DR-BLAZ
Member
+0|6696
By DR-BLAZ
12/27/2005

1. Create a squad. As squad leader, you can request UAV overflight, supplies, artillery strikes, and other goodies - just for you. Some commanders will comply. Use "T" to make a request. You may attract a few squad members, too. It's nice to have extra targets around to soak up enemy lead.

Instead of creating a squad to tap the commander, you may want to join other squads. The map will tell you the location of squad leaders -- which are spawn points. Why drive or walk to a map position if a mobile spawn point is available? After spawning, you can leave. Repeat.

2. Use your mini-map and the large map. High scores and low scores are mostly determined by map usage. Friendly positions can reveal the best fight locations. Team play is also important, which doesn't seem to apply to the Lone Wolf, does it? Well, it does. You can show up alongside any squad to support them, then drift away in search of something more depraved.

3. Two rules for getting a lot of kills: (1) use your maps; (2) see first, shoot first, shoot accurately. Also, going for big kill numbers alone may not get results. Going for flag captures usually results in more kills.

4. Never die with unused hand grenades. If you're playing SpecOps, use that C4.

5. Infiltrate enemy bases and place C4 on enemy choppers and/or tanks. When a gray (empty) vehicle disappears on your map, an enemy has jumped in. If you have a good view, like from a roof top, wait for that vehicle to drive alongside other enemy vehicles or troops, and WHAMMO! You can also drop a mine in front of empty vehicles. If you're playing Sniper, dropping a couple of claymores around an enemy spawn point is good for a few laughs.

6. Punish teammates  -- if they need it -- with flashbangs. This is controversial, but, by God, if somebody needs a beating, you must give it to him. Flashbangs work well for hunting down the guy who drove away when you needed a ride. They're also good for the idiot who collected his grappling hook while you were still climbing. If a friendly is winning a foot race to a vehicle, stun him so you get to drive. BF2 is a you-or-him environment; make sure it's you.

7. Never walk when you can drive.

8. Non-pilots: steal enemy choppers and planes; when you have plenty of altitude, bail out. If you can't use a piece of their equipment, at least deny them. If you happen upon an enemy tank and don't want to use it, drive it a long ways away and abandon it (if you don't want to use mines or C4). This keeps it out of enemy hands, and it won't respawn for a while. Rather than abandoning it, you may want to drive it to some friendlies so your team gets to use it.

9. Soften targets before rushing in. If you have grenades, use them first. Likewise for tear gas; make sure to put on a gas mask before rushing in.

In general, use everything your kit includes. You have everything for a reason -- if you run out of ammo in the middle of a one-on-one fight, switch to the pistol; when the clip is empty, pull a knife. The next time you lose to a guy who does all this, check his score on the enemy ranking. Is he near the top?

10. If you've given yourself a mission (such as stealing an enemy chopper), stick to it even if targets of opportunity come along. You got an attention deficit problem or what? In the real world, the disorganized side usually loses. The team that sticks to the mission has a much better chance of winning. Play like a disciplined Roman, not a barbarian.

11. Don't give away your position. Blasting away with a machine gun says, "Here I am!" If it's a one-on-one scenario, and you planned to kill the guy anyway, go ahead. An exception is a long distance pot-shot. If it won't draw unwanted attention, it's a good idea to put a round or two on an enemy. It will distract him from whatever he's trying to accomplish. Put a few rounds on a chopper or car/truck, too. Psychologically it's better to have the enemy believe someone is intent on killing him.

12. Use ATVs to drive through enemy bases. Running people down is one of the joys of playing BF2. Also use ATVs to reach enemy equipment. See #5.

13. Stick C4 onto walls and equipment. This is much more effective than dropping it on the ground.

14. Play the game as if it's real. Don't take ridiculous chances you wouldn't take if the bullets were real. This will double your kills and halve your deaths.

15. If you're dying constantly and getting frustrated, make a change. For instance, if you're Assault and doing things correctly, yet you can't get anything going, snipe for a while. Or change to SpecOps and try to blow up enemy artillery and other equipment. If choppers are wreaking havoc on a base, and switching to rockets isn't alleviating the problem, assault their chopper spawn points. Use chat to enlist buddies to help with the endeavor.

