mtb0minime
minimember
+2,418|6927

if there aren't choppers with tv missiles, i is gonna be piiiiiiiiiiiissed
jord
Member
+2,382|6950|The North, beyond the wall.
or some of the first times i attempted to fly jets. good times
RTHKI
mmmf mmmf mmmf
+1,742|7009|Cinncinatti
first time piloting heli. everyone else got in the passenger seats so i had to fly. i got everyone killed
https://i.imgur.com/tMvdWFG.png
Macbeth
Banned
+2,444|5858

I still suck at flying.
RTHKI
mmmf mmmf mmmf
+1,742|7009|Cinncinatti
i can only fly from point a to point b. anything else im crap unless its the cannon apache or littlebird in aix
https://i.imgur.com/tMvdWFG.png
Roc18
`
+655|6063|PROLLLY PROLLLY PROLLLY

jord wrote:

i played dragon valley first just doing mong shit like waiting in a bush half the round aimed at the AA and going like 3-1 for an entire round.


Then I did a lot of sniping on fushee.

I think most of this was unranked and unpatched.
I ran around with a shotgun on Dragon Valley the first tome I played lol. Then I ended up playing Special Forces alot and got better.

Last edited by Roc18 (2011-08-07 13:23:25)

jmsprovan
Member
+18|6084|Alba
i have 600 hours on Warlord and 300 hours on Dragon Valley.

Only ever played the other maps on occasional lolz nights with friends

Last edited by jmsprovan (2011-08-07 13:53:11)

-Sh1fty-
plundering yee booty
+510|5746|Ventura, California

jord wrote:

It wouldn't even happen in a clan match, the games mechanics just don't make 2 players "flanking" an enemy a valid tactic. "supression" slightly blurs your screen, so you if there's only 1 way an enemy can get to your position you just face that way and wait for them, or for their bellend mate to stop firing near you.
It was more of a wishful thought than predicting how the game will be played.
And above your tomb, the stars will belong to us.
DrunkFace
Germans did 911
+427|6953|Disaster Free Zone

coolstorybro wrote:

how is karkand shit?
Because map designed forced everyone to concentrate on one point of the map. It funnelled everyone to a single point and left 90% of the map a ghost town. Hence spam ensued. The MEC main was way to far from where their assets were required and too far away from the front line to effectively defend. There were 9 flags and you only need 2 to stop bleed, giving little to no incentive for MEC to recapture flags if they had lost more then 1 as it gave no advantage unless all were retaken. Then you had the stalemates at the river, which just degenerated into sniping and arty spam.

Last edited by DrunkFace (2011-08-07 21:24:53)

RDMC
Enemy Wheelbarrow Spotted..!!
+736|6837|Area 51

RTHKI wrote:

first time piloting heli. everyone else got in the passenger seats so i had to fly. i got everyone killed
hihihi, I remember those days.
FFLink
There is.
+1,380|6963|Devon, England

DrunkFace wrote:

coolstorybro wrote:

how is karkand shit?
Because map designed forced everyone to concentrate on one point of the map. It funnelled everyone to a single point and left 90% of the map a ghost town. Hence spam ensued. The MEC main was way to far from where their assets were required and too far away from the front line to effectively defend. There were 9 flags and you only need 2 to stop bleed, giving little to no incentive for MEC to recapture flags if they had lost more then 1 as it gave no advantage unless all were retaken. Then you had the stalemates at the river, which just degenerated into sniping and arty spam.
I only found this to be the case for certain servers. Ones that didnt focus on Karkand, 24/7, just seemed to have players who played better.

