acEofspadEs6313
Shiny! Let's be bad guys.
+102|6913|NAS Jacksonville, Florida
I've noticed this too, but it doesn't bother me. If you can't kill them, too bad. Just move on to the next guy, or try to kill the guy who is "dolphin diving." It's that simple.
Terrible_chester
PKM Whore
+16|6856|Prolly on wake.
I play support, which means I HAVE to go prone or I might as well be spitting at the enemy.

If you call me a dolphin diver for that you are a fucktard plain and simple.

If you are up against a support kit it should be exactly ZERO suprise to you when the guy drops down on you.

Sorry that the support kit players refuse to sit still and let you hit them, but seriously STFU and play you bitch.

Before you know it EA/DICE will have us all only running in straight lines and force us to be standing the whole time.


***this was only ment for those who have mentioned the support kit in their posts, you are bitches eat my dick. the rest of you disregard please kthx***
2ndLt.Tucker
If you can read this, your already dead
+33|6904|Stillwater, Ok
Eh its bullshit though.  There is no way in reality that this dolphin diving could be done in real life.  Maybe on the initial jump but after that nope.  Try to fire a weapon while jumping up and down people and you will find out real fast that its not possible to do and have any sort of accuracy.  On top of that you have all that gear on you weighing you down.  Getting up fast with that weight like the dolphin divers do is impossible.  And it hurts hitting the deck off a dive with all that weight. It almost knocks the breath out of you.  In fact your more likely to jam your gun during all this, or shoot yourself, maybe a teamate.  Thats a new idea though.  Gun jams would be awesome to have in an intense fire fight.
BeerzGod
Hooray Beer!
+94|6791|United States
I think the main reason people are pissed about the dolphin diving is either A.) They're complete noobs who can't aim (It's NOT hard to shoot a dolphin diver at all. I'll usually just stand there while they're jumping around reloading, pop them when they try to shoot again, then finish it off with a teabag. All you guys that do it look stupid... you're just playing against people who can't aim at a moving target.

B.) The people who have trouble with these divers are upset because dolphin diving is physically impossible, and this is supposed to be a realistic, modern-warfare-type game. The fact that the physics engine allows this type of movement is pretty lame. I liked the way it was before the patch came out... not because you could "dolphin-dive" but because you could realistically be sprinting and "dive" for cover. My suggestion would be allowing the original dolphin-diving-type shit where people could dive for cover, but have it zap 2/3 of your stamina so it would be impossible to do twice in a row, thus eliminating all forms of dolphin diving. Realistically you're going to be quite winded from a full sprint into a flying ground dive anyway, so there.

But the fact that EA didn't remove it completely seems pretty evident of the ingame dynamics they didn't want removed. But a couple guys that already responded summed it all up in one single word... "adapt." Take it as an opportunity to improve your aim, OR simply don't stand in one place like an idiot while they mow your ass down. The diving relies on the assumption that the person is going to stand in one place trying to shoot you which happens 99% of the time (Yeah, I've done it to a lot of people). Sprint at them, jump over them, sprint around them, etc. etc. It's hard trying to sequence the dive while turning every which way to shoot someone smart enough to move around.
BF2Craglyeye
Member
+72|6894|Australia
<b|k> lukie
Member
+7|6943|Germany
dolphin diving != going prone :\
Chorcai
Member
+49|6869|Ireland

flail129 wrote:

I am kinda of curious what will happen when the PPU (http://www.ageia.com/products/physx.html) becomes prevalent as the movement rendering engine. Exploitation of code fault/limitations is nothing new, and hopefully this device will address the exploitation of movement in future games.
WOW check out the 3rd vid Cellfactor, some crazy stuff there, amazing how games are changing more and more.

To me prone jumping just isnt right. I agree that it should have been taken out. What really gets me is this, claymores and mines. They should kill who ever, be them friend or foe and the god dam range on the claymores is just insane.

