so you can die sooner and respawn as an AT.

So you choose AT, now you find an infantry.  He kicks your ass, because your kit is a POS against infantry.

There should be SOME overlap with the strengths of the kits.  The sniper shouldn't be unbeatable at long range, and a wimpy little girl at short.  It's specialty should be long range, but at short range, you should have a chance.

The assault shouldn't be a unbeatable against at other classes, and worthless against tanks.  Its should be good at killing infantry, and not so good at killing tanks, but alteast have a CHANCE of killing them.

The AT shouldn't be the only class that can kill tanks, but it can't kill anything else.  Its strength should be killing tanks, and still be almost as good as any other class at killing infantry.
The AT shouldn't be
WRONG WRONG WRONG... this is a team game and classes are there to define the roles of each class, you shouldnt and cant expect to do everything yourself, thats the reason for the squad setup. If you cant do somthing someone eles from your squad should be able to help. You are ment to work together as a aqud to achieve the objective not run off and do everything yourself... this is not CS where its possible to take a team down singlehanded and you should respect the game for what it is not what you want it to be. If you do go off by yourself then relise that you could come up against somone or somthing you cant beat and deal with it, otherwise go with a good squad and help the other person achieve what you cant threw destraction or cover.
Yeah well guess what?  You think you are going to be able to organise all of these people to work together as a team on a public server?  Of course not!  Are you fucking retarded?  People on public servers only play for points - not to win as a team.  And most people won't co-operate because they can't speak english, or they don't want to put the effort into acting as a team.  This teamwork crap only works well in organised games like clan wars.  This is why your character has to be SOMEWHAT self-suficient.  Right now, you can't do shit by yourself - your guy is way too specialised.  This was another reason why CSS is such a popular game - you can jump right into a game without having to worry about all this "teamwork" bullshit, and "oh shit I hope I don't find a tank because I didn't choose AT!".  I understand that this is not the way that Dice wanted the game to be... for whatever reason.  This is one of the reasons why BF1942 was way better than BF2 - you were somewhat self suficient and could have a CHANCE to handle every situation.  There has to be a balance between Teamwork gameplay and Public server gameplay.  You can't have a purely teamwork based game on a public server - you have to be SOMEWHAT capable of going by yourself.  BF1942 was so popular because the balance between teamwork and public server gameplay was perfect - you could go by yourself if you wanted and be able to handle everything, but you could co-operate to get an advantage.  BF2 feels like a completely different game than BF1942.

BTW - go back to school.  You can't spell for shit.

As for the spawnkilling, I think you should parachute out of a plane.  So where you land is completely random - but you choose which flag you want to jump out of the plane at.  So you could kill any potential spawnkillers from the air, lol.

Last edited by Sh4rkb1t3 (2006-01-26 09:44:21)

OpsChief
Member
+101|6928|Southern California

Sh4rkb1t3 wrote:

No amount of at stations would cause stagnation.  It isn't like people sit in the AT stations the whole game anyway.  Snipers would get like 100 points a game.  If there isn't a tank there, people dont use the stations.  Putting more stations only makes it easier because you don't have to run as far to get to the nearest one.

You are just a tank whore who doesn't want anything to stop you from getting your 40 kill killing sprees in your games, or your ratio to go below 10.  You are just concerned about points and your ego, not gameplay balance or fairness.
Wow shark take it easy m8!  I you search my posts you will see that I am completely into game fairness. I don't tend to spew vomitous insults and emotionalisms (oh maybe one or two but ya gotta push me way wayyy over the edge first). The things you say people do and don't do are not 100% my experience. Do you have Lone Wolfers Syndrome m8?

Remember stat whores adapt and exploit the game to maximize thier war badges and "I Love Me" Walls. That said if you give them an AT+ADA mount in every base they will use it. Can you imagine a squad with Team Speak sitting on 4 overlapping ADA points coordinating their air defense??? Holy Crap!!  But really they are not likely to sit and wait, would you? Would I? No way...BUT The air power could be shut down if every flag had a stinger sitting in it *Kubra is the example. lol and friendly air TKs would rise dramatically too do you think? Those damn missile get confused too often.

