hahaha
I can picture the tacticool people doing that already
I can picture the tacticool people doing that already
And above your tomb, the stars will belong to us.
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And AT. Making all the effort to kill a tank and someoone else comes along and makes the kill/point.thepilot91 wrote:
I thinks bf2 had the "points" pretty balanced , except for repair-points which were ridiculously hard to get , considering how lame and boring it wasjord wrote:
i dont think assists are pointless, if you bring a guy down 90% you deserve something
supression and all that shit is lame though.
what part of flipping boats under the carrier and repairing them was lame and boring?!thepilot91 wrote:
I thinks bf2 had the "points" pretty balanced , except for repair-points which were ridiculously hard to get , considering how lame and boring it wasjord wrote:
i dont think assists are pointless, if you bring a guy down 90% you deserve something
supression and all that shit is lame though.
What part of driving a humvee halfway in the water and repairing it was lame and boring?!coolstorybro wrote:
what part of flipping boats under the carrier and repairing them was lame and boring?!thepilot91 wrote:
I thinks bf2 had the "points" pretty balanced , except for repair-points which were ridiculously hard to get , considering how lame and boring it wasjord wrote:
i dont think assists are pointless, if you bring a guy down 90% you deserve something
supression and all that shit is lame though.
The not being able to do it the first 2 times so giving up part.coolstorybro wrote:
what part of flipping boats under the carrier and repairing them was lame and boring?!thepilot91 wrote:
I thinks bf2 had the "points" pretty balanced , except for repair-points which were ridiculously hard to get , considering how lame and boring it wasjord wrote:
i dont think assists are pointless, if you bring a guy down 90% you deserve something
supression and all that shit is lame though.
that was a surefire way to not get any pointsIlocano wrote:
Or as engineer driving a light vehicle behind a tank, or waitng for your assets to get blown up and doing quick driveby's to repair.
Hahaha I can only imagine the ragejord wrote:
The not being able to do it the first 2 times so giving up part.coolstorybro wrote:
what part of flipping boats under the carrier and repairing them was lame and boring?!thepilot91 wrote:
I thinks bf2 had the "points" pretty balanced , except for repair-points which were ridiculously hard to get , considering how lame and boring it was
Not it was all about driving under the bridge on wake into the water and going into the 3rd seat repairing cause nobody can get you on scan. I remember a round were the last chinese guy was doing that and he was the only guy left and the entire team was just watching him and complaining. I wish I was that guy, oh the lolz
Nah, an enemy spec ops and I had an "understanding".coolstorybro wrote:
that was a surefire way to not get any pointsIlocano wrote:
Or as engineer driving a light vehicle behind a tank, or waitng for your assets to get blown up and doing quick driveby's to repair.
Last edited by 0akleaves (2011-08-09 09:37:49)
They do in BC2. Probably in BF3 also.-Sh1fty- wrote:
I think engineers should get points for any damage dealt with AT to vehicles.
yes they doDoctor Strangelove wrote:
They do in BC2. Probably in BF3 also.-Sh1fty- wrote:
I think engineers should get points for any damage dealt with AT to vehicles.
Throwing the vehicle drop on the arty and destroying itSonderKommando wrote:
yes they doDoctor Strangelove wrote:
They do in BC2. Probably in BF3 also.-Sh1fty- wrote:
I think engineers should get points for any damage dealt with AT to vehicles.
I was thinking today I am really going to miss playing spec ops taking out UAV stations and Arty, that was a fun gameplay element.
I feel the same, but we can still roam around their spawn points destroying vehicles or "Boobytrapping" themSonderKommando wrote:
yes they doDoctor Strangelove wrote:
They do in BC2. Probably in BF3 also.-Sh1fty- wrote:
I think engineers should get points for any damage dealt with AT to vehicles.
I was thinking today I am really going to miss playing spec ops taking out UAV stations and Arty, that was a fun gameplay element.
Metro was so broken.Ilocano wrote:
Alpha Metro Rush had an enemy spawn killzone. Hopefully they get rid of that, at least for Conquest.
The last 2 MCOM sections were quite fun. Plenty of text coming through with defenders posting to let the attackers take the first two MCOM's.SonderKommando wrote:
Metro was so broken.Ilocano wrote:
Alpha Metro Rush had an enemy spawn killzone. Hopefully they get rid of that, at least for Conquest.
Claymores.coolstorybro wrote:
rush is the most retarded thing a battlefield game has ever done
rush mode turns into the complete opposite "rush"coolstorybro wrote:
rush is the most retarded thing a battlefield game has ever done
bunch of snipers shooting at eachother. CQB is nothing but a nadefest.Ilocano wrote:
Why such hate for Rush? Conquest is easy mode if you are playing with friends. On Conquest, you spend most of your time flag-hopping, air vehicles excluded. Vehicle whores love Conquest because the enemy is less concentrated. Except for choke points, opposition is typically thin. On Rush, most of the enemy could be focused in one location.
yeah but most of the time people just pay more attention on getting kills rather than doing the objectives.Ilocano wrote:
Why such hate for Rush? Conquest is easy mode if you are playing with friends. On Conquest, you spend most of your time flag-hopping, air vehicles excluded. Vehicle whores love Conquest because the enemy is less concentrated. Except for choke points, opposition is typically thin. On Rush, most of the enemy could be focused in one location.
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