Another is standing and shooting a MG (PKM) is just wrong, I love this game but some of the stuff you can do is just retarted. While I dont mind some of the crap you can do but to me an MG is a prone/ mountable gun; like in Day of Defeat when you fire the gun standing it goes all over the place but mount it or go prone its deadly.

Go ahead and bitch me
earth.citizen
Member
+4|6960|Miami, FL

dubbs wrote:

I noticed shortly after the patch that dolphin diving was not fully taken away.  They have just made it harder to do.  If you have noticed, that people like that will find a way to avoid dying.  First it was bunny hopping, then dolphin diving, now it is prone whores.
And you would have us all stand still while you execute perfect headshots?
If the game-engine allows it, it's legal.
earth.citizen
Member
+4|6960|Miami, FL

Clockwork-Ownage wrote:

Prone spamming is possible, along with dolphin diving...

Prone Spamming is actually a good technique if you can get it right, like, instead of just popping UP and DOWN behind a box, you can pop out left and/or right, possibly throwing a sniper off a little.

Dolphin-Diving....There wouldnt be a problem if people werent jumping all over the place and lately you don't see many that do (: I play S/F, but only because  you can't homo-hop in S/F Like haviong the ability to jump over a sandbag and land prone to avoid fire...thats plausible, if after you empty your clip all you do is dive around without getting back you your feet, your just abusing an exploit is all... and we all know what we'll hear next and, in a much whinier voice I bet....

"Well (snivvle) if they put it in the game, its ok to (snivvle) do."

"I paid for this game, I'll do what i want!"


I'm glad they did away with jumping and shooting, all it led to was everyone in every server jumping around like fools, and i for one am glad to see that it changed to a less "bouncy" kinda game...


I can't wait until people put this into the title of theyre games...

"The most realistic depiction of modern day warfare to date!"

Then maybe we could call it a "war-simulator"

I like to play games for theyre realism, and I like this one when its played straight up, people using boxes for cover, a tank that actually watches the mini-map and moves forward with his infantry to provide cover for infantry to take flags and so on...

But we're left with stat whores, people who take vehicles just for the sake of getting kills rather than taking flags, snipers that create squads on theyre own and lock them, Comanders fighting in armor, taking kills the infantry should be getting, people raping main spawn points for kills, not defence, people that are all working for an explosives badge, and instead of choosing a weapon to fight close quarters, they'll just spam clays all over while running around with a sniper rifle they're not going to use.


Karkand by far is the worst and I wont play it anymore, now US captures all the back flags, take the armor so X2 for tank and BTR, then trap MEC at HOTEL with all armor, kill everything before it moves....

No, no thaks, I wont be a part of that anymore, its not even fun being on the winning (or should I say padding/raping) team, actually its more of who can shoot the guy first, not who gets shot first, and that seems like a waste of time, seems like your JUST playing for #'s and not the fun in it all.
you whine too much
you want realism? you hate people who take vehicles for kills and not capturing flags? do you not see the obvious contradiction in that statement? you want realism, go to Iraq and be done with it. it's a game controlled by a game-engine. it can only do so much, you should learn to play in a virtual world instead of trying to project your warped idea of a virtual war onto a video game
Not
Great success!
+216|6798|Chandler, AZ
Yeah, going prone isn't a big deal. Everyone that's worth a damn does it to improve accuracy. But spamming prone so you're diving all over the place just isn't what was meant to be done. Does that change anything? Of course not. If it's available people will do it, on the other hand that doesn't make it realistic or really any fun. Sure you might be able to "own" people if you get good at it, but in the OP of this topic, the guy went on to complain about being killed by a pump shotgun. Give me a break, this guy dives all over like a power ranger and then whines about a gun that was being used as intended by the game design after he got done exploiting a poorly coded feature? Get real.

IMHO, leave that kind of crap to the Counterstrike kids. Of course you don't have to, but the truly good BF2 players will look at you like a retard. If diving around the map like an animal is the only way you can kill people, ok. Just don't go writing home to your family about how "1337zor j00 pwn n00bz".