Secondly I have yet to see how specializing in a skill makes me a whore of that skill. Is someone who always joins a squad a squad whore?   As near as I have been able to find by searching this forum "____ whore" is a derogatory label created by people who came from the FPS infantry world (like CS or lol castle wolfenstein) and now have to face an overwhelming 16-fold expansion in difficulty factors and dimensions of play. For me coming from RTS this has fewer things to worry about. The commander mode is a sweet clean RTS-Lite and the units are intelligent initiative oriented and motivated humans not some dumbassed Bots. Now if my fingers would stop trying to hot key Paladins and start bunny hopping I could become a godly statfarming Lieutenant.

I don't play this game like a video arcadier, I play like a Tanker- like a...wargamer, a military man, I use Mobility-Firepower-Shock Effect when commanding tanks, I support Infantry assaults, key on and destroy enemy armor and air assets, counter-snipe and break through infantry stalemates and either repair or resupply anyone who gets near me. Look at my stats bud, can you see any evidence that I give a rats ass about points lol please please you are not the only non-farming BF2 player (due respect to you for that).  My accuracy is low because I use a practice known as "Supressive Fire" to shape engagements with my Squad (always ALWAYS in a cooperating squad). My flag captures are low relative to other scores because I commanded alot before the patch and habitually provide security and protection for the people who run in to cap the flag.

To me the tank is part of a kit nothing more.

The MOD idea that was mentioned is interesting but not to remove tanks more to try your concept, I bet someone probably can build you a mod to do what you suggest - are there any MOD testing public, non-ranked servers out there? You can use ours but it is a weak server and only 12 player (we use it for training only). I will help you test it when you are ready. I bet we can get a whole crowd from here in to try it out.

Oh yeah and please have them make a MOD to let my tank bunny hop or dolphin-dive too, thx
hutchy52
Member
+12|7007

Nehby wrote:

Planes force hasty decision and don't have much health, but namly only planes can really kill planes.
Not true, planes can be killed, although not frequently, by AA, jeeps, AT kit and tanks.
But their second main threat, in my opinion is the attack helicopter, 3 missiles or one TV missile from these is all it takes.
OpsChief
Member
+101|6928|Southern California
If anything should be removed from this game it is the 3rd person views.  In "real" life if you can do that 3rd person view you are already dead and it doesn't matter anymore...................
-iLL*NaYmL3sS
Banned
+1|6942

OpsChief wrote:

Sh4rkb1t3 wrote:

No amount of at stations would cause stagnation.  It isn't like people sit in the AT stations the whole game anyway.  Snipers would get like 100 points a game.  If there isn't a tank there, people dont use the stations.  Putting more stations only makes it easier because you don't have to run as far to get to the nearest one.

You are just a tank whore who doesn't want anything to stop you from getting your 40 kill killing sprees in your games, or your ratio to go below 10.  You are just concerned about points and your ego, not gameplay balance or fairness.
Wow shark take it easy m8!  I you search my posts you will see that I am completely into game fairness. I don't tend to spew vomitous insults and emotionalisms (oh maybe one or two but ya gotta push me way wayyy over the edge first). The things you say people do and don't do are not 100% my experience. Do you have Lone Wolfers Syndrome m8?

Remember stat whores adapt and exploit the game to maximize thier war badges and "I Love Me" Walls. That said if you give them an AT+ADA mount in every base they will use it. Can you imagine a squad with Team Speak sitting on 4 overlapping ADA points coordinating their air defense??? Holy Crap!!  But really they are not likely to sit and wait, would you? Would I? No way...BUT The air power could be shut down if every flag had a stinger sitting in it *Kubra is the example. lol and friendly air TKs would rise dramatically too do you think? Those damn missile get confused too often.

Secondly I have yet to see how specializing in a skill makes me a whore of that skill. Is someone who always joins a squad a squad whore?   As near as I have been able to find by searching this forum "____ whore" is a derogatory label created by people who came from the FPS infantry world (like CS or lol castle wolfenstein) and now have to face an overwhelming 16-fold expansion in difficulty factors and dimensions of play. For me coming from RTS this has fewer things to worry about. The commander mode is a sweet clean RTS-Lite and the units are intelligent initiative oriented and motivated humans not some dumbassed Bots. Now if my fingers would stop trying to hot key Paladins and start bunny hopping I could become a godly statfarming Lieutenant.

