Longer spawn times would prrobably just increase team killing for vehicles. I wouldn't mind seeing the ammo of the tank reduced by 50% though, as it stands now tankers are free to shoot up anything that moves. I use tanks a fair deal and I don't think I've ever used even twenty shots, let alone run out.
One thing I can think of to make it more Fair, Leave everything the Same but Turn down the Sensativity of the Turrent, Make it spin slower.
um c4 just happens to be about 5 x more powerfull..... add that power to a rocket would not work. the new threads here that you would all be crying about is " oh now they are using AT rockets as gunns... the game is crap"Sgt.Rock_Star wrote:
i think it should take 2 rockets to blow a tank because it takes 2 C4's to blow a tank/apc
the tanks are fine they have a good load time ( they dont have huge splash damage) and the shells drop ovver distance. its a good design with equal strengths and weaknesses, just like everything else.
Id say the tanks should be left as they are , i mean if u dont like it - dont use it , if u like it and use it - be cautious of sneaky C4 fellas like me , or if u aint want your enemy using a tank - avoid it , if u cant/wont - get into a jet/chopper tht'll sort it out or face him wif a tank or in xterme cases wif C4/Mine/SRAW
I absolutley agree. But EA's doin' their best. Give 'em a break. I also agree they need to reload slower. But, it's still pretty balanced. SRAW's and ERYX's should be more powerful.iellamo wrote:
tanks are way to dominate the guns needs to overheat quicker and there needs to be less ammo they also need to blow up easier. just my opinion
Agreed on that score - I've spent my whole stock of Anti-Tank trying to take out just one bl**dy tank! And then someone else gets the killing AT in and steals MY DAMN POINTS!Rotter wrote:
SRAW's and ERYX's should be more powerful.