mantisboy sniper
Member
+1|7038
Has anyone noticed if the accuracy of the Fighter/Bombers laser guided missles diminishes over time? I've flown with a co-pilot and lit up many targets one right after another but after a while his shots would miss every time. I made a somewhat accidental landing, turned the plane around and took off and the problem seemed to be fixed.

Any one have the same experience? Does the plane need to land from time to time to 'repair' the targeting system?
Nyte
Legendary BF2S Veteran
+535|7055|Toronto, ON
No.
Alpha as fuck.
StokoE
Losers-Server
+51|7144|UK
Well that stopped that conversation didnt it
jonsass
Member
+1|7065|Beastmanville, Skeletorland
It's all in your head, it's all in your head, it's all in your head
Electrolux
Member
+2|7006
How do you make a post? Cuz I want to make 1!
skizzz
Member
+22|7112|Moore, Oklahoma
Like this
idiotofwar
Jet Rammer
+4|7030|Debris From Space

Kelno wrote:

How do you make a post? Cuz I want to make 1!
lol... you did... welcome* btw.

*corrected so the spelling nazis don't get me at knight.

Oh and as for Laser Missles, you need to be way in front of the target to snag it. I like using it against infantry.

Last edited by idiotofwar (2005-12-20 09:24:08)

mantisboy sniper
Member
+1|7038
Damn, I must be losing my mind.  It's just stange to hit target after target and then miss everytime the rest of the round.  Oh well, I still get my dumb bomb so it doesn't hurt me too much...just pisses my brother off haha.
Gilgalad
Renaissance Soldier
+2|7081|Minneapolis, Minnesota, USA
The laser guided missles can give new meaning to the term 'dumb'-fire.

Some misses are quite common, like hitting the side wall of the main road. This is simply caused by the fact that the missle starts on the wing and doesn't have a clear path. Other misses I've encountered were because of multiple targets in the scan zone (I get lock and have the cursor centered on the desired tank/apc, but missle dives down sooner and hits a little jeep). Worst yet is when it starts tracking friendly targets instead of the locked enemy (similar to AA problems mistargeting).

Then of course we have your specific problem. Inability to hit anything, even lockless aiming goes uselessly off target (it will follow where you stick the cross-hair, even without lock, if it is working properly). If I have a good gunner, and nobody is camping the aircraft spawn, we'll just bail out and let the plane crash - the new one won't have the problem again.

Another thing you could attempt is to just refresh the gunner's seat by having him bail out over the airfield and stand on the runway. Fly by full speed low enough for him to catch you by jumping and entering the vehicle. One of my favorite ways to get into the plane.

(Edit: for spelling and grammar)

Last edited by Gilgalad (2005-12-20 10:30:46)

mantisboy sniper
Member
+1|7038

Gilgalad wrote:

Another thing you could attempt is to just refresh the gunner's seat by having him bail out over the airfield and stand on the runway. Fly by full speed low enough for him to catch you by jumping and entering the vehicle. One of my favorite ways to get into the plane.
Have you really been able to pull something like that off?  I always like jumping from building tops into tanks as they drive by. Just make sure there isn't already a gunner

How about this...co-pilot bailing out at elevation...then the pilot performs some sort of inversion loops back underneath the, now plumitting, co-pilot.  Then mid flight re-entry.  Might make for a fun video or series of screen shots...haha.
unnamednewbie13
Moderator
+2,060|7075|PNW

The best way to give your bomber co-pilot a shot is to fly straight and level at a medium altitude at 80% throttle. However, sometimes that can be suicide. A better approach is to fly straight at your intended target with your reticle a bit above it. Remember, he can fire another missile as soon as one explodes (if he isn't rearming the whole pack), making for a potential kill assist festival as you strafe an armored column. You also don't need a lock to to kill anything if your pilot doesn't turn. Just takes practice, moving your mouse around. Get in the same squad and use VOIP.

