True, Mp for this game would have been epic.
People been asking for co-op but that doesn't work, too short and what's to do with 2 people in these missions anyway.aerodynamic wrote:
True, Mp for this game would have been epic.
Freemode like in GTA IV for 2 to 6 people is enough. I can only image what it feels like chasing each other into the horizon in G9's
Or I'm standing at the foot of a mountain watching you drive a bus down, ah man the fun is endless.
I'm really disappointed about the lack of yaw for planes. How difficult is it to implement?
Its its a lost island dudeFloppY_ wrote:
Can anyone inform me wtf this huge island in the north-west is all about... it has the biggest millitary installment in the game around what looks like some sort of huge tesla coil thing.. I found this traveling around but it wasn't part of any main-story missions...
http://static.bf2s.com/files/user/27377 … tower1.png
http://static.bf2s.com/files/user/27377 … tower2.png
EDIT: Also the guards seem to be wearing green WWII uniforms rather than the usual red-white-black modern ones...
Yeah bought this game too and up in 40% or more.
They are pretty much useless for combat.nukchebi0 wrote:
I'm really disappointed about the lack of yaw for planes. How difficult is it to implement?
GMod for this game would be cool.
This game is great to unwind and mess around in. I'm playing on normal so I'm ridiculously OP'd and it's fun just blasting into bases Rambo style, and winning.
Does anyone know where I can find some good mods?
Does anyone know where I can find some good mods?
http://www.justcause2mods.com/TopHat01 wrote:
Does anyone know where I can find some good mods?
That popped up the other day, probably your best chance unless you have something awful forums membership (the thread there is full of mods and model changes).
Pull a grenade and hold it, I guarantee you.. somersault deluxeTopHat01 wrote:
This game is great to unwind and mess around in. I'm playing on normal so I'm ridiculously OP'd and it's fun just blasting into bases Rambo style, and winning.
Does anyone know where I can find some good mods?
or I'm standing in the bathroom and watching you pull down your panties when you...Chou wrote:
Or I'm standing at the foot of a mountain watching you drive a bus down, ah man the fun is endless.
oh fuck sorry wrong forum.
I know that. I meant for the game designer to integrate into the code and airplane model.Chou wrote:
They are pretty much useless for combat.nukchebi0 wrote:
I'm really disappointed about the lack of yaw for planes. How difficult is it to implement?
http://m0.to/BOLOPatch/
That is a must have for this game.
Regardless of wanting infinite ammo/health, it has unbreakable grapple and multi grapple.
That is a must have for this game.
Regardless of wanting infinite ammo/health, it has unbreakable grapple and multi grapple.
The entire budget went into the island.nukchebi0 wrote:
I know that. I meant for the game designer to integrate into the code and airplane model.Chou wrote:
They are pretty much useless for combat.nukchebi0 wrote:
I'm really disappointed about the lack of yaw for planes. How difficult is it to implement?
I'm fairly sure a high schooler with decent coding skills and a free weekend could patch yaw into the game.
not necessarily. there are several dogfighting maneuvers which use a combination of roll and yaw to achieve the proper positioning. you don't just use the rudder during straight and level flight.Chou wrote:
They are pretty much useless for combat.nukchebi0 wrote:
I'm really disappointed about the lack of yaw for planes. How difficult is it to implement?
He meant that planes in Just Cause 2 are useless for combat because of the lack of yaw.steelie34 wrote:
not necessarily. there are several dogfighting maneuvers which use a combination of roll and yaw to achieve the proper positioning. you don't just use the rudder during straight and level flight.Chou wrote:
They are pretty much useless for combat.nukchebi0 wrote:
I'm really disappointed about the lack of yaw for planes. How difficult is it to implement?
Proof of timmy having actually bought this gameTimmmmaaaaH wrote:
http://img10.imageshack.us/img10/2063/j … 720395.jpg
I didn't know about "hang kills" though... meh,, good thing the modpack lets you force grapples to never break...
Your thoughts, insights, and musings on this matter intrigue me
There is also pinata kills and juggle kills. :SFloppY_ wrote:
Proof of timmy having actually bought this gameTimmmmaaaaH wrote:
http://img10.imageshack.us/img10/2063/j … 720395.jpg
I didn't know about "hang kills" though... meh,, good thing the modpack lets you force grapples to never break...
Didn't know Piñata... I take it that is tying someone to the ceiling and then melee killing them?TimmmmaaaaH wrote:
There is also pinata kills and juggle kills. :SFloppY_ wrote:
Proof of timmy having actually bought this gameTimmmmaaaaH wrote:
http://img10.imageshack.us/img10/2063/j … 720395.jpg
I didn't know about "hang kills" though... meh,, good thing the modpack lets you force grapples to never break...
Your thoughts, insights, and musings on this matter intrigue me
Yep.FloppY_ wrote:
Didn't know Piñata... I take it that is tying someone to the ceiling and then melee killing them?TimmmmaaaaH wrote:
There is also pinata kills and juggle kills. :SFloppY_ wrote:
Proof of timmy having actually bought this game
I didn't know about "hang kills" though... meh,, good thing the modpack lets you force grapples to never break...
An update along with some DLC seems to be hitting the interwebs tomorrow..
console game.steelie34 wrote:
why am i having such a hard time aiming with the mouse? it feels sooo weird... anyone else?