JohnG@lt wrote:
DrunkFace wrote:
Lucien wrote:
yellowtext #1 was talking about BFBC2 choppers
yellowtext #2 was talking about SF choppers
your face doesn't make sense
lol l2comprehension.
He's talking about a 'trend' in chopper manoeuvrability being diminished through the various progressions of the BF series specifically barrel rolls and circle strafing, but then claims that the SF choppers (the second of the 4 progressions stated) have better manoeuvrability, specifically circle strafing which contradicts the trend and his whole argument.
Well they had to do something to nerf pilots. Very rarely could you ever see someone go 25-1 in a tank but it happened regularly in choppers and planes. Yes, it took skill for a pilot to go 25-1 but even the most hardcore pilot should surely be able to see that they were massively overpowered with no natural counter.
Flying is the most fun you can have in the game, no doubt, and I'm not suggesting that a plane should be brought down with an AK-47, but they did the game a disservice when they didn't implement an effective counter. Helicopters especially have been vulnerable since halfway through Vietnam when Hueys were getting shot down on a daily basis. This should've been reflected in the game better.
yeah some type of counter needs to implemented against planes like in real life they have good anti aircraft weapons/vehicles to battle the aircraft, something similar should be developed to fight aircraft, so they dont rank up all of the kills. Also players should be able to change uniforms, customize weapons, add different patches to their shoulder pad/arm especially if they are part of some clan. For example if a plane drops a bomb there should be a crater, so you can kind of go in there and hide.... or take cover at least. One should be able to go underwater while swimming so they are not exposed to fire all the time aka snipers and such. Shooting through wall should be a given, as well as total environmental destruction, being able to blow up trees, houses, buildings. You should be able to throw a knife, or choke someone with a wire if needed or hit them with a your weapons stock to knock an enemy player unconscious or possibly get a kill like that. There should be blood when you shoot guys... and while you hit the guy in the leg he should limp.. or if you hit him in an arm or some other body part which is survivable the player should be able to survive and heal up limp or basically pull themselves to a bunker or where ever and heal up, or play like that until they get killed. So you may shoot the guy he may fall down the ground injured you may think he is dead but he may still end up shooting at you until he is completely eliminated. Also the players should be allowed to fully customized uniforms.