Last edited by unnamednewbie13 (2005-12-20 13:27:20)

freebirdpat
Base Rapist
+5|7056
I have also experienced this problem to be truthful. That and there is the problem when missiles reload they won't fire as they are intended to fire. the whole system for the gunner in the bomber planes seems to be buggy at times. Then there is this problem you get a lock, you fire a missile and it misses, or whatever, the missiles won't hit the target because as soon as you fire you lose your lock, or can't get a lock at all. I can fire and hit without a lock but when your pilot and you have been hitting targets with lock it throws off the balance, and there is the problem of hitting friendlys.
Sgt.Scream.MDK
Member
+19|7066|Florida - America's Wang!

mantisboy sniper wrote:

Have you really been able to pull something like that off?
Absolutely. That's how I got my Airborne Ribbon. Wake Island, Cobra attack helo. took off from the Essex (or Iron Gator for those SF players), and bailed out at 300m and got picked up after i VOIPd my SL that I got my ribbon. I was surprised that it worked and that we were able to work out the timing on the first try, but it worked.
Kung Jew
That one mod
+331|7048|Houston, TX
I remember in another post, someone boasted bailing from a wounded jet and mid-HALO freefall, hitched a ride as a Blackhawk gunner.  Seems the Blackhawk happened to be underneath at the time, and the player decided to slam the "E" or perish on the blades trying.

On topic with the post, I haven't noticed any accuracy loss as time goes on in a plane.
CRIMS0N_W0LF
Member
+21|7042
Today I was in an attack chopper. I was gunner, so I bailed out to claim flag. Plane took out my team mate, but I lived and claim flag. Well my team mate went to get attack chopper and I took plane (was MEC Airfield at Dam) and flew in his direction. I saw him overing and I bail out. Held E and ended in the gunner seat all in air he was laughing his ass off.
mantisboy sniper
Member
+1|7038

Kung Jew wrote:

I remember in another post, someone boasted bailing from a wounded jet and mid-HALO freefall, hitched a ride as a Blackhawk gunner.  Seems the Blackhawk happened to be underneath at the time, and the player decided to slam the "E" or perish on the blades trying.

CRIMS0N_W0LF wrote:

Today I was in an attack chopper. I was gunner, so I bailed out to claim flag. Plane took out my team mate, but I lived and claim flag. Well my team mate went to get attack chopper and I took plane (was MEC Airfield at Dam) and flew in his direction. I saw him overing and I bail out. Held E and ended in the gunner seat all in air he was laughing his ass off.
That's pretty sick.  Would require good timing to slip through the helo's rotor blades...haha.  I'll have to give it a try.  Just need to find someone that can fly decently in a helo.  Usually I am the pilot. 
Crazyfool_OA
Member
+12|7066|Gloucester - UK
Those stunts are all about timing. Once you get used to where you need to bail out to land on a certain target (usually a flag if you're playing) it isnt too hard to take it one step further and land in other team vehicles. Took this a few weeks ago witing for the last guy to join the game http://www.crazyfool.co.uk/bf2/plane2jeep.wmv have to excuse the crappy quality, my comp cant hack running Fraps at anything above mostly low graphics settings and keep a semi sensible frame rate.

As for the bomb thing, you may be experiencing less kills as the round goes on because all the enemy guys are starting to learn that hearing a beeping noise while in a ground vehicle means you're about 1 second away from being raped by a laser guided bomb, and therefore jump out the tank/apc/jeep and run away. The laser bombs can be buggy at times too tho (I sometimes get it when it doesnt even fire one, just makes the noise, depletes the ammo but no frigging bomb). Usually leaving the seat and getting back in will sort it out. I find the bugs usually occur when trying to switch quickly from TV view to rear external view (to scan for any enemy fighters when you're locked onto).
mantisboy sniper
Member
+1|7038

Crazyfool_OA wrote:

Usually leaving the seat and getting back in will sort it out. I find the bugs usually occur when trying to switch quickly from TV view to rear external view (to scan for any enemy fighters when you're locked onto).
When I fly with my brother we do that a lot.  He'll watch our six when we hear someone locking on.  Easy way to tell if it's an air or ground threat.

I always like to come back around and take out mobile AA. 
eusgen
Nugget
+402|7095|Jupiter
Usually when you get the No-missle-shot bug just shoot out the rest of the missles left and the next round will work good as new, me and my buddy do it all the time.

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