Me and my friends would never go where the main force was on that map, if we actually wanted to win the game.
Ilocano
buuuurrrrrrppppp.......
+341|6939

Uzique wrote:

except that this sort of thing WILL NEVER HAPPEN, shifty. this is the sort of fantasy hypothetical in-game situation that military nerds and 'fps realists' love to get hard-ons imagining, but it literally NEVER WORKS. that's because the modern generation of attention-defecit fps gamer doesn't give a shit about 'working together' or performing military real-life manouevres to outwit and 'engage' the 'enemy'. they are either there to shoot random shit and have mindless fun or they're there with a bit of skill looking after their 'stats r life' mentality. good players in pubs take care of themselves and bad players take care of no one. the whole "suppressing fire! alpha squad flank left!" shit NEVER happens anywhere outside of a LAN. they just become annoying and pointless gameplay mechanics that don't really add anything to the gameplay at all. neat the first time, annoying the second, enraging the third, and so on...
Well, it happened a lot when I played the alpha.  Back a ways, proned, laying suppression fire.  Team mates spawned on me, advancing, making the kills while I got suppression points.
UnkleRukus
That Guy
+236|5308|Massachusetts, USA

Ilocano wrote:

Uzique wrote:

except that this sort of thing WILL NEVER HAPPEN, shifty. this is the sort of fantasy hypothetical in-game situation that military nerds and 'fps realists' love to get hard-ons imagining, but it literally NEVER WORKS. that's because the modern generation of attention-defecit fps gamer doesn't give a shit about 'working together' or performing military real-life manouevres to outwit and 'engage' the 'enemy'. they are either there to shoot random shit and have mindless fun or they're there with a bit of skill looking after their 'stats r life' mentality. good players in pubs take care of themselves and bad players take care of no one. the whole "suppressing fire! alpha squad flank left!" shit NEVER happens anywhere outside of a LAN. they just become annoying and pointless gameplay mechanics that don't really add anything to the gameplay at all. neat the first time, annoying the second, enraging the third, and so on...
Well, it happened a lot when I played the alpha.  Back a ways, proned, laying suppression fire.  Team mates spawned on me, advancing, making the kills while I got suppression points.
Battlefield is gonna be like our welfare system, giving points to people who sit back and spawn babies.

Last edited by UnkleRukus (2011-08-08 11:19:17)

If the women don't find ya handsome. They should at least find ya handy.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6837|Area 51

UnkleRukus wrote:

Ilocano wrote:

Uzique wrote:

except that this sort of thing WILL NEVER HAPPEN, shifty. this is the sort of fantasy hypothetical in-game situation that military nerds and 'fps realists' love to get hard-ons imagining, but it literally NEVER WORKS. that's because the modern generation of attention-defecit fps gamer doesn't give a shit about 'working together' or performing military real-life manouevres to outwit and 'engage' the 'enemy'. they are either there to shoot random shit and have mindless fun or they're there with a bit of skill looking after their 'stats r life' mentality. good players in pubs take care of themselves and bad players take care of no one. the whole "suppressing fire! alpha squad flank left!" shit NEVER happens anywhere outside of a LAN. they just become annoying and pointless gameplay mechanics that don't really add anything to the gameplay at all. neat the first time, annoying the second, enraging the third, and so on...
Well, it happened a lot when I played the alpha.  Back a ways, proned, laying suppression fire.  Team mates spawned on me, advancing, making the kills while I got suppression points.
Battlefield is gonna be like our welfare system, giving points to people who sit back and spawn babies.
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California

UnkleRukus wrote:

Ilocano wrote:

Uzique wrote:

except that this sort of thing WILL NEVER HAPPEN, shifty. this is the sort of fantasy hypothetical in-game situation that military nerds and 'fps realists' love to get hard-ons imagining, but it literally NEVER WORKS. that's because the modern generation of attention-defecit fps gamer doesn't give a shit about 'working together' or performing military real-life manouevres to outwit and 'engage' the 'enemy'. they are either there to shoot random shit and have mindless fun or they're there with a bit of skill looking after their 'stats r life' mentality. good players in pubs take care of themselves and bad players take care of no one. the whole "suppressing fire! alpha squad flank left!" shit NEVER happens anywhere outside of a LAN. they just become annoying and pointless gameplay mechanics that don't really add anything to the gameplay at all. neat the first time, annoying the second, enraging the third, and so on...
Well, it happened a lot when I played the alpha.  Back a ways, proned, laying suppression fire.  Team mates spawned on me, advancing, making the kills while I got suppression points.
Battlefield is gonna be like our welfare system, giving points to people who sit back and spawn babies.
+1

I needed the laugh, thanks
And above your tomb, the stars will belong to us.
UnkleRukus
That Guy
+236|5308|Massachusetts, USA
np bro
If the women don't find ya handsome. They should at least find ya handy.
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
You do address a point I've wanted to talk about though. Am I the only person that dislikes getting rewards for every breath I take? Headshot, avenger, long shot, double kill, multikill, triple kill, etc.

