Can you imagine making a game so bad that hacking in it is not fun?
I know what you are probably thinking: games shouldn't be fun for hackers. But if the experience sucked for me, it definitely also sucks for the people who don't have the advantages I had.
The aimbot isn't so great in this game because the pace is too fast and there is too much going on with upgrades and shields and other crap. People are jet packing all over the place, you can shoot someone a bunch of times from a distance and they can just activate one of their lootbox shields, and kill you. It is really obvious that that is not a good design. There is too much going on. It's overwhelming. It doesn't feel like a battle but instead just a bunch of people running around trying to get a kill before dying. The battlefield games have moved more and more into that direction and away from the feel of actual battles with frontlines and objectives. It's really obvious when you can see people's outlines from the other side of the map and they are moving around like roaches in every direction.
Other thoughts: why are they stripping independent servers from all online FPSs? Does anyone here actually like this waiting in a queer system? I don't like it at all.