Barrakuda777
Member
+86|6991|Somewhere near a shrub or rock
Anyone else think that the accuracy on these suckers is a little too good considering how woefull the rest of the guns are when fired in anything other that a mini burst.

I would love to see the PKM, M249 etc have their accuracy increased to be something more like these are (obviously with there less damage and within the realms of making support more of a balanced class).

It would make tactical support / suppressive fire a realistic deterrent for infantry and i think would help bring squad support snipers games along (as it is at the moment a support player is generally a free frag at anything over 10 feet for me).


Kooda
TC><Injecter
Member
+4|7083|Berlin, Germany
So your saying they should decrease the acc of the M95 because your PKM is so bad?!
$kelet0r
Member
+16|6937
Well considering that a transport can be ripped to pieces in seconds by small arms fire - it's fine the way it is
and the support weapons will be improved in the new patch so cheer up
Barrakuda777
Member
+86|6991|Somewhere near a shrub or rock
Injector- i was saying the accuracy could use being improved not decreased for standard .50 cals (would not affect M95)

Im aware that MG's are due for accuracy improvements but unless its a drastic improvement there still going to be fodder for the assult rifles which should be living in mortal fear of machine gun positions.
However the .50 cal on the transports accuracy is insane as they get Zero recoil and are akin to a lazer beam at long range .
I just find it strange that the potable MG's get such a shafting when hummers and vodinks are happily allowed to sport the latest in portable laser technology.

Im not even venting, just thought id share my observation.

Any news on what level of improvements the g3 , sa80, mg249 and PKM are due to be receiving?

Also, i would dearly love to see a small bullet arch introduced on the MG's.

Kooda
Coolbeano
Level 13.5 BF2S Ninja Penguin Sensei
+378|7018

Barrakuda777 wrote:

However the .50 cal on the transports accuracy is insane as they get Zero recoil and are akin to a lazer beam at long range .
I just find it strange that the potable MG's get such a shafting when hummers and vodinks are happily allowed to sport the latest in portable laser technology.
There's a reason for that, you know. And not a strange one... not at all. A mounted MG is mounted.. on a ton or two car. I'm not positive about the weight of a hummer but I'm sure its at least a ton. Compare that to a 200 pound soldier with his kit. Recoil on the hummer... around ten times less than that of a LMG.
Dirrty_Bird
Dirtier than thou
+5|6995|Vermont
I've never had a problem with the accuracy of the LMGs.  As long as you're lying prone, the PKM can do some real damage.  45 damage per shot?  That's a Dragunov that fires 450 rounds per minute.  Granted, you aren't going to land every shot, but I've never really felt that the support class is ineffective.
Aquastorm
Last of the Uchiha
+4|6967|Hong Kong, China
I do not see anything wrong with the current LMGs
Torin
Member
+52|6947

Coolbeano wrote:

Barrakuda777 wrote:

However the .50 cal on the transports accuracy is insane as they get Zero recoil and are akin to a lazer beam at long range .
I just find it strange that the potable MG's get such a shafting when hummers and vodinks are happily allowed to sport the latest in portable laser technology.
There's a reason for that, you know. And not a strange one... not at all. A mounted MG is mounted.. on a ton or two car. I'm not positive about the weight of a hummer but I'm sure its at least a ton. Compare that to a 200 pound soldier with his kit. Recoil on the hummer... around ten times less than that of a LMG.
That's a good point and good justification for why they are far more accurate. It would really be overpowered if the LMGs were anywhere near as accurate as the mounted MGs (humvee, tank or posted MG). It's not like you can camp on the roof overlooking a flag with a humvee and just scoot back a little if anyone starts firing at you. LMGs have their advantages over the mounted MGs, and should not be just as accurate. They are still good for cover fire (especially the MG36), even against infantry under partial cover. They're not THAT inaccurate.
dracul
Member
+2|7062
However the .50 cal on the transports accuracy is insane as they get Zero recoil and are akin to a lazer beam at long range .
No, they arent that accurate at all.
They just have zero recoil, and they put a LOT of rounds downfield in a hurry.

It is not that they are like laser beams, it is that they just have to hit an unarmored infantry 2x, and body armor 3x for a kill.

I love killing with the transport.
However, I like sniping people out of them even more.
Barrakuda777
Member
+86|6991|Somewhere near a shrub or rock

Coolbeano wrote:

There's a reason for that, you know. And not a strange one... not at all. A mounted MG is mounted.. on a ton or two car. I'm not positive about the weight of a hummer but I'm sure its at least a ton. Compare that to a 200 pound soldier with his kit. Recoil on the hummer... around ten times less than that of a LMG.
Point well made.