A nice diversion is to change kits every time you step over a dead soldier (use G to change kits). You'll become proficient with all weapons.

16. Always move point-of-cover to point-of-cover. There's a reason real soldiers do this. Never run across an open field. Assume an enemy lurks around EVERY corner.

17. Don't jump up and down in a firefight. It makes you harder to kill, but only idiots do this.

18. When you're done with a vehicle, destroy it -- unless it will draw unwanted attention. A destroyed vehicle will respawn quickly for your teammates and deny it to the enemy. Leave a vehicle in water, run it off a cliff, or use C4.

19. The kill/death ratio is more important to the Lone Wolf than simply attaining a high number of kills. If you get 30 kills, but suffer 40 deaths, you've done little to help your team (or yourself). It's better to get 15 kills and die twice. Always strive for a 2:1 ratio. That's where "good" begins.

20. Stillness vs. moving. If you're dying a lot, move less. Stillness, especially in a hot area, can change your luck in a big way. Step back from the battle and watch for a minute. Where is the enemy coming from? How are they getting in? On the contrary, fast-moving players rack up mega-kills. A moving target accomplishes more, and is harder to hit. Learn when to be still and when to keep moving.

21. Do not deliberately set out to use heavy equipment against foot soldiers. It's like taking home the fattest, ugliest girl at the bar (no offense to fat, ugly girls). Sure, you get the score, but at what cost? Rather, use heavy equipment against the enemy's heavy equipment.

22. A Lone Wolf generally doesn't play Commander. But if you do, here are a few quick tips:

--Don't play Commander while running around playing your regular game. If you're going to command, command.

--Zoom all the way in before launching an artillery strike (use N a couple times). This increases enemy kills while reducing teamkills.

--Zoom all the way in before dropping supplies. Guys on the ground get no use out of supply crates marooned on rooftops (prior to SF, anyway).

--Listen for requests from squad leaders. If they want supplies or UAV help, give it to them. Much of your role as Commander is support.

--Monitor the battle closely and order squads to attack flags and defend various locations. This is the meat and potatoes of the Commander position. Click on a squad, then right-click the map to give orders. You should also spot bad guys by right-clicking enemy troops and selecting "spotted".

Remember, there's a dual role for a Commander -- succeed in the mission and keep your guys alive. Doing both is extremely rewarding; doing one sucks.

--Order squads to destroy enemy artillery and radar, and order your own guys to repair your stuff. Don't order a full squad (six members) to repair equipment. It's a waste of manpower. A one- or two-man squad will suffice.

--Once you get good, you can give more interesting orders to squad leaders -- like moving squads into ambush positions, taking airbases and flags where enemy artillery is housed, and explaining to your guys what they're doing wrong (they won't like this, but it's your job). In Karkand, for example, the USMC Commander should be telling squad leaders to flank and move behind enemy lines. Up The Middle is for the Minnesota Vikings, not your team.

--Use Scan to locate the enemy Commander, then order a small squad (1-3 people) to find and kill him. Who would refuse a great mission like that? Use Squad Chat to type a specific, detailed order.

23. Admit nothing. Deny everything. Make counter accusations. Initiate kick-votes on idiot teammates. Noobs take a psychological hit when they see that someone wants them kicked. Always initiate a Mutiny against an inept Commander. It sends a message, if nothing else.

24. This is a guide for beginners, just like the title says. What part of "beginner's" did you not understand?

Last edited by DR-BLAZ (2005-12-30 21:48:48)

m4s3rchi3f
Member
+122|6294
this is a sympathy post. No comments for all that hard work...2005 man..lol this forums needs to clean out.
cMD-RR
Member
+17|6286
brome
brap.
+244|6586|Accidental, TK
ouch!
notorious
Nay vee, bay bee.
+1,396|6746|The United Center
Sympathy post or not, this thread is ridiculously old.

Sorry, but closed.

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