Anyone can do it, but the skilled portions of the community choose not to. There it is.


EDIT:

I forgot to mention, for all the people that argue "It's a virtual game get used to it it's not supposed to be realistic." Please remember that BF2 is often touted as a 'realistic war simulation', and in return, will draw gamers who are looking for that, not BF2Counterstrike. So yes, tactics like this will quickly piss off players who bought the game to escape the bunnyhoppers from other popular first person shooters. You have to treat BF2 a little differently from any other shooter because it's really not designed to be a button mashing "Blow everything up in record time" style game, though it often turns into that thanks to players like the one described in the OP.

Last edited by Not (2006-05-05 14:18:00)

dubbs
Member
+105|6853|Lexington, KY

earth.citizen wrote:

dubbs wrote:

I noticed shortly after the patch that dolphin diving was not fully taken away.  They have just made it harder to do.  If you have noticed, that people like that will find a way to avoid dying.  First it was bunny hopping, then dolphin diving, now it is prone whores.
And you would have us all stand still while you execute perfect headshots?
If the game-engine allows it, it's legal.
Just because you can steal in real life, does not mean it is legal.


Also, who ever -1 me with this comment:

you're a dumbass... he was talking about "prone whoring" which makes even less sense than your life
The orginal post was about dophlin diving not prone whoring.  Show how much sense does your life make now?

Last edited by dubbs (2006-05-05 16:03:15)

Towelly
It's A State Of Mind
+399|6812|Your attic
First off, imho dolphin diving is a bit of a noobish tactic, however it works, so people will do it.

Now just a question for Zenmaster, you say this is a glitch and if people use it they are simply using a part of the system, now although this is true, what about the commander glitch, that was people simply taking advantage of a glitch in the system? Yes I know this is a differnet set of circumstanes, but a glitch is a glitch so why should differnet tolerances apply?

I don't mean to argue, I'm not normally into it, but a person dolphin diving all over the place is a thing that should not be possible in a war game. The slight glitch where you see people in the prone animation while there already on the floor is again annoying and inccorect and I wish they would correct that as well, however it is perfectly viable for a soldier to go to ground when encountering an enemy, but not viable for that person to then jump 3 inches off the ground and shoot you when he gets back down.
Clockwork-Ownage
Member
+10|6790
"you whine too much
you want realism? you hate people who take vehicles for kills and not capturing flags? do you not see the obvious contradiction in that statement? you want realism, go to Iraq and be done with it. it's a game controlled by a game-engine. it can only do so much, you should learn to play in a virtual world instead of trying to project your warped idea of a virtual war onto a video game"-(QUOTE-"Earth-shitizen"...)

      As far as I see, stated in my opinion up there, I didn't mention the word "hate" anywhere, and to add your contradiction to my statement couldn't be more vague... What I was implying (you karkand whore you) was that I won't involve myself with any winning side that grabs up all the armor and proceeds to rape the kills rather than fighting for them, ANYONE can grab a tank and camp an alley with seemingly unlimited ammo to spam bullets for kills...

     All I'm sayin is there are folks out there whos sole purpose is to "Have the most" of everything, and instead if using the armor to CAPTURE FLAGS (I type that in caps as I feel THAT IT IS THE POINT OF THE GAME...TO CAP FLAGS) they sit back and rape uncappable bases....thats what I said.

     And as far as MY OPINIONS on realistic games goes....Leave it to some simpleton like yourself that can't even "remotely" type a "decently" structured post, to flame me for my opinions on realism... That makes alot of sense... Your intentions with your post were obviously geared towards an arguement rather than a topic of discussion.

     Do you notice how I flamed your for something insignificant, like your ettiquette?I could give a rats ass how you type in some forum, just like you shouldn't give a rats ass of my opinion. Do you see how it was pointless? What will it prove? Only that it is completely pointless to egg on people in a negative way with the intentions of an arguement. I know this isn't a forum on proper english, just like you know it was childish to post the way you did.


