PKM: This gun is a solid upgrade over the stock guns. It has a slighty slower ROF, but the power and accuracy are better. My rating: thumbs up.
M95: This gun is a good replacement for the MEC and PLA snipers, but is pretty much the same for the USMC. This is a must have for all snipers. The scope is worse than the USMC gun, and there is more bullet drop, but it is slightly more powerful. The power increase doesn't help much though, because it still kills in 2 hits. My rating: thumbs up.
L85A1: Don't get this weapon. There is just way too much recoil. Its spray accuracy is very poor, and for long range it sucks because there is so much recoil, even in single shot you will have to wait 1 second between shots for it to regain its accuracy. Its also way too weak to be a sniper rifle. Avoid this at all costs, unless you want to get the G36E. My rating: thumbs down.
Jackhammer: A great upgrade for any engineer. Its just like any other shotgun, except it fires extremely fast, and is clip loading. Comparable to the MEC shotgun, except it is automatic and has more recoil. No, it can't kill in 1 hit like the pump shotguns, but how often do you kill in 1 hit with a jump shotgun? The rate of fire is so fast with this gun, you can just fire off another shot and kill them in the same amount of time. My rating: thumbs up.
DOA: Probably the most overlooked weapon. If you like to play Anti-Tank, you NEED this weapon. In close range, this thing is FAR better than the stock gun. In long range, no, but the stock gun wasn't very good at long range anyway. Use your AT rockets for long range. Overall, a HUGE upgrade over the stock weapon. My rating: thumbs up.
G3: It sucks. It has terrible accuracy, a crappy sight, a puny clip size and mag count, and NO GRENADE LAUNCHER. Isn't the grenade launcher the whole point of picking the assault class? This weapon is very powerful, but that is its only advantage over the stock guns. It only comes with 80 bullets, so I hope you have a support that you can follow around the whole game. Good for close range only. My rating: thumbs down.
G36C: This gun is identical to the USMC and PLA weapons. It is slightly weaker than the MEC gun, but has better accuacy. And it comes with ironsights instead of a red dot, so long range will be harder. Don't get this weapon, unless you like the USMC/PLA weapon more than the MEC one, and you play MEC a lot. My rating: thumbs down.
SF UNLOCKS:
G36E: Possibly the most overated weapon. A good upgrade if you want to fight in long range, and you are playing as MEC / PLA. What most people overlook is that this weapon is almost identical the the M16A2 - it just has a slight accuracy and stability improvement. If you like using the M16A2, and you want to be able to use it for MEC and PLA, get this. Or if you REALLY like the M16A2, and want a 3-5% accuacy + stability improvement, get this. I did unlock this one myself, and I have been pleased while playing MEC on Karkand. My rating: thumbs up.
SCAR-L: A downgraded version of the G36C. Enough said. Do not unlock. My rating: thumbs down.
F2000: Its basically a downgraded AK-101/47. It takes 1 more shot to kill armor than the AK-101/47, and has about twice as much recoil. Do not unlock unless you want to use a weapon similar to the AKs for USMC, but I don't know why you would - the M16A2 is a great weapon. You also get a flashbang for unlocking this, which can be useful at times. My rating: thumbs down.
MG36: 33% faster ROF than the PKM, and slightly weaker. It has a higher damage/time than the PKM, but only by a very small amount. Only unlock this if the only thing you play is support, since it is only about 10% better than the PKM, when damage, accuracy, and ROF are taken into account. Is a 10% improvement worth an unlock? You decide. My rating: thumbs up.
MP7: Its basically an upgraded AT SMG... which is odd because this is a machine pistol, not a real SMG. The deviation is the same as an AK - it isn't great, but you'll be able to hit at medium range. But the problem is that it does about half as damage as an assault rifle, and it only has 20 bullets per clip. So if you want to use an assault rifle, use a REAL assault rifle, not this thing. My rating: thumbs down.
M95: This gun is a good replacement for the MEC and PLA snipers, but is pretty much the same for the USMC. This is a must have for all snipers. The scope is worse than the USMC gun, and there is more bullet drop, but it is slightly more powerful. The power increase doesn't help much though, because it still kills in 2 hits. My rating: thumbs up.
L85A1: Don't get this weapon. There is just way too much recoil. Its spray accuracy is very poor, and for long range it sucks because there is so much recoil, even in single shot you will have to wait 1 second between shots for it to regain its accuracy. Its also way too weak to be a sniper rifle. Avoid this at all costs, unless you want to get the G36E. My rating: thumbs down.
Jackhammer: A great upgrade for any engineer. Its just like any other shotgun, except it fires extremely fast, and is clip loading. Comparable to the MEC shotgun, except it is automatic and has more recoil. No, it can't kill in 1 hit like the pump shotguns, but how often do you kill in 1 hit with a jump shotgun? The rate of fire is so fast with this gun, you can just fire off another shot and kill them in the same amount of time. My rating: thumbs up.
DOA: Probably the most overlooked weapon. If you like to play Anti-Tank, you NEED this weapon. In close range, this thing is FAR better than the stock gun. In long range, no, but the stock gun wasn't very good at long range anyway. Use your AT rockets for long range. Overall, a HUGE upgrade over the stock weapon. My rating: thumbs up.
G3: It sucks. It has terrible accuracy, a crappy sight, a puny clip size and mag count, and NO GRENADE LAUNCHER. Isn't the grenade launcher the whole point of picking the assault class? This weapon is very powerful, but that is its only advantage over the stock guns. It only comes with 80 bullets, so I hope you have a support that you can follow around the whole game. Good for close range only. My rating: thumbs down.
G36C: This gun is identical to the USMC and PLA weapons. It is slightly weaker than the MEC gun, but has better accuacy. And it comes with ironsights instead of a red dot, so long range will be harder. Don't get this weapon, unless you like the USMC/PLA weapon more than the MEC one, and you play MEC a lot. My rating: thumbs down.
SF UNLOCKS:
G36E: Possibly the most overated weapon. A good upgrade if you want to fight in long range, and you are playing as MEC / PLA. What most people overlook is that this weapon is almost identical the the M16A2 - it just has a slight accuracy and stability improvement. If you like using the M16A2, and you want to be able to use it for MEC and PLA, get this. Or if you REALLY like the M16A2, and want a 3-5% accuacy + stability improvement, get this. I did unlock this one myself, and I have been pleased while playing MEC on Karkand. My rating: thumbs up.
SCAR-L: A downgraded version of the G36C. Enough said. Do not unlock. My rating: thumbs down.
F2000: Its basically a downgraded AK-101/47. It takes 1 more shot to kill armor than the AK-101/47, and has about twice as much recoil. Do not unlock unless you want to use a weapon similar to the AKs for USMC, but I don't know why you would - the M16A2 is a great weapon. You also get a flashbang for unlocking this, which can be useful at times. My rating: thumbs down.
MG36: 33% faster ROF than the PKM, and slightly weaker. It has a higher damage/time than the PKM, but only by a very small amount. Only unlock this if the only thing you play is support, since it is only about 10% better than the PKM, when damage, accuracy, and ROF are taken into account. Is a 10% improvement worth an unlock? You decide. My rating: thumbs up.
MP7: Its basically an upgraded AT SMG... which is odd because this is a machine pistol, not a real SMG. The deviation is the same as an AK - it isn't great, but you'll be able to hit at medium range. But the problem is that it does about half as damage as an assault rifle, and it only has 20 bullets per clip. So if you want to use an assault rifle, use a REAL assault rifle, not this thing. My rating: thumbs down.
Last edited by Sh4rkb1t3 (2006-01-21 16:08:37)