it's so tiring to read all you lamers whining about this type of "whore" and that type of "whore." I never have trouble putting my bullets from any type of gun into the face of an enemy player of any class, regardless of their behavior.
my impression of you lil babies: "ohhh ohhh it's hard for me to kill that ohhh i want to be able to kill that ohhh why don't they change it so i can kill that better!"
the only thing that makes a team suck and lose are little babies that cry about how the other team should be playing differently rather than playing differently themselves to overcome it.
Types of non-existant whores. I'm not even gonna list how to defeat these guys because if you're actually concerned with actually beating them then 'how to defeat them' would have been obvious from the moment that they started to kill you at a higher frequency than you kill them.
n00btubz0rz (or whatever you lamers call em): non-existant
armor whores: non-existant
chopper whores: non-existant
base rapers: non-existant
spawn campers: non-existant
c4whores: non-existant
suicide whores: non-existant
What does it come down to really? It comes down to a bunch of unimaginative people who don't know that the key to online gaming is being able to adapt, and that the beauty of gaming in an online FPS like this is that the tactics change and you have to adapt and the game stays interesting. It comes down to a bunch of people who basically, in essence, are saying "I want the developers to change the game to suit my style of playing because currently my style is ineffective."
If somebody does something A LOT, than they aren't a whore! That's how they like to play the game. They paid good money for it. Maybe they bought the game just so they could do whatever it is they are doing a whole bunch!. They have no obligation to you to put balance in the classes they play and the weapons they choose or the vehicles they drive. Just shut up. Just because you're angry that some selfish newbie tk'd you for a plane doesn't mean that everybody who respawns and gets a plane over and over again is a loser like the one who tk'd you that one time in that one public server that you played at once.
If somebody is using a weapon effectively, they aren't a whore either! Do I even have to explain to you why this is right and good? What kind of lame game would we have if people purposefully tried to be less effective at killing the enemy. I'm pissed off when people on my team don't use resources to their full potential - when the enemy team does use things to their full potential I don't get mad at the enemies - I get mad at my team for jerkin off too much!. If I'm gettin blasted away by something be it a guy runnin around the front line with a grenade launcher or a tank parked out of our spawn I am thinking "where the hell is our tank?" or "where the hell are our assault troops?" I don't think "oh god that guy sucks so much for... not killing me less... yeah... lol what a faggot newbie cus he killed me so much." Really - where does this kind of reasoning lead you lamers? Let's think about it.
Here's a little thought experiment, I'll try to get into the head of somebody who whines about this stuff and come up with a number of game reforms:
"Oh I know. Anything that makes it harder to be killed. Let's see let's not let people use the grenade launcher because even though the assault class is SUPPOSED to be the strongest at close range, supposed to go in to the enemy front line and dismantle it (Hint: THIS IS WHY THEY NAMED IT ASSAULT), let's take the nade launcher out or weaken it significantly (harder for me to kill it with my class who's weakness is close range combat). Then we'll take out the medic because when I'm not a medic it's so annoying to shoot someone and then have them heal and then shoot me back. It's like he stole my kill in a way. So let's do take that out or atleast his ability to heal. As a matter of fact let's take revive out too because if I'm reloading because I killed an enemy and he gets revived and shoots me that's not fair and n00b because I didn't expect that. Just like I didn't expect to be killed by a guy coming around the corner with a grenade launcher even though I'm in the most obvious spot where everybody tries to kill enemy advancers. Let's take out the sniper rifle too because they are able to shoot me more accurately when I'm not a sniper - unfair - what kind of n00b uses a rifle when the other guns aren't as powerful? I mean I don't have a problem with it if they snipe with their pistol half the time, just as long as they don't use the rifle all the time. Just like I'm ok with the nade launcher as long as they don't use it too much. Right? And when an enemy gets up to the flag they shouldn't kill anyone because if they kill people it'll make it easier for them to cap the flag and if they cap it where am I gonna spawn from? It's so hard to defend a flag and kill the enemy when every time I spawn they kill me instead. So they should make it so if you're outside of a cap zone for too long you get killed automatically because I don't like dying."
