That's great in theory, but never works for a wide audience, or for people who have to set their computers to low detail. How do you differentiate between the same shade of brown? By the 1x1 pixel American flag on someone's shoulder? Or by the stereotypical arab beard?Adams_BJ wrote:
no, I just prefer having to differentiate between team mates and enemy and not just spray wildly. Friendly fire stops grenade/c4/clamore/AT spam.Doctor Strangelove wrote:
Quite the masochist are you?Adams_BJ wrote:
first claymores suck and now friendly fire should always be off? lolk
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Well considering I played my entire BF2 time on the lowest settings and the lowest resolution, I would say - it's really not that hard.unnamednewbie13 wrote:
That's great in theory, but never works for a wide audience, or for people who have to set their computers to low detail. How do you differentiate between the same shade of brown? By the 1x1 pixel American flag on someone's shoulder? Or by the stereotypical arab beard?Adams_BJ wrote:
no, I just prefer having to differentiate between team mates and enemy and not just spray wildly. Friendly fire stops grenade/c4/clamore/AT spam.Doctor Strangelove wrote:
Quite the masochist are you?
It makes spam worse, now you have to content with your teammates spam as well as with your enemies'. People who are inclined to abuse AoE weapons are going to do so with little regard for teammates, and even then there are still going to be loads of team kills even if most people are fairly careful.
Team-killing also leads to large amounts of grieving, and tons of frustration. BF2 had it the worst, with people teamkilling for vehicles all the time.
And of course the play who gets punished is the one who is the victim of all of this, they're the ones who need to stare at the respawn screen and then hike back to the battle.
Team killing is crap, and its something I always filter out.
Team-killing also leads to large amounts of grieving, and tons of frustration. BF2 had it the worst, with people teamkilling for vehicles all the time.
And of course the play who gets punished is the one who is the victim of all of this, they're the ones who need to stare at the respawn screen and then hike back to the battle.
Team killing is crap, and its something I always filter out.
I have never, ever had a problem with team killing, in all my 500 odd hours.Doctor Strangelove wrote:
It makes spam worse, now you have to content with your teammates spam as well as with your enemies'. People who are inclined to abuse AoE weapons are going to do so with little regard for teammates, and even then there are still going to be loads of team kills even if most people are fairly careful.
Team-killing also leads to large amounts of grieving, and tons of frustration. BF2 had it the worst, with people teamkilling for vehicles all the time.
And of course the play who gets punished is the one who is the victim of all of this, they're the ones who need to stare at the respawn screen and then hike back to the battle.
Team killing is crap, and its something I always filter out.
You have, you're just telling your self it's not a problem.Adams_BJ wrote:
I have never, ever had a problem with team killing, in all my 500 odd hours.Doctor Strangelove wrote:
It makes spam worse, now you have to content with your teammates spam as well as with your enemies'. People who are inclined to abuse AoE weapons are going to do so with little regard for teammates, and even then there are still going to be loads of team kills even if most people are fairly careful.
Team-killing also leads to large amounts of grieving, and tons of frustration. BF2 had it the worst, with people teamkilling for vehicles all the time.
And of course the play who gets punished is the one who is the victim of all of this, they're the ones who need to stare at the respawn screen and then hike back to the battle.
Team killing is crap, and its something I always filter out.
are you serious?unnamednewbie13 wrote:
That's great in theory, but never works for a wide audience, or for people who have to set their computers to low detail. How do you differentiate between the same shade of brown? By the 1x1 pixel American flag on someone's shoulder? Or by the stereotypical arab beard?Adams_BJ wrote:
no, I just prefer having to differentiate between team mates and enemy and not just spray wildly. Friendly fire stops grenade/c4/clamore/AT spam.Doctor Strangelove wrote:
Quite the masochist are you?
are you sure you played bf2 enough to have any type of opinion at all?
No I haven't. Have I experienced it? Yes. Did it ruin my gaming experience? No. Was it so bad that I still remember it? No. Was it so bad it made me quit playing the game? No. Was it so bad, prominent or noticeable in the game that I would prefer FF be off in BF3? Hell no.Doctor Strangelove wrote:
You have, you're just telling your self it's not a problem.Adams_BJ wrote:
I have never, ever had a problem with team killing, in all my 500 odd hours.Doctor Strangelove wrote:
It makes spam worse, now you have to content with your teammates spam as well as with your enemies'. People who are inclined to abuse AoE weapons are going to do so with little regard for teammates, and even then there are still going to be loads of team kills even if most people are fairly careful.
Team-killing also leads to large amounts of grieving, and tons of frustration. BF2 had it the worst, with people teamkilling for vehicles all the time.
And of course the play who gets punished is the one who is the victim of all of this, they're the ones who need to stare at the respawn screen and then hike back to the battle.
Team killing is crap, and its something I always filter out.