I feel like the devs think I'm a little kid with an attention deficit disorder.
And above your tomb, the stars will belong to us.
UnkleRukus
That Guy
+236|5308|Massachusetts, USA

-Sh1fty- wrote:

You do address a point I've wanted to talk about though. Am I the only person that dislikes getting rewards for every breath I take? Headshot, avenger, long shot, double kill, multikill, triple kill, etc.

I feel like the devs think I'm a little kid with an attention deficit disorder.
Multi-kills, headshots and regular kills deserve points. Assists, suppression, and those kinds of "rewards" are pointless
If the women don't find ya handsome. They should at least find ya handy.
Ilocano
buuuurrrrrrppppp.......
+341|6939

UnkleRukus wrote:

Ilocano wrote:

Uzique wrote:

except that this sort of thing WILL NEVER HAPPEN, shifty. this is the sort of fantasy hypothetical in-game situation that military nerds and 'fps realists' love to get hard-ons imagining, but it literally NEVER WORKS. that's because the modern generation of attention-defecit fps gamer doesn't give a shit about 'working together' or performing military real-life manouevres to outwit and 'engage' the 'enemy'. they are either there to shoot random shit and have mindless fun or they're there with a bit of skill looking after their 'stats r life' mentality. good players in pubs take care of themselves and bad players take care of no one. the whole "suppressing fire! alpha squad flank left!" shit NEVER happens anywhere outside of a LAN. they just become annoying and pointless gameplay mechanics that don't really add anything to the gameplay at all. neat the first time, annoying the second, enraging the third, and so on...
Well, it happened a lot when I played the alpha.  Back a ways, proned, laying suppression fire.  Team mates spawned on me, advancing, making the kills while I got suppression points.
Battlefield is gonna be like our welfare system, giving points to people who sit back and spawn babies.
jord
Member
+2,382|6950|The North, beyond the wall.
i dont think assists are pointless, if you bring a guy down 90% you deserve something


supression and all that shit is lame though.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6837|Area 51

jord wrote:

i dont think assists are pointless, if you bring a guy down 90% you deserve something


supression and all that shit is lame though.
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California

UnkleRukus wrote:

-Sh1fty- wrote:

You do address a point I've wanted to talk about though. Am I the only person that dislikes getting rewards for every breath I take? Headshot, avenger, long shot, double kill, multikill, triple kill, etc.

I feel like the devs think I'm a little kid with an attention deficit disorder.
Multi-kills, headshots and regular kills deserve points. Assists, suppression, and those kinds of "rewards" are pointless
I'm not sure if multiple kills deserve points or not. I think we should only get credit for heals, supplies, objective based stuff, and kills, not sure if I missed something.
And above your tomb, the stars will belong to us.
thepilot91
Member
+64|6508|Ă…land!

jord wrote:

i dont think assists are pointless, if you bring a guy down 90% you deserve something


supression and all that shit is lame though.
I thinks bf2 had the "points" pretty balanced , except for repair-points which were ridiculously hard to get , considering how lame and boring it was
jord
Member
+2,382|6950|The North, beyond the wall.
you should get the same points for squad stuff as normal teamwork stuff to. reviving a decent player not in your squad does as much for your team as reviving a mong that keeps going to the same corner to spam UGL rounds every minute,
Lucien
Fantasma Parastasie
+1,451|6925
they're just pushing for TACTICOOL gameplay where you and a squad of three others are on teamspeak addressing one another by made-up clan ranks pretending to be special ops
https://i.imgur.com/HTmoH.jpg

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