ssonrats
Member
+221|6665
Some of us just played the practice session and new issues have arose, some which were discussed in the in-game chat.

We noticed that it is very easy for a medic to get a kill then they can easily grab the sniper kit when they want (which many will) and vice versa. Also i had problems with my on the fly sensitivity, although i got it sorted with relative ease, anyway discuss and post here.

Last edited by ssonrats (2006-07-09 10:27:15)

l41e
Member
+677|6668

Hmm...I wonder if there's a code that disables picking up kits?
usmarine
Banned
+2,785|6781

No arty or scan.....just UAV's.
pure_beef_69
Banned
+186|6666
I would like to congratulate Alpha today on the speed of this thread closing, and this is no sarcasm because i just made a retarded post and in seconds it was closed.

thats all i have to say. Thanks
usmarine
Banned
+2,785|6781

pure_beef_69 wrote:

I would like to congratulate Alpha today on the speed of this thread closing, and this is no sarcasm because i just made a retarded post and in seconds it was closed.

thats all i have to say. Thanks
LOL

https://img57.echo.cx/img57/9320/banhim1vg.jpg
Widjerd
I like sausage
+18|6561|Bristol UK
i gotta ask why bother with medics v snipers if you can swap kits
Lucien
Fantasma Parastasie
+1,451|6673
You should not be able to switch kits in the match. No excuses. The snipers do what snipers can, the medics do what medics can. No kit-switching AT ALL.
https://i.imgur.com/HTmoH.jpg
-Solv3r-
Heia den som vinner!
+115|6577|Oslo, Norway
Whatever ^^this^^ guy says!
Rizen_Ji
Member
+41|6756|200m out and smiling at you.
i think then reviving is out of the question for the medic team, as the snipers cannot save tickets through revives. and will be constantly losing them due to lack of ability to revive.
VeNg3nCe^
¦Tactics Øver Principles¦
+314|6725|Antarctica

Rizen_Ji wrote:

i think then reviving is out of the question for the medic team, as the snipers cannot save tickets through revives. and will be constantly losing them due to lack of ability to revive.
No, this is a match between snipers and medics with their full gear.  You want medics to have no shock paddles yet snipers have no TK claymores??
Todd_Angelo
Leukocyte
+336|6647|Warlord

Widjerd wrote:

i gotta ask why bother with medics v snipers if you can swap kits

SargeV1.4 wrote:

You should not be able to switch kits in the match. No excuses. The snipers do what snipers can, the medics do what medics can. No kit-switching AT ALL.
Exactly what I've been saying since it became clear this would be allowed and it's the reason I immediately bowed out.

No offense meant but anyone with two brain cells to rub together should immediately see that it makes the contest, silly though it already is, utterly pointless.
buttered noodle
Member
+16|6665|ohio
actually there will be so many claymores, reviving from a claymore hit will be teh same as suicide for the reviver and revivee, Each team is gonna need supply crates as each sniper only has 2 claymores and each medic has infinite revives

Last edited by buttered noodle (2006-07-10 17:54:52)

polarbearz
Raiders of the Lost Bear
+-1,474|6809|Singapore

Rizen_Ji wrote:

i think then reviving is out of the question for the medic team, as the snipers cannot save tickets through revives. and will be constantly losing them due to lack of ability to revive.
THen why bother player Sniper v Medic?
duffry
Moderator Emeritus
+148|6859|Cheshire, UK
OK, lets start by re-quoting a couple of the rules that are listed on the match page.

https://community.dmz-gaming.com/events/m_vs_s/images/yellow.gif 'Yellow cards' will be given for breaking certain rules, if you receive a yellow card you will be removed from the server and have to rejoin it to continue.
https://community.dmz-gaming.com/events/m_vs_s/images/red.gif'Red cards' will be awarded to players who break rules and have already got a yellow card, if you receive a red card you will be banned from the server for the remainder of that round and will 'carry over' a yellow card into the next.

# Players from each team must spawn with their teams designated kit only

    * Players may pick up kits of fallen enemy and use them
    * Excessive use of the 'wrong' kit will get a 'yellow card' https://community.dmz-gaming.com/events/m_vs_s/images/yellow.gif (admin judgement)
    * Players spawning with the 'wrong' kit will get a 'yellow card' https://community.dmz-gaming.com/events/m_vs_s/images/yellow.gif


ssonrats wrote:

We noticed that it is very easy for a medic to get a kill then they can easily grab the sniper kit when they want (which many will) and vice versa.
ok, so it's easy to loot the bodys of people fallen beside you. However, as the rules state, this is permitted but excessive use of that 'wrong kit' will not be permitted.
Excessive in this context means outside of the current situation.
So, the two most likely scenarios as I see it:
1)   Medic or medics engage in CQC with sniper or snipers. At the end of it a medic picks up a sniper kit and throws down a couple of clays before grabbing his own kit back.
2)   Same situation as above but the snipers win out, this time he grabs a medic kit and revs a couple of buddies before grabbing his kit.

