karkand but i like mash also but karkand more
I like both and Sharqi. I'd like to see an urban map with jets.
Too many teamkills.Masques wrote:
I'd like to see an urban map with jets.
GO Sharqi! I hate hotel idiots at karkand, but with a decent team it is a great map. Mashtuur is good, but if one team gets both tank bases the game is over. I don't like Mashtuur as much, because the rounds are often short or one team simply gets demolished. On the other hand, it is a very strategy oriented map, which I like.
I'm sick of Karkand after I accidentaly went on a 24/7 Karkand server. I wondered why the maps wern't changing but it never penetrated my thick skull until Karkand is now my most played map, (by only about ten minutes.) I like urban warfare, bt Karkand really dosn't have much to offer - besides, the constant red and brown gets boring.
I like Mashtuur. You can do anything on it, except fly jets and attack choppers. Nevertheless, it's good for any class. Sniper, Spec Ops, Support, Medic, Assault, AT and even Engineer classes can have a great time using their various perks and penalties to get decent scores.
Mashtuur rules, Karkand gets frustrating.
I like Mashtuur. You can do anything on it, except fly jets and attack choppers. Nevertheless, it's good for any class. Sniper, Spec Ops, Support, Medic, Assault, AT and even Engineer classes can have a great time using their various perks and penalties to get decent scores.
Mashtuur rules, Karkand gets frustrating.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
Steam: http://steamcommunity.com/id/tzyon
Yeah, all those kits in the BH bring havoc, you got that right. But if you are on the ground not in a vehicle you are screwed, gotta watch for the whirly-bird. I sense most of you like the map for that reason, because on the ground in 64 really gets interesting, in the bird its tons of points and tons of kills -- I know, I was one of the lucky ones to get on the bus!
Off topic, you cant hit a broad side of a barn with the BH min-guns now. It is now a flying death trap
I like karkand because it resembles Black Hawk Down and no other map does. Oh and i like the infantry CQC
well, mash can find a reel quick end after two minutes if one team is good and the other is better ; )
kark bores after 700 times. sharqi is a quick changing flag game. at mash when US loses
its hq it is nearly at the end. i think what we all need are more and cooler city maps. not this chinese wall shit.
p.s. why do most of all players ( and; look in the top 10) prefer karkand??
P.s.s. why do the us forces have an apc - umc not??
kark bores after 700 times. sharqi is a quick changing flag game. at mash when US loses
its hq it is nearly at the end. i think what we all need are more and cooler city maps. not this chinese wall shit.
p.s. why do most of all players ( and; look in the top 10) prefer karkand??
P.s.s. why do the us forces have an apc - umc not??
karkand forever
i prefer Mash over kark. but i like Sharqi better
Got that right. It totally sucks nowGreySpear wrote:
Off topic, you cant hit a broad side of a barn with the BH min-guns now. It is now a flying death trap
Easy to get points on.wohlfeil wrote:
well, mash can find a reel quick end after two minutes if one team is good and the other is better ; )
kark bores after 700 times. sharqi is a quick changing flag game. at mash when US loses
its hq it is nearly at the end. i think what we all need are more and cooler city maps. not this chinese wall shit.
p.s. why do most of all players ( and; look in the top 10) prefer karkand??
P.s.s. why do the us forces have an apc - umc not??