There's no such thing as whoring.
my impression of you lil babies: "ohhh ohhh it's hard for me to kill that ohhh i want to be able to kill that ohhh why don't they change it so i can kill that better!"
the only thing that makes a team suck and lose are little babies that cry about how the other team should be playing differently rather than playing differently themselves to overcome it.
Types of non-existant whores. I'm not even gonna list how to defeat these guys because if you're actually concerned with actually beating them then 'how to defeat them' would have been obvious from the moment that they started to kill you at a higher frequency than you kill them.
n00btubz0rz (or whatever you lamers call em): non-existant
armor whores: non-existant
chopper whores: non-existant
base rapers: non-existant
spawn campers: non-existant
c4whores: non-existant
suicide whores: non-existant
What does it come down to really? It comes down to a bunch of unimaginative people who don't know that the key to online gaming is being able to adapt, and that the beauty of gaming in an online FPS like this is that the tactics change and you have to adapt and the game stays interesting. It comes down to a bunch of people who basically, in essence, are saying "I want the developers to change the game to suit my style of playing because currently my style is ineffective."
If somebody does something A LOT, than they aren't a whore! That's how they like to play the game. They paid good money for it. Maybe they bought the game just so they could do whatever it is they are doing a whole bunch!. They have no obligation to you to put balance in the classes they play and the weapons they choose or the vehicles they drive. Just shut up. Just because you're angry that some selfish newbie tk'd you for a plane doesn't mean that everybody who respawns and gets a plane over and over again is a loser like the one who tk'd you that one time in that one public server that you played at once.
If somebody is using a weapon effectively, they aren't a whore either! Do I even have to explain to you why this is right and good? What kind of lame game would we have if people purposefully tried to be less effective at killing the enemy. I'm pissed off when people on my team don't use resources to their full potential - when the enemy team does use things to their full potential I don't get mad at the enemies - I get mad at my team for jerkin off too much!. If I'm gettin blasted away by something be it a guy runnin around the front line with a grenade launcher or a tank parked out of our spawn I am thinking "where the hell is our tank?" or "where the hell are our assault troops?" I don't think "oh god that guy sucks so much for... not killing me less... yeah... lol what a faggot newbie cus he killed me so much." Really - where does this kind of reasoning lead you lamers? Let's think about it.
Here's a little thought experiment, I'll try to get into the head of somebody who whines about this stuff and come up with a number of game reforms:
"Oh I know. Anything that makes it harder to be killed. Let's see let's not let people use the grenade launcher because even though the assault class is SUPPOSED to be the strongest at close range, supposed to go in to the enemy front line and dismantle it (Hint: THIS IS WHY THEY NAMED IT ASSAULT), let's take the nade launcher out or weaken it significantly (harder for me to kill it with my class who's weakness is close range combat). Then we'll take out the medic because when I'm not a medic it's so annoying to shoot someone and then have them heal and then shoot me back. It's like he stole my kill in a way. So let's do take that out or atleast his ability to heal. As a matter of fact let's take revive out too because if I'm reloading because I killed an enemy and he gets revived and shoots me that's not fair and n00b because I didn't expect that. Just like I didn't expect to be killed by a guy coming around the corner with a grenade launcher even though I'm in the most obvious spot where everybody tries to kill enemy advancers. Let's take out the sniper rifle too because they are able to shoot me more accurately when I'm not a sniper - unfair - what kind of n00b uses a rifle when the other guns aren't as powerful? I mean I don't have a problem with it if they snipe with their pistol half the time, just as long as they don't use the rifle all the time. Just like I'm ok with the nade launcher as long as they don't use it too much. Right? And when an enemy gets up to the flag they shouldn't kill anyone because if they kill people it'll make it easier for them to cap the flag and if they cap it where am I gonna spawn from? It's so hard to defend a flag and kill the enemy when every time I spawn they kill me instead. So they should make it so if you're outside of a cap zone for too long you get killed automatically because I don't like dying."
There's no such thing as whoring.
Last edited by ComradeWho (2006-01-24 18:21:30)