       I know and understand that this game is in fact far from reality in most aspects, one of the major ones being when you die, you don't come back. But as far as the shooting goes, and what I think the developer was thinking of when the game was being created, was what you see in the intro to the game, people working as teams to capture flags...

       I don't know what intro you got with your game dude, but I know mine didn't come with a clip of some noob sitting at an alley chokepoint with a tank shooting people that just spawn in....and I think the reason they left this out is because it may have curbed the sales of this game down a little...

      What do you think? Is that the highlight of your game? Padding your kills by shooting spawners? pffft.

      I like to co-ordinate an assault to take a flag with my squadies so I can say- "Dam! "WE" fooked them guys up!"

       Not-Rape a bunch of people at theyre last base/uncap and say-"Dam! "I" noobed the fook outta those guys!!!!! 30-1 in a tank at theyre spawn!!!! WOOT!" "Ya, "I" did SUCH a great job HOGGING all the kills from the rest of my team...."

       And its even worse when the last guy on your side can be found to be a sniper at the enemies un/cap in a tank with no flags.... Now THAT is good gameplay!!!!    < < Sarcasm level:     |--------------|--|


(The below is a quote from "NOT")

"Yeah, going prone isn't a big deal. Everyone that's worth a damn does it to improve accuracy. But spamming prone so you're diving all over the place just isn't what was meant to be done. Does that change anything? Of course not. If it's available people will do it, on the other hand that doesn't make it realistic or really any fun. Sure you might be able to "own" people if you get good at it, but in the OP of this topic, the guy went on to complain about being killed by a pump shotgun. Give me a break, this guy dives all over like a power ranger and then whines about a gun that was being used as intended by the game design after he got done exploiting a poorly coded feature? Get real.

IMHO, leave that kind of crap to the Counterstrike kids. Of course you don't have to, but the truly good BF2 players will look at you like a retard. If diving around the map like an animal is the only way you can kill people, ok. Just don't go writing home to your family about how "1337zor j00 pwn n00bz".

Anyone can do it, but the skilled portions of the community choose not to. There it is.


EDIT:

I forgot to mention, for all the people that argue "It's a virtual game get used to it it's not supposed to be realistic." Please remember that BF2 is often touted as a 'realistic war simulation', and in return, will draw gamers who are looking for that, not BF2Counterstrike. So yes, tactics like this will quickly piss off players who bought the game to escape the bunnyhoppers from other popular first person shooters. You have to treat BF2 a little differently from any other shooter because it's really not designed to be a button mashing "Blow everything up in record time" style game, though it often turns into that thanks to players like the one described in the OP."-QUOTE-"NOT"

     
       I was trying to give you Karma for that, but I havent posted enough posts  BUT +1 to you ANYWAYS!!!

       It is relevant to my opinion on what the developers had in mind as far as the warfare with this game goes...REALISM, but with GAMING ASPECTS...

LIKE: Un-limited lives
         Flags
         Un-lim ammo....etc...


    The developers have a vision of how they want the game to be played, unfortuneatly, people always look for ways to either cheat the system in some way, or use some advantage against the opponent.

    Bunny-whoring, Dipshit-Diving and Noob-raping are, (as stated above) NOT the intentions of what the develpors idea of gameplay was meant to be.

     For gods sake, we are talking about people who set theyre keys up to do five things in one... for an advantage, nothing more nothing less, just like raping...

Last edited by Clockwork-Ownage (2006-05-06 01:20:56)

Not
Great success!
+216|6798|Chandler, AZ
Thanks for the gesture, I appreciate it. +1 to you for your name alone, and using the term dipshit-diving. I'll be using that version from now on, as long as you don't have a copyright pending.


What is intended and what is possible in BF2 are obviously often two different things.
xaven
Member
+25|6954|Berlin
I see another "omg, others are better than me"-whining thread.

I guess somebody will call EA for a "you cannot move when somebody aims on you"-feature...