I don't play this game like a video arcadier, I play like a Tanker- like a...wargamer, a military man, I use Mobility-Firepower-Shock Effect when commanding tanks, I support Infantry assaults, key on and destroy enemy armor and air assets, counter-snipe and break through infantry stalemates and either repair or resupply anyone who gets near me. Look at my stats bud, can you see any evidence that I give a rats ass about points lol please please you are not the only non-farming BF2 player (due respect to you for that).  My accuracy is low because I use a practice known as "Supressive Fire" to shape engagements with my Squad (always ALWAYS in a cooperating squad). My flag captures are low relative to other scores because I commanded alot before the patch and habitually provide security and protection for the people who run in to cap the flag.

To me the tank is part of a kit nothing more.

The MOD idea that was mentioned is interesting but not to remove tanks more to try your concept, I bet someone probably can build you a mod to do what you suggest - are there any MOD testing public, non-ranked servers out there? You can use ours but it is a weak server and only 12 player (we use it for training only). I will help you test it when you are ready. I bet we can get a whole crowd from here in to try it out.

Oh yeah and please have them make a MOD to let my tank bunny hop or dolphin-dive too, thx
LOL this guy seems to hate this game. He wants to change almost every bit thus creating a new game. Well the majority dont want a new game they want bf2 for what it is. people like you are fucking it up and successfully made it into a new game with the next patch coming out. I bet if you would have gotten good at using any of the vehicles you hate, you would have actually not said anything as well as the sons of bitches who bitched about the game which caused dice to change it to those noobs liking.

Last edited by -iLL*NaYmL3sS (2006-01-26 11:35:19)

Sh4rkb1t3
Member
+6|6937

-iLL*NaYmL3sS wrote:

OpsChief wrote:

Sh4rkb1t3 wrote:

No amount of at stations would cause stagnation.  It isn't like people sit in the AT stations the whole game anyway.  Snipers would get like 100 points a game.  If there isn't a tank there, people dont use the stations.  Putting more stations only makes it easier because you don't have to run as far to get to the nearest one.

You are just a tank whore who doesn't want anything to stop you from getting your 40 kill killing sprees in your games, or your ratio to go below 10.  You are just concerned about points and your ego, not gameplay balance or fairness.
Wow shark take it easy m8!  I you search my posts you will see that I am completely into game fairness. I don't tend to spew vomitous insults and emotionalisms (oh maybe one or two but ya gotta push me way wayyy over the edge first). The things you say people do and don't do are not 100% my experience. Do you have Lone Wolfers Syndrome m8?

Remember stat whores adapt and exploit the game to maximize thier war badges and "I Love Me" Walls. That said if you give them an AT+ADA mount in every base they will use it. Can you imagine a squad with Team Speak sitting on 4 overlapping ADA points coordinating their air defense??? Holy Crap!!  But really they are not likely to sit and wait, would you? Would I? No way...BUT The air power could be shut down if every flag had a stinger sitting in it *Kubra is the example. lol and friendly air TKs would rise dramatically too do you think? Those damn missile get confused too often.

Secondly I have yet to see how specializing in a skill makes me a whore of that skill. Is someone who always joins a squad a squad whore?   As near as I have been able to find by searching this forum "____ whore" is a derogatory label created by people who came from the FPS infantry world (like CS or lol castle wolfenstein) and now have to face an overwhelming 16-fold expansion in difficulty factors and dimensions of play. For me coming from RTS this has fewer things to worry about. The commander mode is a sweet clean RTS-Lite and the units are intelligent initiative oriented and motivated humans not some dumbassed Bots. Now if my fingers would stop trying to hot key Paladins and start bunny hopping I could become a godly statfarming Lieutenant.

I don't play this game like a video arcadier, I play like a Tanker- like a...wargamer, a military man, I use Mobility-Firepower-Shock Effect when commanding tanks, I support Infantry assaults, key on and destroy enemy armor and air assets, counter-snipe and break through infantry stalemates and either repair or resupply anyone who gets near me. Look at my stats bud, can you see any evidence that I give a rats ass about points lol please please you are not the only non-farming BF2 player (due respect to you for that).  My accuracy is low because I use a practice known as "Supressive Fire" to shape engagements with my Squad (always ALWAYS in a cooperating squad). My flag captures are low relative to other scores because I commanded alot before the patch and habitually provide security and protection for the people who run in to cap the flag.

To me the tank is part of a kit nothing more.

