xBlackPantherx
Grow up, or die
+142|6572|California

Naturn wrote:

xBlackPantherx wrote:

Has anyone played operation shingle yet? Its actually a hard map to play. Play well anyways. Kind of like a cross between Dalian Gibralter and Suez(?) Canal
Yes, I love that map.  But, the problem is that EU has to get out of the starting gate before the map can be any fun.
Then again the two mechs can break through that wall pretty well as long as theyre not stupid about it. I found out its a pretty good map for sniping as well for some reason, even though it's a city map.
N00bkilla55404
Voices are calling...
+136|6160|Somewhere out in Space

xBlackPantherx wrote:

Naturn wrote:

xBlackPantherx wrote:

Has anyone played operation shingle yet? Its actually a hard map to play. Play well anyways. Kind of like a cross between Dalian Gibralter and Suez(?) Canal
Yes, I love that map.  But, the problem is that EU has to get out of the starting gate before the map can be any fun.
Then again the two mechs can break through that wall pretty well as long as theyre not stupid about it. I found out its a pretty good map for sniping as well for some reason, even though it's a city map.
Stupid map, there is no ticket bleed, and as a result the PAC can win by holding Columns and ONLY columns for the entire round.  Of the 3-dozen or so times i played the map, this happened half the time.
xBlackPantherx
Grow up, or die
+142|6572|California
That's weird. That's never happened to me. Usually the opposite. Besides I really don't think the system of tickets varies from map to map. It's not something the map dictates. It's something they dictate on the map.

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