Just let BF2 the way it is now FINALLY. Get familiar with the game or play another, America's Army for example.

Towelly wrote:

First off, imho dolphin diving is a bit of a noobish tactic, however it works, so people will do it.
yes, the top-clan-members are all noobs... lol

Last edited by xaven (2006-05-06 05:04:42)

l41e
Member
+677|6869

Ok, let's get this straight.

If they are Support and drop down every time, it's fine - deviation mod while standing for the SAW is 3.
If they are Anti-tank and drop down every time, prepare to get hosed with an MP5 - every time.

If they are Medic, hopping and instantly proning everywhere with a G36E and healing themselves and no one else, then they're stupid. Nothing you can do about stupidity.
xaven
Member
+25|6954|Berlin

k30dxedle wrote:

Ok, let's get this straight.

If they are Support and drop down every time, it's fine - deviation mod while standing for the SAW is 3.
If they are Anti-tank and drop down every time, prepare to get hosed with an MP5 - every time.

If they are Medic, hopping and instantly proning everywhere with a G36E and healing themselves and no one else, then they're stupid. Nothing you can do about stupidity.
lol, there is really nothing you can do about such stupidity...
137[CSi]
Headshot Specialist
+104|7058|Woodland Hills, Ca
I really dont care, because I would do it too; to avoid dying in a gun fight. When you're pinned against 4 dudes and they're spraying and praying you gotta throw that 3 percent chance off that they can land a headshot or take you out.

The whole stopping people from dolphin diving thing isnt a big deal, you can still do it, also you can bypass it by pressing crouch immediatlely after pressing prone and you pop right back up.

The only thing I hate is the guns that have iron sights, which is mostly all of them. And I go and crouch to go shoot up some noob only to have him go prone and dip under my iron sight and by the time I press the prone key im getting lit the fuck up.

I die, even though I saw them first. MY ONLY PET PEEVE! But its my fault for not being fast enough.

LOL... Its just a game guys.
tip700
Member
+9|6845

Cougar wrote:

TheEvilCubivore wrote:

I just saw a guy with the Single silver rank as a medic

Complete insanity, the guy took on 6 people at once and did some INSANE dolphin diving, he left the ground by maybe 3 inches and was all over the place, it was like he was frozen in the roll over pose, constantly rolling half way and the pose resetting, faster then people can run. Only reason I killed him was with a shotgun because if he got away he would heal with the damn medic(Had no teamwork points either, an excellent medic -_-) and he complained about it, saying how I suck for using the single pump shotgun.(Go USMC and PLA!)

Im curious, why dosen't EA just make it so you can't jump with no stamina? People waste their stamina in like 10 seconds by jumping across the field.

Reduce the stamina penalty and make it so you can't jump in the red zone.
I really wish people like you would   SHUT.  THE.  FUCK.  UP.

OHHHHHHHHH NOOO, the medic killed people and he JUMPED, during various points in the engagement to "avoid" bullets coming from the enemy guns.  I'm sure if he reads this he will stand still and take it like a man next time.

It's little whiny bitches like you that make EA and DICE change the entire physics of the game to suit the best intrests of the people who don't have the skill or are just to lazy to develop the skills to adapt and overcome different tactics used by different people and instead choose to whine and cry about something they can't counter until EA gets fed up and wipes it from the engine.

Whats next?  No jumping in the red?  After that?  No jumping period?  After that?  No sprinting?  After that?  Not fully automatic rifles or exploding projectiles?

Fuck off!  Go play Civ4 or WoW, leave this game be and take your whiny bullshit somewhere else.
excellent summary of my feelings on this subject.

Last edited by tip700 (2006-05-06 11:26:20)

{BMF}*Frank_The_Tank
U.S. > Iran
+497|6799|Florida

99Ram2500 wrote:

Watch this..

ZzzzZZZzzzZZZ Z Z Z  Z Z Z Z  Z  Z ZzzZZZ
spoken like a true smartass lol. 