Im not even going to bother arguing. (isnt physics a bitch to try to argue against)
Still for me the LMG's still feel too innacurate, especially considering they have a bipod.

Mumble mumble... needs more practice with PKM....... mumblee mumble

Kooda
chickenmuncher
Member
+2|7006| U.S.A.
To people who think the support guns suck, YOUR WRONG.

The support guns are perfect how they are, there is two things you have to make sure of though, 1) ALWAYS lay down when firing...unless you NEED to move, and 2) NEVER go full auto UNLESS your target is running TOWARDS you in close combat,
LaidBackNinja
Pony Slaystation
+343|6964|Charlie One Alpha

Torin wrote:

Coolbeano wrote:

Barrakuda777 wrote:

However the .50 cal on the transports accuracy is insane as they get Zero recoil and are akin to a lazer beam at long range .
I just find it strange that the potable MG's get such a shafting when hummers and vodinks are happily allowed to sport the latest in portable laser technology.
There's a reason for that, you know. And not a strange one... not at all. A mounted MG is mounted.. on a ton or two car. I'm not positive about the weight of a hummer but I'm sure its at least a ton. Compare that to a 200 pound soldier with his kit. Recoil on the hummer... around ten times less than that of a LMG.
That's a good point and good justification for why they are far more accurate. It would really be overpowered if the LMGs were anywhere near as accurate as the mounted MGs (humvee, tank or posted MG). It's not like you can camp on the roof overlooking a flag with a humvee and just scoot back a little if anyone starts firing at you. LMGs have their advantages over the mounted MGs, and should not be just as accurate. They are still good for cover fire (especially the MG36), even against infantry under partial cover. They're not THAT inaccurate.
Yes they ARE.
The support guns all suck more ass than those vacuum toilets they have on space-stations.
A support gun is so stupid, that yo momma stabbed it in a shoot-out.

Seriously. You can't hit shit. Okay, how about supressing fire then? Might work, if not for the fact that the ENEMY KNOWS that you can't hit shit. If I hear a LMG shooting at me, I calmly go prone, look around, spot them, and slwoly snipe them in the face. It's pathetic. So hitting things is out, and supressing fire is also out. Hmm. Okay, how about using a LMG to take out vehicles like transports? No go, even the PKM can't kill a buggy. Okay, but they are at least useful in close combat, right? WRONG. n00btube owns the support guns.
DOA-12 owns the support guns. Jackhammer owns the support guns. Hell, the SNIPER RIFLE owns the support guns. It's just sad.
"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
$kelet0r
Member
+16|6937
The PKM is awesome - it will decimate a full squad before they can even try and fire back
it's not called the squad killer for nothing
and its mean for putting down suppressive fire - anyone dares stick their head out and a quick adjustment and burst means instant death
i've used the pkm to take out all types of undamaged transport so you just don't know how to use it
VeNg3nCe^
¦Tactics Øver Principles¦
+314|6961|Antarctica

Barrakuda777 wrote:

Anyone else think that the accuracy on these suckers is a little too good considering how woefull the rest of the guns are when fired in anything other that a mini burst.

I would love to see the PKM, M249 etc have their accuracy increased to be something more like these are (obviously with there less damage and within the realms of making support more of a balanced class).

It would make tactical support / suppressive fire a realistic deterrent for infantry and i think would help bring squad support snipers games along (as it is at the moment a support player is generally a free frag at anything over 10 feet for me).


Kooda
PKM is getting improved in the next patch, it really will be a people killing machine then :-P
Lestat<CoN>
Didnt Do it
+9|6959
I use Support alot and i reckon the MG36 and PKM are kickass if you have trouble hitting something your not using them right i never fire at full auto for more than 7 shots like i was taught on the real things short burst only and it helps i laugh when someone tries full force on me i just run up weaving about and let rip right in their face
ghostgr
177th Field Artillery
+39|6996|In your head

Lestat<CoN> wrote:

I use Support alot and i reckon the MG36 and PKM are kickass if you have trouble hitting something your not using them right i never fire at full auto for more than 7 shots like i was taught on the real things short burst only and it helps i laugh when someone tries full force on me i just run up weaving about and let rip right in their face
That is exactly what I do however they both suck at anythign over 50yds. But this one guy kept killing me from hella far away with one shot on the PKM he did it like 5 times in a row.......anyone else think that wierd?
RDMC_old
Member
+0|6991|Almere, Holland

Barrakuda777 wrote:

Anyone else think that the accuracy on these suckers is a little too good considering how woefull the rest of the guns are when fired in anything other that a mini burst.

