Trooper_Collider
Member
+25|6761
How do u get to play more than 30 minutes IAR? Let's say 34 as for getting the Combat Infantry Medal or 33 to get the Combat Action Medal? What Server would u recommend to accomplish that? Thx in advance!
.ACB|_Cutthroat1
No place like 127.0.0.1
+76|6712|Gold Coast,QLD,Australia
any 32 player or 16 player server, less players = longer rounds
IBKCKNURASS
Corrosion Inhibitor
+172|6754
64 player map with about 20/40 that show up in the server
morbesso666
Member
+0|6780|Givataim, Israel
If the max players allowed are 64, it is sure to be a long ticket count (330-300)?
Cybargs
Moderated
+2,285|6733
depends on the players mostly and how skilled they are, if they are uber-1337. round ends in 20 mins
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
Daxmann
Member
+0|6727|Denmark
Try 16 player Strike at karkand with a 32 player map ( EA Europe official WC11 and 13 or somthing like that )
DocZ
Member
+13|6705|Belgium
indeed just try those 32polayer maps with only 16 players in it... also see if there is no time limit.......
crotchlemur
Member
+8|6702|The Lemur's Den
The size of the server doesn't matter too much.  The dynamic of the server matters much more.  The idea is to have the tickets wind down slowly.  You can accomplish that on any sized server.  The trick is to find the right balance of people in the server.  Typically, you should go for a low count with low-medium skill.  Or a group that is more interested in team points than kills.  That means fewer encounters which means slow bleed.  But you also want a server where the flags will be capped evenly.

For example, playing a 64-Dragon Valley with 10-16 people will have a slow ticket loss rate because it's so big with so few people and so many flags.  Just keep those flags even.  But playing on a 64-Sharqi or 64-Dalian Plant with 10-16 people might bleed quicker because the maps are smaller with just a small number of flags.

Another factor to aid in a slow drop is to have both sides with an uncappable base.  This prevents the round from ending suddenly because one side took all the flags.

I have also noticed that the maps go on longer when neither side has a commander.  You end up with alot more surprises if you don't have that UAV or arti strikes.  And you don't head right for the enemy because you don't know where they are.  Both sides just keep wandering around capping flags and bumping into uglies from time to time.

No time limit is a good call too.  I hate it when the tickets are in the 200's and i'm lining up for a win or a star and the map ends. What just happended?!  Oh yeah, i didn't check the time limit.

There are so many factors and every round will play differently but these are few things that will help you get more time.

Last edited by crotchlemur (2006-01-23 06:32:42)

morbesso666
Member
+0|6780|Givataim, Israel
Man why you looking for problem servers with 330 tickets and 16 players never gonna end.
Don't make problems for something so simple.
But my question is, if the the map size is 64, the ticket would be proportional to it? i.e starts from 330 tickets like big servers start?
Or it's not depends on map size, but on max. players and if max players is 64 the tickets would start from 330 like big servers?
If you didn't understand my question (as it is hard to explain), just tell in what the tickets depend?
THANKS!
FriiginChomper
Member
+41|6718
or you can try a 32 or 16 player wake island. usally late at night some servers arn't full and so the rounds last longer. ive played like 50 minute rounds on some wake servers. so try that also.
FromTheAshes
Member
+53|6721
try a 16 slot, 64 man server, i played on one last night, it lasted like 2 hours and the commander got 167 points
Auri2L
Member
+0|6689|Lithuania
You need 64 players map with minimum number of players

I get Basic Commander Badge when played 64 players map with about 30 players (this badge's criterion wasn't time, but it was score). But now I have 1000 commander scores and to get Veteran Commander Badge I need to be commander for 25min IAR, so I am thinking to select a large map with few players in it

PLUS:
I saw when I play Kubra Dam or Operation Clean Sweep 32 player' maps with 32> players round takes 30-60 min.

Last edited by Auri2L (2006-01-23 08:16:34)

Sgt. Sergio Bennet 3rd
Member
+169|6763|Mexico City
forget what they say,
play any local server with 64 people map at 4am. Everybody is falling sleep and having problems to think straight.
Cbass
Kick His Ass!
+371|6711|Howell, Mi USA
Ive played 64 player Kubra Dam with 30 people on it, the game lasted for an hour & a half.    also got Expert Spec-Ops that round
https://bf3s.com/sigs/bb53a522780eff5b30ba3252d44932cc2f5b8c4f.png
Tushers
Noctwisaskfirtush
+224|6701|Some where huntin in Wisconsin
dude what that last guy said kubra dam 64 map (might last about an hour but big whoop ehy)  i like to go in a jet hold down the forward and go strait up for thirty min and then go back down (it fluking insane!0 try it out good luck mate
nezff
Member
+0|6776
yeah i need to get the combat action medal.  all i need to do is play for 33 minutes but ill have to find a place to do that in.  also i need to get the combat infantry medal where you have to play for 34 minutes.  i still need 100 hours for that though.  any servers you guys know of with 300 plus tickets post em.
Crazyfool_OA
Member
+12|6780|Gloucester - UK
our server late at night (UK time) will do the trick, it usually whittles down to about 16 players for a round or 2 at about 1am. I've played a 2 hour+ dragon valley map there, in which i got 211 points, almost all of which were from flag capture, and a karkand round that lasted well over an hour in which I tank whored my way to 270 points :-) If 1am GMT is a bad time, the first round of the day when the server is filling up usually lasts at least 30 mins too, this happens at around 6pm GMT

online-assault.com : BF2  85.236.100.80:13203
StokoE
Losers-Server
+51|6857|UK
Losers Server !!! - 64 size and 16 people max

Great for long rounds and mental scores..
StokoE
Losers-Server
+51|6857|UK

Sgt. Sergio Bennet 3rd wrote:

forget what they say,
play any local server with 64 people map at 4am. Everybody is falling sleep and having problems to think straight.
Your 4am is another persons 7pm

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