The MOD idea that was mentioned is interesting but not to remove tanks more to try your concept, I bet someone probably can build you a mod to do what you suggest - are there any MOD testing public, non-ranked servers out there? You can use ours but it is a weak server and only 12 player (we use it for training only). I will help you test it when you are ready. I bet we can get a whole crowd from here in to try it out.

Oh yeah and please have them make a MOD to let my tank bunny hop or dolphin-dive too, thx
LOL this guy seems to hate this game. He wants to change almost every bit thus creating a new game. Well the majority dont want a new game they want bf2 for what it is. people like you are fucking it up and successfully made it into a new game with the next patch coming out. I bet if you would have gotten good at using any of the vehicles you hate, you would have actually not said anything as well as the sons of bitches who bitched about the game which caused dice to change it to those noobs liking.
There is no getting "good" at these vehicles.  The room for improvement is very small.  You start off as a professional, and after a few weeks of tanking, you aren't a whole lot better than you started.  The new patch is just getting rid of the noobish things.  So I guess you are right, the patch is turning BF2 into a less noobed game.  Don't tell me bunny hopping, C4 chucking, and noob tubing take skill.  Well of course, you ARE a tank whore after all, so you WANT the game to be more noobed.  But you don't realise that this patch is making it EASIER for you as a tank whore.  How sad.
Sh4rkb1t3
Member
+6|6937
BTW I don't want to make a mod for this game, since no one plays mods in this game (unranked severs only).  I wouldn't get rid of tanks all together, I would just put some more AA and AT on the map.
-iLL*NaYmL3sS
Banned
+1|6942

Sh4rkb1t3 wrote:

-iLL*NaYmL3sS wrote:

OpsChief wrote:

Wow shark take it easy m8!  I you search my posts you will see that I am completely into game fairness. I don't tend to spew vomitous insults and emotionalisms (oh maybe one or two but ya gotta push me way wayyy over the edge first). The things you say people do and don't do are not 100% my experience. Do you have Lone Wolfers Syndrome m8?

Remember stat whores adapt and exploit the game to maximize thier war badges and "I Love Me" Walls. That said if you give them an AT+ADA mount in every base they will use it. Can you imagine a squad with Team Speak sitting on 4 overlapping ADA points coordinating their air defense??? Holy Crap!!  But really they are not likely to sit and wait, would you? Would I? No way...BUT The air power could be shut down if every flag had a stinger sitting in it *Kubra is the example. lol and friendly air TKs would rise dramatically too do you think? Those damn missile get confused too often.

Secondly I have yet to see how specializing in a skill makes me a whore of that skill. Is someone who always joins a squad a squad whore?   As near as I have been able to find by searching this forum "____ whore" is a derogatory label created by people who came from the FPS infantry world (like CS or lol castle wolfenstein) and now have to face an overwhelming 16-fold expansion in difficulty factors and dimensions of play. For me coming from RTS this has fewer things to worry about. The commander mode is a sweet clean RTS-Lite and the units are intelligent initiative oriented and motivated humans not some dumbassed Bots. Now if my fingers would stop trying to hot key Paladins and start bunny hopping I could become a godly statfarming Lieutenant.

I don't play this game like a video arcadier, I play like a Tanker- like a...wargamer, a military man, I use Mobility-Firepower-Shock Effect when commanding tanks, I support Infantry assaults, key on and destroy enemy armor and air assets, counter-snipe and break through infantry stalemates and either repair or resupply anyone who gets near me. Look at my stats bud, can you see any evidence that I give a rats ass about points lol please please you are not the only non-farming BF2 player (due respect to you for that).  My accuracy is low because I use a practice known as "Supressive Fire" to shape engagements with my Squad (always ALWAYS in a cooperating squad). My flag captures are low relative to other scores because I commanded alot before the patch and habitually provide security and protection for the people who run in to cap the flag.

To me the tank is part of a kit nothing more.

The MOD idea that was mentioned is interesting but not to remove tanks more to try your concept, I bet someone probably can build you a mod to do what you suggest - are there any MOD testing public, non-ranked servers out there? You can use ours but it is a weak server and only 12 player (we use it for training only). I will help you test it when you are ready. I bet we can get a whole crowd from here in to try it out.