There is another scenario though,
3)   Same as above but when a medic revs a team mate he comes back with a sniper kit cos it was closest to him.

If in any of the above situations the player kept the 'wrong' kit and set off to snipe, or rev heal his team then that would be seen as 'excessive'. I see the picking up of a kit to do something there and then as taking an oppertunity, just as if you could just pick a clay out of the dead guys pack and set it.
I see the 'excessive' use as taking the piss and will yellow card people for it. We will have all the resources we need to track these players and they will be caught.

A reminder to any playing. A yellow card will mean you have to log back into the game and therefore miss a couple of minutes of supporting your team. A yellow card offence committed by a player who already has a yellow card will mean you miss the rest of that round and have a yellow in the next one.

I doubt your team will be too happy about that.

Todd_Angelo wrote:

Widjerd wrote:

i gotta ask why bother with medics v snipers if you can swap kits

SargeV1.4 wrote:

You should not be able to switch kits in the match. No excuses. The snipers do what snipers can, the medics do what medics can. No kit-switching AT ALL.
Exactly what I've been saying since it became clear this would be allowed and it's the reason I immediately bowed out.
If I were to admin in such a hard and fast manner then options 3 would mean people getting removed from their team through no fault of their own. This would most likely be medics and therefore unfair on one team. I appreciate that not everyone is going to agree with the rules but that's true everywhere.

Lets ask ourselves what the point of this event is.
Is it to prove that medics are better than snipers?
Is it to prove that one kit is better than the other?
Is it to prove that snipers can't compete without indestructible, FF safe clays?
Is it to prove that medics cant compete without reviving all the time?

If you answered 'yes' to any of the above then you have missed the point. This event is about limiting two teams in certain ways and having a match for FUN.

Sure, bragging rights are at stake and as a result people WILL say that one side/team/kit is better than the other but anyone with two brain cells to rub together will know that all this event proves is that on a specific day, with specific limitations, some specific players lost less tickets than some other players.
That's it.

Yes that means this is silly, but that's nothing new. This is a game, it's silly. It's also fun.

Todd_Angelo wrote:

No offense meant but anyone with two brain cells to rub together should immediately see that it makes the contest, silly though it already is, utterly pointless.
Yeah, actually I will take a little offence at that. I respect you TA, I've read enough of your posts to know that. but in that one sentence you have not only said that I (and yes, it's obviously aimed at me) am stupid but also been dismissive of all the efforts I have put into organising this event. I have worked very hard and put in about 50 hours of effort arranging this over the last week and a bit. I've tried to make it as easy for people to get involved. I've set up forums, servers and TS for the teams and helped both team leaders organise their men. I've written dozens of posts communicating all the details on several forums. I've engaged BFTV and got live coverage so not only those playing can enjoy the event, everyone can.

I don't ask for thanks for this time and effort (though many have been kind enough to give it) as I enjoy doing it. This is why we have started DMZ-gaming largely on the back of this kind of community event, there seems to be a call for more (USA vs EU etc...).

I do ask that you don't be dismissive or call this event pointless. Silly, for sure, but the point is to have fun and bring the community together. I also ask (have previously asked) that the rules are no longer challenged for this event. Communicating the rules effectively to all players is hard enough, doing that then changing them is a lot harder. I have already (in at least two threads) said that we will have a review of the rules before the next one, but lets see how this actually plays out.

Thank you.
Kmar
Truth is my Bitch
+5,695|6621|132 and Bush

Well put duffry, people need to just relax and have fun.
Xbone Stormsurgezz
r00ts
xD
+81|6562|Netherlands

duffry wrote:

Thank you.
nicely said, dont mess with duffy guys
and i do think its fine like this, why changing all the rules again as its good as it is...
as some others think the only objection is the kitgrabbing, but who cares?
if you ar such a good medic, then you should be able to kill another medic right?
and if you are such a good sniper, then you should be able to kill another sniper right?
so everyone let it go and leave the rules as it is

over and out
Defiance
Member
+438|6691

Rizen_Ji wrote:

i think then reviving is out of the question for the medic team, as the snipers cannot save tickets through revives. and will be constantly losing them due to lack of ability to revive.
I guess we win?

kthxbye.

I too think we should not allow ANY switching of kits. It's medics versus snipers, and to say that isn't the point doesn't make any sense. Enough proof is in the name.