I admit, i get frustrated when a guy takes off across the street, i start firing, he does a barrel roll (while it seems hes shooting at me as he rolls), all of my bullets miss as i can see the dust flying up from the street around him, i die within i a few shots.   

Of course it may look different to me than the way it happens in their screen, but on the numerous occurances this happens to me, ive gotten used to it. Ill get pissed, but i dont raise much hell abut it, it happens.
TheRealRyanRay
Member
+22|6794|Gainesville, FL

I.M.I Militant wrote:

Cougar wrote:

TheEvilCubivore wrote:

I just saw a guy with the Single silver rank as a medic

Complete insanity, the guy took on 6 people at once and did some INSANE dolphin diving, he left the ground by maybe 3 inches and was all over the place, it was like he was frozen in the roll over pose, constantly rolling half way and the pose resetting, faster then people can run. Only reason I killed him was with a shotgun because if he got away he would heal with the damn medic(Had no teamwork points either, an excellent medic -_-) and he complained about it, saying how I suck for using the single pump shotgun.(Go USMC and PLA!)

Im curious, why dosen't EA just make it so you can't jump with no stamina? People waste their stamina in like 10 seconds by jumping across the field.

Reduce the stamina penalty and make it so you can't jump in the red zone.
I really wish people like you would   SHUT.  THE.  FUCK.  UP.

OHHHHHHHHH NOOO, the medic killed people and he JUMPED, during various points in the engagement to "avoid" bullets coming from the enemy guns.  I'm sure if he reads this he will stand still and take it like a man next time.

It's little whiny bitches like you that make EA and DICE change the entire physics of the game to suit the best intrests of the people who don't have the skill or are just to lazy to develop the skills to adapt and overcome different tactics used by different people and instead choose to whine and cry about something they can't counter until EA gets fed up and wipes it from the engine.

Whats next?  No jumping in the red?  After that?  No jumping period?  After that?  No sprinting?  After that?  Not fully automatic rifles or exploding projectiles?

Fuck off!  Go play Civ4 or WoW, leave this game be and take your whiny bullshit somewhere else.
+1 honestly u whining fuks ruined the game and made patch 2.0 a shit heap ... it was so fast paced before 2.0 came out and made playable for pensioners ... just get over it ... the ability of a true gamer the ability to adapt (herd that somewhere here) just stfu and adapt
well put, AMEN. +1 for the 2 of you
KillinSprE
Member
+0|6832|Alberta Canada
I agree there should be a Stamina/Jump patch simply for realism...no one can run flat out for 20 seconds then "bunnyhop" around for another 5 mins....its impossible...where yer tired your tired...you dont have a reserve battery for extreme moves, sheesh....but I guess we are talking about EA here and realism isnt a strong point since afterall even PONG knew that when solid objects meet they cannot pass thru each other (eg feet sticking out walls waiting for a sniper to tickle) but that is best left for another thread
137[CSi]
Headshot Specialist
+104|7058|Woodland Hills, Ca
adrenilin... nuff said. Im sorry but if someone is shooting at my ass "in real life" You can bet I would run the tour de france faster than lance armstrong could ride a bike through that shit.
[CANADA]_Zenmaster
Pope Picard II
+473|6967

Towelly wrote:

First off, imho dolphin diving is a bit of a noobish tactic, however it works, so people will do it.

Now just a question for Zenmaster, you say this is a glitch and if people use it they are simply using a part of the system, now although this is true, what about the commander glitch, that was people simply taking advantage of a glitch in the system? Yes I know this is a differnet set of circumstanes, but a glitch is a glitch so why should differnet tolerances apply?

I don't mean to argue, I'm not normally into it, but a person dolphin diving all over the place is a thing that should not be possible in a war game. The slight glitch where you see people in the prone animation while there already on the floor is again annoying and inccorect and I wish they would correct that as well, however it is perfectly viable for a soldier to go to ground when encountering an enemy, but not viable for that person to then jump 3 inches off the ground and shoot you when he gets back down.
Different tolerances apply, because we as gamers apply the terminology of "glitch." EA doesn't say hey guys this is the latest glitch don't do this.