Oh yeah and please have them make a MOD to let my tank bunny hop or dolphin-dive too, thx
LOL this guy seems to hate this game. He wants to change almost every bit thus creating a new game. Well the majority dont want a new game they want bf2 for what it is. people like you are fucking it up and successfully made it into a new game with the next patch coming out. I bet if you would have gotten good at using any of the vehicles you hate, you would have actually not said anything as well as the sons of bitches who bitched about the game which caused dice to change it to those noobs liking.
There is no getting "good" at these vehicles.  The room for improvement is very small.  You start off as a professional, and after a few weeks of tanking, you aren't a whole lot better than you started.  The new patch is just getting rid of the noobish things.  So I guess you are right, the patch is turning BF2 into a less noobed game.  Don't tell me bunny hopping, C4 chucking, and noob tubing take skill.  Well of course, you ARE a tank whore after all, so you WANT the game to be more noobed.  But you don't realise that this patch is making it EASIER for you as a tank whore.  How sad.
wtf are you talking about dude? there is a whole lot of room to get better. such as tanking. if your a tanker it helps to learn the hit spots that are most vulnerable to more damage so that you can shield it better as you drive. it also helps to learn the spawn spots so that when your taking a flag, you know were to look in case your getting painted by a nade launcher. dude theres so much shit i can list to make you better its ridiculous. and thats only tanks. theres so much for jets and heli's as well .your problem is you dont take the time to figure shit out. you assume your gonna get better right off the bat dude? i mean i used to suck ass and get owned all the time in jets and heli's but i grew out of that shit through experience. to me it seems from your complaining that your still stuck on that stage i grew out of. take the fucking time dude. i mean shit let me see your stats just to see how much time you took to get shit down dude.

Last edited by -iLL*NaYmL3sS (2006-01-26 13:54:37)

-iLL*NaYmL3sS
Banned
+1|6942
sorry for my language i have a potty mouth
WildBlueYonder
Member
+0|6991|New Brunswick Canada

Sh4rkb1t3 wrote:

There is no getting "good" at these vehicles.  The room for improvement is very small.  You start off as a professional, and after a few weeks of tanking, you aren't a whole lot better than you started.  The new patch is just getting rid of the noobish things.  So I guess you are right, the patch is turning BF2 into a less noobed game.  Don't tell me bunny hopping, C4 chucking, and noob tubing take skill.  Well of course, you ARE a tank whore after all, so you WANT the game to be more noobed.  But you don't realise that this patch is making it EASIER for you as a tank whore.  How sad.
Just because people in tanks kill YOU does not make them professional. Getting good at vehicles takes skill, to a certain degree C4 chucking (though i am against it) takes skill as does "noobtoobing" just as easy to kill yourself doing it as the others, getting away without being damaged takes skill and a certain amount of luck. I play all of the kits depending on what my teams need. the problem is most people don't take the AT kit they just come back again and again as Spec ops or Assault or medic, getting mowed down. Just because you don't like AT doesn't make it a bad kit. It is one of my favorites. Go ahead call me a tank whore because it is listed as my favorite. First awards i got were my transport awards, because they have speed to get me from place to place. Tanks are more plentiful than jets or helos therefore most people spend more time in them than other vehicles. and about your earlier statement on the APC having "rapid fire grenade lauchers" its a CANNON it fires High Explosive rounds. get over it take cover hit it with a missile. game over
WildBlueYonder
Member
+0|6991|New Brunswick Canada
Also your poll blows, the only answer that doesn't agree with your opinion is "No i am a tank whore" wtf
OpsChief
Member
+101|6928|Southern California

Sh4rkb1t3 wrote:

BTW I don't want to make a mod for this game, since no one plays mods in this game (unranked severs only).  I wouldn't get rid of tanks all together, I would just put some more AA and AT on the map.
lol  my friend don't say i didn't try.  I got your point and am willing to test it. First you test something on unranked servers so nobody loses stats if the MOD is crap. That's all. If it turns out well then it has a chance somewhere in statland one would hope.

what servers are you using most often? I need to see what these godly tankers are doing...sounds like a challenge to me

I have to say it. I was on a Karkand map USMC side yesterday. I approached the Southside town entrance and no less than 5 AT missiles let fly, then 3 within 2-3 seconds from the other side. Now as a good tanker this tactic is to be expected but 8 damn missiles lol!  If they all had hit I would have been KO'd. As it was I needed a supply crate and had to retire to just out of range while repairing. btw it was a 50 player server so that means 1/3 of the enemy were packin AT missiles near the hotel. One of the Principles of War, MASS.

