I outrank shadow so this is my guide:
MECSF GUIDE TO VICTORY
- Commander, take apc, get into water, destroy essex, rape anything at tower, uavs all the time, supplies to you and the tunguska.
- tunguska, get at shore, camp the enemy chopper, bullet enemies at deck.
- Battle chopter, attack the enemy chopter, thats the FIRST objective, engage in battle with it, get him closer to the tunguska so u both can take it down. Once its down, rape the tower and deck, dont let the enemy chopter take off (or better yet, steal it !!!)´, that will give time for the ground troops to get in action.
- Ground troops:first wave, take transport chopter, with essex destroyed and enemy chopter fighting for its life, go and take FIRST the loading bay. destroy transport chopter. From there engage in battle for the inside flags.
- Ground troops:second wave, take transport chopter, take FIRST the tower, u will have backup by the battle chopter, prepare for big losses, destroy their commander´s assets. Leave clays and c4 at flag, and go for the other flag at deck.
- With tower taken, no essex and no enemy chopter, tunguska is no longer needed. Join team at ship.
- commander, keep the uavs, and backup by attacking enemies at deck or below.
- Battle chopter(s), kill anything that tries to take flags back at deck or at loading bay.
- Ground troops, goodspeed...
The hard part is to make the squads play as a team...............
MECSF GUIDE TO VICTORY
- Commander, take apc, get into water, destroy essex, rape anything at tower, uavs all the time, supplies to you and the tunguska.
- tunguska, get at shore, camp the enemy chopper, bullet enemies at deck.
- Battle chopter, attack the enemy chopter, thats the FIRST objective, engage in battle with it, get him closer to the tunguska so u both can take it down. Once its down, rape the tower and deck, dont let the enemy chopter take off (or better yet, steal it !!!)´, that will give time for the ground troops to get in action.
- Ground troops:first wave, take transport chopter, with essex destroyed and enemy chopter fighting for its life, go and take FIRST the loading bay. destroy transport chopter. From there engage in battle for the inside flags.
- Ground troops:second wave, take transport chopter, take FIRST the tower, u will have backup by the battle chopter, prepare for big losses, destroy their commander´s assets. Leave clays and c4 at flag, and go for the other flag at deck.
- With tower taken, no essex and no enemy chopter, tunguska is no longer needed. Join team at ship.
- commander, keep the uavs, and backup by attacking enemies at deck or below.
- Battle chopter(s), kill anything that tries to take flags back at deck or at loading bay.
- Ground troops, goodspeed...
The hard part is to make the squads play as a team...............