Seems that everyone has the CoD rose-tinted glasses on and just wantes to play CoD + vehicles. No thanks. Let CoD be Cod and BF be BF.
land mines, c4 packs and rocket launchers that dont have a 30 foot infantry insta-kill radius are fine. I don't want this game ruined by people using rockets and other excessively powerful things that go boom for CQB instead of their gun.Spearhead wrote:
I like exploding shit. Its wat makes BF different and better than CoD. How are infantry supposed to counter armored vehicles with bullets?
but then everyone will complain about how OP guns are and UP explosives are.:ronin:.|Patton wrote:
land mines, c4 packs and rocket launchers that dont have a 30 foot infantry insta-kill radius are fine. I don't want this game ruined by people using rockets and other excessively powerful things that go boom for CQB instead of their gun.Spearhead wrote:
I like exploding shit. Its wat makes BF different and better than CoD. How are infantry supposed to counter armored vehicles with bullets?
not when they're getting they're asses raped by tanksAdams_BJ wrote:
but then everyone will complain about how OP guns are and UP explosives are.:ronin:.|Patton wrote:
land mines, c4 packs and rocket launchers that dont have a 30 foot infantry insta-kill radius are fine. I don't want this game ruined by people using rockets and other excessively powerful things that go boom for CQB instead of their gun.Spearhead wrote:
I like exploding shit. Its wat makes BF different and better than CoD. How are infantry supposed to counter armored vehicles with bullets?
make explosives fuck up everyone in their blast radius, period
yourself included
I remember pre CG nerf i would run into a squad and drop a rocket at my feet while jumping. Entire squad would die and my body would go flying.Trotskygrad wrote:
not when they're getting they're asses raped by tanksAdams_BJ wrote:
but then everyone will complain about how OP guns are and UP explosives are.:ronin:.|Patton wrote:
land mines, c4 packs and rocket launchers that dont have a 30 foot infantry insta-kill radius are fine. I don't want this game ruined by people using rockets and other excessively powerful things that go boom for CQB instead of their gun.
make explosives fuck up everyone in their blast radius, period
yourself included
Good times, the risk of death does nothing to deter a determined rocket whore.
If the women don't find ya handsome. They should at least find ya handy.
Your going the way of floppy/warman. Any more incorrect opinions and you've relegated yourself to them 2, just calm down.Doctor Strangelove wrote:
You have, you're just telling your self it's not a problem.Adams_BJ wrote:
I have never, ever had a problem with team killing, in all my 500 odd hours.Doctor Strangelove wrote:
It makes spam worse, now you have to content with your teammates spam as well as with your enemies'. People who are inclined to abuse AoE weapons are going to do so with little regard for teammates, and even then there are still going to be loads of team kills even if most people are fairly careful.
Team-killing also leads to large amounts of grieving, and tons of frustration. BF2 had it the worst, with people teamkilling for vehicles all the time.
And of course the play who gets punished is the one who is the victim of all of this, they're the ones who need to stare at the respawn screen and then hike back to the battle.
Team killing is crap, and its something I always filter out.
I never liked carebear mode no-FF BF2 servers. FF is good, deal w/ it
dealwithit.gif
The only people who wanted friendly fire were either ultra-realistic faggots (go play project reality you boring fuck) or people who want to TK for vehicles.
no and no. Both counts.Finray wrote:
The only people who wanted friendly fire were either ultra-realistic faggots (go play project reality you boring fuck) or people who want to TK for vehicles.
Considering you get pop-up names...Adams_BJ wrote:
Well considering I played my entire BF2 time on the lowest settings and the lowest resolution, I would say - it's really not that hard.unnamednewbie13 wrote:
That's great in theory, but never works for a wide audience, or for people who have to set their computers to low detail. How do you differentiate between the same shade of brown? By the 1x1 pixel American flag on someone's shoulder? Or by the stereotypical arab beard?Adams_BJ wrote:
no, I just prefer having to differentiate between team mates and enemy and not just spray wildly. Friendly fire stops grenade/c4/clamore/AT spam.
I went off the uniform/shape more than anything.unnamednewbie13 wrote:
Considering you get pop-up names...Adams_BJ wrote:
Well considering I played my entire BF2 time on the lowest settings and the lowest resolution, I would say - it's really not that hard.unnamednewbie13 wrote:
That's great in theory, but never works for a wide audience, or for people who have to set their computers to low detail. How do you differentiate between the same shade of brown? By the 1x1 pixel American flag on someone's shoulder? Or by the stereotypical arab beard?
some maps worked better in i/o
songhua, warlord, ect
songhua, warlord, ect
Last edited by jmsprovan (2011-04-08 17:02:37)
karkandjmsprovan wrote:
some maps worked better in i/o
songhua, warlord, ect
Songhua is the unplayed gem of bf2
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