It's not that hard to dodge the ball if you're paying attention dude... You do realise it has a minimum distance to stun now....
Only class that doesn't really stand a chance is heavy when he has his gun spun up. If he's quick though when he comes out of stun he can switch to fists/shotty and have a crack at the scout.
How about we remove ubers and sentries as well? I mean if you're a heavy and an ubered pair comes around the corner you get raped. And if you can't have ubers you can't have engy bases. Best take out the soldier's rocket launcher too because up close it kills engies/medics/spies/demos and snipers basically instantly with very little need to aim at short range. Oh shit there's stealth in MMORPGs lets remove the spy too. Gotta take out the medic entirely actually, as having a healer class is too similar to WoW. Infact how about we just take out all the classes, give everybody the same gun, same running speed, same ammo count, same health and same skin/hitboxes. Disable all variables on the guns so they are laser accurate and make sure every shot does the same amount of damage every single time. Then it will be all balanced for you. All down to skill alone, no luck. No random variables in combat like those evil mmos have.
The Sandman failed against more than one person at a time anyway. This is not SOLOSKILLZFORTRESS. It's Team Fortress. You know, you work as a team. Each class has weaknesses and you work together to overcome them. The Sandman has been addressed to fix it's overpowered nature in close quarters 1v1 close combat, move on.
Seriously if it's so OP and game breaking why is it that it isn't used in the Arena servers I visit?
Only class that doesn't really stand a chance is heavy when he has his gun spun up. If he's quick though when he comes out of stun he can switch to fists/shotty and have a crack at the scout.
How about we remove ubers and sentries as well? I mean if you're a heavy and an ubered pair comes around the corner you get raped. And if you can't have ubers you can't have engy bases. Best take out the soldier's rocket launcher too because up close it kills engies/medics/spies/demos and snipers basically instantly with very little need to aim at short range. Oh shit there's stealth in MMORPGs lets remove the spy too. Gotta take out the medic entirely actually, as having a healer class is too similar to WoW. Infact how about we just take out all the classes, give everybody the same gun, same running speed, same ammo count, same health and same skin/hitboxes. Disable all variables on the guns so they are laser accurate and make sure every shot does the same amount of damage every single time. Then it will be all balanced for you. All down to skill alone, no luck. No random variables in combat like those evil mmos have.
The Sandman failed against more than one person at a time anyway. This is not SOLOSKILLZFORTRESS. It's Team Fortress. You know, you work as a team. Each class has weaknesses and you work together to overcome them. The Sandman has been addressed to fix it's overpowered nature in close quarters 1v1 close combat, move on.
Seriously if it's so OP and game breaking why is it that it isn't used in the Arena servers I visit?
Whoa... Can't believe these forums are still kicking.