Mangoslurpy
Member
+0|7032
To get rid of all these bunnyprone hopping people, it would be nice to see, that the accuracy will go down, if your stamina bar isn't at 100%

A soldier without breath can't target as good as a soldier who's rested. That's a proven fact :p

ie. a hidden prone sniper with a full stamina bar has a better accuracy than an assault soldier with a 50% stamina bar.

That'll do some nice balancing.
Dizazter
Crazy has a mind of its own
+0|7085

Mangoslurpy wrote:

To get rid of all these bunnyprone hopping people, it would be nice to see, that the accuracy will go down, if your stamina bar isn't at 100%

A soldier without breath can't target as good as a soldier who's rested. That's a proven fact :p

ie. a hidden prone sniper with a full stamina bar has a better accuracy than an assault soldier with a 50% stamina bar.

That'll do some nice balancing.
I've thought the same thing too. Also I think you shouldnt be able to jump at all if your stamina gets too low.
But things like this have to be implemented with discretion, as to not kill fun with realism.
mdThanatos
Member
+0|7029
Not a bad idea, but a quick question, would the stamina drop after taking a shot.  If it would, would there be a different drop rate for each class, i.e. Support drops faster than spec ops since its a larger weapon.  Or would it depend on the weapon.  Since the Assault and Medics have the same weapons before unlocks would they have the same stamina drop rate when shooting?  I think that there would have to be some kind of drop rate and I think it would have to factor in what class and what weapon.  It takes more stamina to shoot the M249 than the MP5, but how much stamina would it take to fire the anti-tank missle.  Also for the M95 vs any other sniper weapon, since it is almost twice the size of the M24 and the SVD, 7.62mm vs 12.7mm.  Its not a bad idea and the idiots who are doing that jumpprone crap are annoying, but it would have to have quite a few considerations so not to hinder some while boost others.
Dizazter
Crazy has a mind of its own
+0|7085

mdThanatos wrote:

Not a bad idea, but a quick question, would the stamina drop after taking a shot.  If it would, would there be a different drop rate for each class, i.e. Support drops faster than spec ops since its a larger weapon.  Or would it depend on the weapon.  Since the Assault and Medics have the same weapons before unlocks would they have the same stamina drop rate when shooting?  I think that there would have to be some kind of drop rate and I think it would have to factor in what class and what weapon.  It takes more stamina to shoot the M249 than the MP5, but how much stamina would it take to fire the anti-tank missle.  Also for the M95 vs any other sniper weapon, since it is almost twice the size of the M24 and the SVD, 7.62mm vs 12.7mm.  Its not a bad idea and the idiots who are doing that jumpprone crap are annoying, but it would have to have quite a few considerations so not to hinder some while boost others.
I dont think he was implying that stamina would drop when firing your weapon, just that when you jump, you lose stamina, thus affecting your accuracy.
mdThanatos
Member
+0|7029
I understood that, I meant it as a question.  If the stamina were to be changed would he have it so where it would only stop that bunny hopping or would it work for shooting as well.
Horseman 77
Banned
+160|7102
This is the Best Idea yet ghost Recon was like that I think, I wish EA would read this site for Ideas.

Mangoslurpy says!

To get rid of all these bunnyprone hopping people, it would be nice to see, that the accuracy will go down, if your stamina bar isn't at 100%

A soldier without breath can't target as good as a soldier who's rested. That's a proven fact :p

ie. a hidden prone sniper with a full stamina bar has a better accuracy than an assault soldier with a 50% stamina bar.

That'll do some nice balancing.
ENTR0PYMAN
Member
+3|7052|The Void
Oh my gosh a OFP player
Cyjoki
Veni, Vidi, Vici
+0|7028|Nebraska, United States
Sounds like America's Army players to me.
ENTR0PYMAN
Member
+3|7052|The Void
Hmm This concept is not new Im sure but OFP is older that AA.
Operation Flash Point _ Cold War Crisis
dsb
Member
+0|7042
THe whole stamina system is a bit weird...Example:

When running you burn stamina, and once you've depleted it, you can't run anymore.  However, every time you jump you lose a bit of stamina, but at NO POINT do you become unable to jump.

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