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Battlefield 2 1.4 is now available.

note: There are multiple mirrors to select from.

FunFact: This patch is pushing over 500mb/s of transfer across the bf2s servers -- and it would be more if it wasn't maxing several out.


- The vehicle drop has been modified to help prevent exploits such as blocking
   enemy vehicles, destroying vehicles and commander assets, or as an alternative
   to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.


- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round
on ranked servers.
   The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has
   spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server
   if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
Aiming for the head
+88|5727|EUtopia | Austria
Juppieh Just noticed that gamershell already has hosted it
fire at will!!!
+76|5891|Leiden, Holland for the n00bs
I see nothing about the server chrashes without vehicle drops, but nevertheless......FINALLY!!!!!
+9|5640|Hotlanta, GA
Awwww, does that mean no more cartillery?  I enjoyed dropping vehicles on those lonely snipers on the edge of the maps!  I think the kill should count towards my kills and not a suicide for the other person.
anyone know when the servers are bein updated?
I didnt see anything about a new handgun unlock. I know i saw some posts about a new unlock. I guess this was a just a myth on the forums?
I "fix" things
+107|5848|The Netherlands
And the No Vehicles? Is it also ther? cause it's not on the list
What about the changelog posted by DICE few weeks ago? All bs?

Attention Soldiers!

We just got an update from DICE and the 1.4 patch that was scheduled for today has been delayed as the team makes final reviews on the patch. The release date for this patch currently is TBD, but we will update this announcement when we get new information on the patch. Apologies for the lateness of this update. Below is a list of the new content and fixes that will be included in the 1.4 patch.

With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map “ Road to Jalalabad” which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:

1.4 Patch – New content

· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode

1.4 Patch – Fix List

Front End:

· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter “maps size” will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box

Game Server

· Increased server stability
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.

Client / Gameplay:

· Increased client stability
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking "Join Game" in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters – Increased the armor of all transport helicopters

- The DICE Battlefield Team
Incred will work if I have 1.3 correct?
mavrick 3399
+102|5720|Doncaster UK
i have always used the incremental patches and not had a problem should i stick with them or download the full patch?? any thoughts??
2142 Soldier: Behenaut
anyone got this working then?
+9|5640|Hotlanta, GA
I have always done the incremental also and never had any issues....Is there some issue i dont know about?  Maybe I will d/l both and wait for some thoughts as which to use.

xXGamingBugXx wrote:

Incred will work if I have 1.3 correct?
Yep, it should...
Kick His Ass!
+371|5872|Howell, Mi USA

Now just 5 hours till i get off work, drive home, download patch, maybe get a chance to play tonight.
oBy| Back In Business
YES Finaly!! It should be here weeks ago!
BF2s EU Server Admin
+67|5965|Hanging onto the UAV
If you're out there RicardoBlanco, I seem to remember you invited Chuy to ban you if the 1.4 release date wasn't 7th Sep...

Man...I'm freezing!
+65|5803|Ghost Town
Wow...finally they made it!

Here's another link: … downloads/
Even if my thread has been moved\deleted please continue to give me +1 for the find!!! I started to like that!
Terror in the Skies
do i get this right - no road to jalalabad?
Let's wait and see.Getting the full patch,hope it doesn't mess up my POE2 install.
Level 13 Wrongdoer
+515|5724|Doncaster, UK
Is it just me or has the infantry only mode been removed? There's no mention of it any more?

ouch BF2s seems to be hit pretty hard, my download was a poor 26KB/sec.... I'm getting 75KB/sec on filefront (not great but it should be finish in 2hrs, that's for the full version)

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