My video card is tuned up and 100% view distance and I couldn't even see the shooters but they all launched on me. They had a spotter or fired at sound idk but it was baddass anti-armor tactics.

They can mentally "See" the engagement area clearly to be able to launch like that.
Ilocano
buuuurrrrrrppppp.......
+341|6919

OpsChief wrote:

Sh4rkb1t3 wrote:

BTW I don't want to make a mod for this game, since no one plays mods in this game (unranked severs only).  I wouldn't get rid of tanks all together, I would just put some more AA and AT on the map.
lol  my friend don't say i didn't try.  I got your point and am willing to test it. First you test something on unranked servers so nobody loses stats if the MOD is crap. That's all. If it turns out well then it has a chance somewhere in statland one would hope.

what servers are you using most often? I need to see what these godly tankers are doing...sounds like a challenge to me

I have to say it. I was on a Karkand map USMC side yesterday. I approached the Southside town entrance and no less than 5 AT missiles let fly, then 3 within 2-3 seconds from the other side. Now as a good tanker this tactic is to be expected but 8 damn missiles lol!  If they all had hit I would have been KO'd. As it was I needed a supply crate and had to retire to just out of range while repairing. btw it was a 50 player server so that means 1/3 of the enemy were packin AT missiles near the hotel. One of the Principles of War, MASS.

My video card is tuned up and 100% view distance and I couldn't even see the shooters but they all launched on me. They had a spotter or fired at sound idk but it was baddass anti-armor tactics.

They can mentally "See" the engagement area clearly to be able to launch like that.
Visually seeing the tank is not necessary.  Even with fog, you just need to sight the red nametag and the obvious machinegun fire.  I then just aim my turret/AT at the center of the red nametag.
Mj.Blindfisch
Bulletdrop-Buddha
+338|6949|Germany
AA stations at every flag are way too much,if people would actually use the AA teamplay-wise the jets would have a hard time staying in the air.
But since nobody likes the AA because of the shitty lock-on the jets are still at large on every map.
7thEs_ChibiKrillin
Member
+3|6916
It's a game of rock, paper, scissors but your not supposed to play with just one hand. The idea is to play as a team. There's a reason for C4 and the Anti-Tank kit. Maybe you should try to practice with those and put your skills to use rather then just accepting your death infront of a tank. Work with your teammates and don't think you should be able to kill everyone with you 1337 skillz. If you don't like team orientated play then you should just stick with CS. Try playing a different map once in awhile to. Planes and helicopters are in the game for a reason. Sometimes the armor is to thick and you again have to rely on your teammates to bail you out with airsupport. If you play Karkand everytime you play, then yes, it's a vechical dominated map.

Sense when did tanks automatically get a 10/1 death ratio? The average person I've seen averages 3-5 kill to 1 death ratio in it.
TrollmeaT
Aspiring Objectivist
+492|6925|Colorado
The whole premise is stupid, want them to go back change all the maps just for you cause you can't adapt.

Go back to CS barney so I dont have to kill you with my tank & take your moot point with you.
Cyberwolf
Banned
+14|6944
Sh4rkb1t3 needs to get laid. Plain and simple.

Three words for ya ... DEAL WITH IT. Alternatively you can all do us a favor and quit playing BF2. Either die with honor or quit playing. We don't need to hear you cry about armor. Maybe if you actually utilized the AT kit you wouldn't get owned by armor as much!
BurlySmurf
Member
+1|7007|Nellis AFB
I wouldn't mind it. I would just have to learn the locations and hit them first like every other TOW in I encounter.
monkeyboy
Member
+8|6917

BurlySmurf wrote:

I wouldn't mind it. I would just have to learn the locations and hit them first like every other TOW in I encounter.
At first I thought it was a terrible idea, but then I realised it wouldn't bother me either way.

I do a fair bit of tanking, and I never get killed by the stationary TOWS. Practically never. Its the bastard spec-ops guy that always get me. If I'm attacking a flag that has one nearby, i destroy it at range before I go anywhere near....sometimes I even make my presence known before hand, just so I can get the free kill when some noob dashes towards it.

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