I would love to see the PKM, M249 etc have their accuracy increased to be something more like these are (obviously with there less damage and within the realms of making support more of a balanced class).

It would make tactical support / suppressive fire a realistic deterrent for infantry and i think would help bring squad support snipers games along (as it is at the moment a support player is generally a free frag at anything over 10 feet for me).


Kooda
machine guns accuracy is going to be increased in the future patch..
Jobarra
Member
+0|6936
I play support alot and I think it may be my favorite class(toss up between it and AT right now).  I LOVE getting on the building to the south of the mosque(usual sniper hangout) on Mushtaar and covering both mosque and backyard.  Sure I may not hit  people dead on accurate, but that's what the other 10 bullets heading downrange at them are for .  The thing I do not like is the fact that I have to go prone in close combat to hit someone 5 feet away from me.  This weapon is slinging out way more of the same round that they are using, but somehow they tap me faster.  Maybe I'm just really unlucky and everyone I've met has just somehow gotten the headshot, but it seems unlikely they ALL did.

A mounted MG is always going to be more accurate than an unmounted one unless they somehow get a recoilless MG in the future.  MGs are meant for suppressive fire, and a .50 may seem super accurate, but think about it, you are essentially firing sniper rifle rounds at a high rate.  You kill fast with it because you don't really need to hit with it as much.  I'll never have a high accuracy percentage because I use the MG as I think it should be used.  Suppressive fire.  That means I keep it going even if I don't see any enemy.  It's there to deny options to the enemy and channel them into my squad's killzone. 

BTW, an MG takes down anything below APC armor quite nicely.  I guarantee you a HMMMV or Vodnik is not going to stay in an area when they are taking MG fire and can't see where it's coming from.  One of my current favorite things to do is sit on the above mentioned building and pepper the BH when it comes around.  I'll usually get one or two bodies falling out when it turns sideways to me.  Another thing is it won't hover there for long like it usually does when it has hundreds of MG rounds hitting it.  Sure it doesn't do much damage, but if you get several people firing at it, you can see the pilots panic and run to get a faster repair rate at the landing pad.

My favorite MG has to be the MG36(I think that is what the SF unlock is).  Accurate, high RoF and still the second deadliest MG.  I tried the PKM, but it's too slow and inaccurate for me.  Of course, I enjoy engaging at medium-long distances, so that is probably why.  One more thing(I think this is covered in the Support class Howto post), a lonely Support man is usually a dead one.  He shines when he's with his team, or better yet with a squad.  You don't need accuracy then.  The enemy is concentrating on your buddies, but you're devasting them with superior firepower.
Wild1234
Member
+1|6941

Barrakuda777 wrote:

It would make tactical support / suppressive fire a realistic deterrent for infantry and i think would help bring squad support snipers games along (as it is at the moment a support player is generally a free frag at anything over 10 feet for me).
The problem with suppressive fire in a game is people know that even if you do kill them they will simply respawn in 15 seconds. Unless somebody is very worried about their K Ratio somebody laying down fire wont stop them from attacking when they know they have a chance to win. This is a game and lacks the fear of death that you would have in real life so while you will keep somebodys head down with constant fire right at them, the person next to them more often than not wont hold back from jumping out at you.

As for the free frag for anything over 10 feet... Keep thinking that and keep others thinking it as well, mowing down people who dont respect the PKM is very fun. When used properly you will have a good range with the support class. You will lose every time to a skilled sniper or somebody with a accurate AR in simi auto mode that can aim and is a good distance away, but other than that you have a fair chance to win. I use both short bursts and constant fire till my gun is cooking, each is useful in its own way. Short bursts have accuracy, but constant fire will level several people, or one stubbern runner, as even though your bullets dont all hit you fire so many that your bound to do damage. I will often take down assault/spec ops classes and even snipers (granted, not a good sniper though) at mid-long ranges. And up close... well, I've ran around a corner into a squad of enemies before, cant hit the broad side of a barn while standing and running, but when your 2 feet away from 4 people and can lay down 70 bullets without stopping things can get ugly fast for the poor people trying to shoot you without shooting themselves:P (Of corse I died nearly every time that ugly mistake has happened, but I do some damage before I'm down) My K ratio as support is 1.46, not the best in the world but if the class is so useless shouldnt it be lower than that?

