Flecco wrote:
Hmm?
Source please?
What about EVE? WoW? WAR? C&C3?
Btw used to play CoD4 on a 30GB cap. Never got to 20GB in a month back then. I understand you're pissed about caps being introduced but seriously, it will not affect gaming. Downloading movies and such yes, but not gaming. Possibly gaming if you play 24 hours a day for the entire month. Turq, have they even released the pricing schemes? If capped costs less why should you care? Or are they capping your current service and charging you more to upgrade to uncapped?
Btw that pic is kinda ironic.
The bandwidth consumption of online gaming is only part of the equation of the failure of bandwidth capping. I was not saying that everyone in the U.S. that does online gaming doesn't download movies, songs, software, and browse the web. All of that pulls from the same bandwidth cap and penalty system.
Imagine how much of a pain in the ass it would be if you wanted to download something off of Steam instead of going out and getting a physical copy. See how fast you'd hit your cap then?
It's also typical for HD movie trailers in 1080p to be 100s of MBs for a few minutes of video.
Basically, what's being pushed here is that ISPs are pushing higher prices on consumers for the use of infrastructure already paid for by taxes.
Remember what Enron did in California with fake power outages? ISPs did that in Australia to justify raising rates and placing bandwidth caps on its consumers.
Everyone knows that the U.K. government gave a lot of tax money to ISPs to improve infrastructure, but all they did was pocket it and raise rates while implementing caps.
These are the kind of companies we're dealing with. They will do whatever they can to make their shareholders happy. It doesn't matter to them how they get the money. They just do whatever increases profit. And they only implement these caps because too many people accept these policies.
These companies aren't losing money from heavy usage of the net. If they ever lose money, it's from speculation bubbles deflating.