The medic team uses medic equipment, the snipers use sniper equip.

Sad you can't rev your fallen snipers? Sucks, paddles aren't in your kit.

Last edited by Defiance (2006-07-11 02:24:14)

Todd_Angelo
Leukocyte
+336|6647|Warlord

duffry wrote:

Todd_Angelo wrote:

No offense meant but anyone with two brain cells to rub together should immediately see that it makes the contest, silly though it already is, utterly pointless.
Yeah, actually I will take a little offence at that. I respect you TA, I've read enough of your posts to know that. but in that one sentence you have not only said that I (and yes, it's obviously aimed at me) am stupid but also been dismissive of all the efforts I have put into organising this event.
No, actually it wasn't aimed at you. If I had been talking directly to you I would have addressed my comment to you specifically; I'm hardly the shy and retiring type

I don't agree with this part of the rules and anybody who thinks it's right I think is shortsighted, that's as far as it goes.

And for the record: if I were dismissive of your efforts with regard to organising the event I wouldn't have given you karma at least twice, with comments thanking/complimenting you for your help in the organisation and running, now would I? Nor would I have posted supportive comments about things like the karma you'd received from twats who think snipers are useless who'd negged you just for your part in this, e.g. here.

The competition is silly and will prove nothing, but that much was clear from the outset; however as soon as you mix the kits up for combat it becomes a travesty. It's either a medics v. snipers battle or it's not, is how I see it.

Catching transgressors on the fly during a busy 64-player match isn't going to be feasible IMO, although I'm eager to be proved wrong.
Kmar
Truth is my Bitch
+5,695|6621|132 and Bush

r00ts wrote:

duffry wrote:

Thank you.
nicely said, dont mess with duffy guys
and i do think its fine like this, why changing all the rules again as its good as it is...
as some others think the only objection is the kitgrabbing, but who cares?
if you ar such a good medic, then you should be able to kill another medic right?
and if you are such a good sniper, then you should be able to kill another sniper right?
so everyone let it go and leave the rules as it is

over and out
It's called catering to one particular side. Keep it fair but keep it BF2.... Change ALL the aspects of the game and it is no longer even BF2.
Xbone Stormsurgezz
ATC
Member
+58|6764|...
I played the Karkand round........ It was an onslaught.  Of course I was on the sniper team. (lol)  I think that the medics shouldnt be able to have shock paddles, just my opinion because in real games the whole team isnt medics and the whole team isn't a sniper.  The medics with their rifles were enough to tear us to shreds, shoot one, kill one, revive, shoot one, kill one, revive, shoot one, kill one, revive. That's what I felt like so I don't really see the point in my joining the real match because it is pointless and it WILL be an onslaught...  But thats just my opinion.
aqempty
Member
+6|6526|international waters
clays must have ff on because all the snipers will plant 2 claymores so they sould think that if a enemy cant pass a friend cant pass too. give aks to the medics and they will conquer the world.

if medics cant use padds snipers cant use explosives.

Last edited by aqempty (2006-07-12 14:34:30)

Zeon.
l33t sp33k Specialist
+159|6577|Behind j00OMFG HAX, Bristol UK
Or you could get 2 people to fill 2 spaces on each team and keep checking to see if they're using the right kits.
aqempty
Member
+6|6526|international waters
commanders can see if somebody is using the padds on sniper team
chaosdragon001
Whee
+53|6529|Los Angeles, California
Commanders can take care of the card duties.. how? Remember, we will be playing as a team and in squads, and for those who have played as commander, you have the ability to see what your team is using in weapons.

I'm playing for the medic team, and although I missed today's practice, I made it to the first one. Many things will change, but all in all, it's a fight of the classes. Each class has it's own special abilities that benefit them more than any other kit. Medics may have the ability to revive, but also remember that this will be a full server. 30 odd snipers can lay down a lot of claymores. That offsets the revival rate. We can hit them at close and medium range, they can hit us at long ranges. It depends on player skill and in what situation we are in. It's not about how one kit is better than another, it's how we utilize it. We aren't doing this to prove anything, it's just for fun, like duffry said.

Duffry, you, entertain_r, and numbers have done a brillaint job of setting this up for us. I personally thank your efforts and yourselves for putting all this time for us.
Snoopie66
To kill you i like!
+19|6553|Berlin, Germany
This match is all about capping flags and save tickets.
I played today as a sniper on karkand and on wake.
Even if the sniper team is better, which means, more kills and holding more flags, medics will win,
cause they loose only about one ticket every 3 kills we make.
If the success is determined by the ticket score at the end of the round, no doubt, medics will own us.
If the success is determined by the total kills of the whole team, snipers will win.

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