IO is the best for massive points! Love it!
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They should have left the UAV out, then it would have been perfect
i say they there is no commander assnets(no commander period) but have like 2-3 permanent supply crates
+1 for IO
jalalabad is the new kark for me, well actually every thing, its got good open spaces with tight city areas, its wonderful and the inf only option excellent. but dalian would be good on a 64 inf only.
but i am happy at the minute stomping over jalalabad, yeah snipers are a pain at first. But you can get around them by using the rock formations your trustee smoke nade (finally a decent use) and the trusted m203 (my sniper de-bugger) and CHARGE em!!!
but i am happy at the minute stomping over jalalabad, yeah snipers are a pain at first. But you can get around them by using the rock formations your trustee smoke nade (finally a decent use) and the trusted m203 (my sniper de-bugger) and CHARGE em!!!
Its kind of stupid, you basically play the whole game to try and outrun the UAV and Scan, very lame
I can finally get my SPM over two without any kind of whoring. yeah!!
My thought exactly... as Spec Op I've had to swim to the USMC arty, and that took a long time!GuestHead wrote:
WAKE? IO? What would the marines do? Swim to shore?
I love IO but still play vanilla about 50% of the time.
I don't really have a fav map though 16p Kubra is great.
I can imagine Ghost Town would be great on IO as well.
Having mostly played support I feel that IO on ANY map is a BAD idea... (huff, huff... come on guys wait for me). Everyone else runs into the firefight then I get "I need ammo", "Running dry, I need ammo over here"... well guess what, you never should have left your support guy in the dust. You need ammo, run your ass back over to me and get all you need.
^^^ i dont like u....jk.....u just dont know how to play.....and no it doesnt take long at all to swim to arty.... and two....there is no arty on infy only smart one
IO FTW!
IO FTW!
Never, ever, tried it yet. Surprise.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Me three.
Best thing EA/Dice ever did {because they finally listened to their customers}.
Nothing beats Warlord on infantry only
Kaboom.
Best thing EA/Dice ever did {because they finally listened to their customers}.
Nothing beats Warlord on infantry only
Kaboom.
It's just boring, all about grenade spam and sniper noobs.
Just a legalized form of statpadding, imo.
And many maps are completely pointless in IO mode (Wake, Gator, etc).
Just a legalized form of statpadding, imo.
And many maps are completely pointless in IO mode (Wake, Gator, etc).
all the servers ive been on dont nade spam
Love it, but it's still nothing compaired to CS1.6.
karkand io all day!
Knight`UK wrote:
i love it but i love the whole game tbfh fuck the whiners out there
Still good even if you played since it came out :3
Word.AAFCptKabbom wrote:
Me three.
Best thing EA/Dice ever did {because they finally listened to their customers}.
Nothing beats Warlord on infantry only
You might want to actually try playing Wake and revise that opinion, given that they couldn't get off their lazy collective ass and even out the two jets. Not only does USMC have a chance, if they play well together they'll nearly always win; makes a nice contrast to the standard form of the map.The_Jester wrote:
And many maps are completely pointless in IO mode (Wake, Gator, etc).
Iron Gator I agree about. Other than the small version where MEC (?) have a foothold on the carrier already I would imagine it's practically impossible to get onto the carrier alive unless the SEAL team is too small to cover entry points adequately or just sucks balls.
actualy thats what i thought but its accutaly really fun on iron gator....no helis or anything but boats...its jst not to fun when u have more than like 20 ppl on each teamTodd_Angelo wrote:
Word.AAFCptKabbom wrote:
Me three.
Best thing EA/Dice ever did {because they finally listened to their customers}.
Nothing beats Warlord on infantry onlyYou might want to actually try playing Wake and revise that opinion, given that they couldn't get off their lazy collective ass and even out the two jets. Not only does USMC have a chance, if they play well together they'll nearly always win; makes a nice contrast to the standard form of the map.The_Jester wrote:
And many maps are completely pointless in IO mode (Wake, Gator, etc).
Iron Gator I agree about. Other than the small version where MEC (?) have a foothold on the carrier already I would imagine it's practically impossible to get onto the carrier alive unless the SEAL team is too small to cover entry points adequately or just sucks balls.
jalalabad and karkand and warlord
mashtuur city, love that map in infantry only.
By customers do u mean babys whining about vehicles? because thats all it is. To the IO fags i say, thanks for taking away everything that makes Bf2 unique. Proof that EA/DIce only listen to whiners.AAFCptKabbom wrote:
Me three.
Best thing EA/Dice ever did {because they finally listened to their customers}.
Nothing beats Warlord on infantry only
Kaboom.
Don't tell me "It's just an option so don't play it" because i don't play it. I don't care if im being spawn raped by a helo, or doing the rapeing. It's all good.
Last edited by Cbass (2006-10-07 11:55:29)
I play IO from time to time and it's a good thing on the right map. Best IO map (i think) is Ghost Town. Normally it's a tank/chopper-map but IO turns it into something completely different.
To all the IO-haters. It's been said a thousand times: If you don't like it, don't play it. It's that simple!
To all the IO-haters. It's been said a thousand times: If you don't like it, don't play it. It's that simple!
Last edited by Bratwurstschnecke (2006-10-08 04:15:53)
I like IO so much I put both our servers to IO
Mass Destruction, Karkand, Daqinq Ghost Town, Night Flight
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