bloom is a fad in computer graphicsUzique wrote:
i was near hotel on karkand earlier stood next to a wall and if i looked at the actual wall (made of white brick) the glare would PHYSICALLY hurt me. like it was just so bright. like the wall positively beamed. it had a halo around it. i could see my own reflection sat in my computer chair, wide-eyed, by looking at this fucking wall of a building. whatever happened to the graphics of bf2? and why has the increase in detail/technology also meant a hyper-saturation of colour?
apparently they had to attempt to beat MW3 in every aspect including bloom amount
Last edited by Trotskygrad (2011-12-15 09:40:22)