Honestly my biggest fear in this upcomming patch is that they will make support more accurate then everybody will cry that they are to powerful. I dont want my favorite class to become the new noob tube:/
Nehby
Member
+1|6932
AT medium to close range a PKM will rip apart nearly anyone who gets in front of it. At long distance you can kill people but it takes about 70 rounds or so if you're aiming. So if they increase the accuracy too much on it then it'll be too good.

In fact the only thing that limits the PKM is accuracy. It has plenty of stopping power since each shot does about 45 damage, it has a high rate of fire, and ammo isn't a problem since the support player as infinite ammo. Heck it can even shoot through some fences and other things other guns can shoot through.

WHat balances the gun though is that it has horrible accuracy when standing up or crouching. Once you go prone though it has a very respectable accuracy and when aiming while prone you can get some longer range hits then you would think.

In the end the fact that you have to go prone to hit the broad side of a barn is it's weakness that many people have touble getting around it seems. I think, personally, that this new accuracy improvement is unneeded and may do more harm then good to the weapon, since the low accuracy of the support guns it's more then rectified by the amount of lead they can send into the enemy
wooly-back-jack
Jihaaaaaad!!!
+84|6995|England
can anyone say M60 fly-boys?

(that was fucking annoying when BFV 1st came out, EVERYONE wanted to be US and in a Huey-gunship...and they just HAD to have an M60/LAW with ridiculous accuracy)

maybe raise the power of the support weapons sure, but dont change the accuracy or we'll have pre-patched BF:V all over again!
Rumfuddle
Member
+14|6973
The real testament to the problems with the mg's is the relative rarity of people actually playing support.  I like the G3 so of course I'm constantly running out of ammo.  I can't tell you how many times I've called for ammo and there is ONE guy playing support on a 32 player map (maybe 2 or 3 on a 64 player map).  And with my luck he's on the other side of the map.  Sometimes there is NOBODY playing support.

Check my stats, I can use the pkm fairly well, but there's some maps and plenty of situations where support is critically handicapped by the inaccuracy.  Try hopping in a blackhawk and shooting from one of the open positions and watching the tracers cone out.  It's ridiculous.
crotchlemur
Member
+8|6940|The Lemur's Den

LaidBackNinja wrote:

Seriously. You can't hit shit. Okay, how about supressing fire then? Might work, if not for the fact that the ENEMY KNOWS that you can't hit shit. If I hear a LMG shooting at me, I calmly go prone, look around, spot them, and slwoly snipe them in the face. It's pathetic. So hitting things is out, and supressing fire is also out. Hmm. Okay, how about using a LMG to take out vehicles like transports? No go, even the PKM can't kill a buggy. Okay, but they are at least useful in close combat, right? WRONG. n00btube owns the support guns.
DOA-12 owns the support guns. Jackhammer owns the support guns. Hell, the SNIPER RIFLE owns the support guns. It's just sad.
You're right about supressing fire.  It's not much of a deterrent.  I have been able to 'snipe' some at a distance with brief controlled bursts.  But as for letting loose, forget it.  you're better of with the pistol.

As for transports, the PKM shreds the buggy.  I've killed all three in the buggy and then put it up like the fourth of july.  The jeep is about the same.  The hummer and vodnik take a little more and the passengers are protected but it still blows up before I take any hits.

As mentioned before, the PKM is also a great way to chase away a chopper.  I've driven all types of helos away from flags and blown up the ones that have already taken some damage (or decided to stick around long enough for my gun to cool down).  Even if my gun overheats, there is usally a transport around to hop in to finish the job.

Support became my new favorite kit without much trouble.
Ty
Mass Media Casualty
+2,398|7029|Noizyland

A PKM is in your hot little hands which is far from stationary. Each shot ripples through your soldier's fleshy structure. On a mounted Mg on a transport though, it is held in place by metal. It makes perfect sence that they have better accuracy than simply holding one, or lying one on the ground. Just because it has those little pegs dosn't mean it can't bounce off the ground.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
TehSeraphim
Thread Ender
+58|6979|New Hampshire

Tyferra wrote:

A PKM is in your hot little hands which is far from stationary. Each shot ripples through your soldier's fleshy structure. On a mounted Mg on a transport though, it is held in place by metal. It makes perfect sence that they have better accuracy than simply holding one, or lying one on the ground. Just because it has those little pegs dosn't mean it can't bounce off the ground.
Duh.  Thank you Tyferra - I can't believe people hadn't thought about this =/

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