We play the game, and we find these things, and then the community as a whole decides what is the next big glitch/whine/rant etc. So in that sense, the term glitch is already being applied differently as the community decides. In that sense, a glitch is not a glitch or a thing set in stone as an exploit - it is part of the game, and until EA addresses it as a glitch, all we can do is live with it/complain about it. Depending on how much you like or dislike these different things is the degree of tolerance on that specific "glitch."

E.g. #1 Obviously glitching into walls was flagrant abuse, you could not die and you could kill people. The community as a whole decides (and obviously so) that this is a dumb ass glitch/exploit and needs to be removed.

E.g. #2 The above exploit, took advantage of a "glitch" that people with adjustable DPI mouses could exploit - e.g. spinning the tank turret really fast (also to be used for actual fighting - who wouldnt want to be able to whip around and see that c4 guy behind you). This was a glitch in the sense that adj. DPI mouses could only do it - an unfair advantage. However, EA did not ever address this "glitch" until it was used to exploit into the walls. This fast rotation "glitch" was tolerated by the community until it was used to actually exploit. Then it got the glitch status from EA and was removed. Note you could move your turret sorta fast by cranking your sensitivity on your mouse, but then you couldnt aim for shit in vehicle guns. (Jeeps, apcs, tanks etc all would swing really fast!). The adjustable DPI mouse would let you swing faster to get into the walls, but also you could swing fast to look behind you, lower your dpi with one click and fine aim if you needed to.

E.g. #3 Noob tubing peoples feet and living, while your enemy dies. A "glitch" in the sense that if a nade blows up at your enemies feet right in front of you, you are going to die too. The community is split, between noob tubers and those who hate it. The level of tolerance for this "glitch" isn't very high, most people hate it. However, everyone can use the noob tube and tube eachothers feet if they wanted to. In this sense, the game allows it, and allows everyone to do it. EA doesn't change anything until the community as a whole whines enough to basically define this as a glitch needing fixing. Were all those noob tubers glitchers? Or were they just playing the game with what they were given? Once again the level of tolerance for each glitch is different.

E.g. #4 Prone spamming /w crouch bypass as above. Everyone can do it, with any kit, with any weapon. It is not exclusive to anyone. You cannot fire when you are off the ground, you loose stamina the whole time, you can take damage, and you cannot move very far. Is this a glitch? The answer is no, not until the community whines enough to make it a glitch in the eyes of EA so that they nerf it. Until that time, it is just an annoyance or "glitch" with varying levels of tolerance amongst the community.

The game mechanics allow it, for any setup for any person, for any kit etc. and EA just finished nerfing dolphin diving etc. They knew that this was possible - they just finished working on it and released 1.2x as this new movement model. Simply put, this is not a "glitch" but the community could whine enough that it becomes a glitch and EA nerfs it. I hope the above examples illustrate how "glitches" come to be regarded as such and that there are indeed varying levels of tolerance for "glitches" like you asked.

I'm sure we could find hundreds more of game behaviours that if wide spread (e.g. claymore whoring) would become a "glitch" in the communities eyes. People loose sight though, that most of these problems and rants come from close quarter combat maps. Try any of these things including claymore whoring on any of the vehicle maps like kubra, songhua, dragon valley, zatar etc. and it becomes irrelevant. They are hardly glitches on those maps, you will just get your ass handed to you by a pilot or tank or jeep there regardless of your nube tube, claymores, prone spamming, nade whoring, you name it complaint.

People just don't play those maps, because stats make it more important to watch your KD and SPM etc. It is kind of a shame - I know I love those maps but they hurt stats so I don't play them. I wish I did play them more, they are lots of fun when stats don't matter. It is why I love BF2s sat night, because you can goof around on maps you don't usually play.
[CANADA]_Zenmaster
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