w00t! gibson finally becomes mainstream
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For your information my system is in perfect working order, i maintain them for a living so i think i know how to take care of my own.
Edit: tried it on XP x64 aswell, similar results.
Edit: tried it on XP x64 aswell, similar results.
MY GOD!
I am so glad i resigned as Amabasador now. 17 DIFFERENT errors in 10 MINUTES. I mean come on, who do they get to test these fucking updates, my pet amoeba could have done a better job.
I am so glad i resigned as Amabasador now. 17 DIFFERENT errors in 10 MINUTES. I mean come on, who do they get to test these fucking updates, my pet amoeba could have done a better job.
IRONY FTW!!!!1111oneoneelevenEA and DICE wrote:
We would also like to take the opportunity to thank the Combat Studios beta testers who did a great job in testing Battlefield 2: Euro Force and this patch, thank you guys!
The team at Dice and EA
i made a basic one as my clan forums have a limit on sig heights:
Should look like [url=http://bf2s.com/player/43062809/][img]http://img.tehsig.com/usr_21389/tpl_1/image.jpg[/img][/url]
and this one with the flag:
looks like this: [url=http://bf2s.com/player/43062809/][img]http://img.tehsig.com/usr_21389/tpl_0/image.jpg[/img][/url]
Code:
<?sigml version='1.0'?> <canvas width="360" height="53" fill="00000000"> <!-- Rank --> <image render="bf2:rank" x="0" y="0" width="{sig:this:height}" height="50"/> <image render="bf2:rank" x="0" y="0" width="{sig:this:height}" height="50"/> <text string="{feed:bf2:nick}" x="50" y="17" font="arial.ttf" size="9" color="4a4533" angle="0" id="dropshadow" /> <text string="{feed:bf2:nick}" x="50" y="17" font="arial.ttf" size="9" color="4a4533" angle="0" id="dropshadow" /> <text id="username" string="{feed:bf2:nick}" x="[?{sig:dropshadow:x}-2?]" y="[?{sig:dropshadow:y}-2?]" font="arial.ttf" size="{sig:dropshadow:size}" color="d5ad1a" angle="{sig:dropshadow:angle}" /> <text id="username" string="{feed:bf2:nick}" x="[?{sig:dropshadow:x}-2?]" y="[?{sig:dropshadow:y}-2?]" font="arial.ttf" size="{sig:dropshadow:size}" color="d5ad1a" angle="{sig:dropshadow:angle}" /> <!-- Score line --> <text id="score" string="Score: " x="{sig:username:x}" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="score" string="Score: " x="{sig:username:x}" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="score_n" string="{feed:bf2:scor:to_number}" x="[?{sig:score:x}+{sig:score:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:score:size}" color="2ec824" angle="0" /> <text id="score_n" string="{feed:bf2:scor:to_number}" x="[?{sig:score:x}+{sig:score:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:score:size}" color="2ec824" angle="0" /> <text id="kills" string="Kills: " x="120" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kills_n" string="{feed:bf2:kill:to_number}" x="[?{sig:kills:x}+{sig:kills:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:kills:size}" color="2ec824" angle="0" /> <text id="kills" string="Kills: " x="120" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kills_n" string="{feed:bf2:kill:to_number}" x="[?{sig:kills:x}+{sig:kills:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:kills:size}" color="2ec824" angle="0" /> <text id="deaths" string="Deaths: " x="185" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="deaths_n" string="{feed:bf2:deth:to_number}" x="[?{sig:deaths:x}+{sig:deaths:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:deaths:size}" color="2ec824" angle="0" /> <text id="deaths" string="Deaths: " x="185" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="deaths_n" string="{feed:bf2:deth:to_number}" x="[?{sig:deaths:x}+{sig:deaths:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:deaths:size}" color="2ec824" angle="0" /> <text id="time" string="Time: " x="265" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="time_h" string="{feed:bf2:time:to_elapsed:%h}:[?{feed:bf2:time:to_elapsed:%m}-({feed:bf2:time:to_elapsed:%h}*60)?]:[?{feed:bf2:time:to_elapsed:%s}-({feed:bf2:time:to_elapsed:%m}*60)?]" x="[?{sig:time:x}+{sig:time:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:time:size}" color="2ec824" angle="0" /> <text id="time" string="Time: " x="265" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="time_h" string="{feed:bf2:time:to_elapsed:%h}:[?{feed:bf2:time:to_elapsed:%m}-({feed:bf2:time:to_elapsed:%h}*60)?]:[?{feed:bf2:time:to_elapsed:%s}-({feed:bf2:time:to_elapsed:%m}*60)?]" x="[?{sig:time:x}+{sig:time:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:time:size}" color="2ec824" angle="0" /> <!-- SPM line --> <text id="spm" string="SPM: " x="{sig:username:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="spm_n" string="{feed:bf2:f_ospm}" x="[?{sig:spm:x}+{sig:spm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:spm:size}" color="2ec824" angle="0" /> <text id="spm" string="SPM: " x="{sig:username:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="spm_n" string="{feed:bf2:f_ospm}" x="[?{sig:spm:x}+{sig:spm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:spm:size}" color="2ec824" angle="0" /> <text id="kpm" string="KPM: " x="{sig:kills:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kpm_n" string="[?{feed:bf2:kill}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:kpm:x}+{sig:kpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:kpm:size}" color="2ec824" angle="0" /> <text id="kpm" string="KPM: " x="{sig:kills:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kpm_n" string="[?{feed:bf2:kill}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:kpm:x}+{sig:kpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:kpm:size}" color="2ec824" angle="0" /> <text id="dpm" string="DPM: " x="{sig:deaths:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="dpm_n" string="[?{feed:bf2:deth}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:dpm:x}+{sig:dpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:dpm:size}" color="2ec824" angle="0" /> <text id="dpm" string="DPM: " x="{sig:deaths:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="dpm_n" string="[?{feed:bf2:deth}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:dpm:x}+{sig:dpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:dpm:size}" color="2ec824" angle="0" /> <text id="k_d_ratio" string="K/D: " x="{sig:time:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="k_d_ratio_n" string="{feed:bf2:f_kdrf}" x="[?{sig:k_d_ratio:x}+{sig:k_d_ratio:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:k_d_ratio:size}" color="2ec824" angle="0" /> <text id="k_d_ratio" string="K/D: " x="{sig:time:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="k_d_ratio_n" string="{feed:bf2:f_kdrf}" x="[?{sig:k_d_ratio:x}+{sig:k_d_ratio:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:k_d_ratio:size}" color="2ec824" angle="0" /> <copyright x="[?{sig:canvas:width}-{sig:this:width}?]" y="3" size="12" font="arial.ttf" color="FFFFFF00"/> </canvas>
and this one with the flag:
Code:
<?sigml version='1.0'?> <canvas width="360" height="53" fill="00000000"> <!-- Flag --> <image render="bf2:flag" x="[?{sig:rank:x}+5?]" y="15" width="40" height="[?{sig:this:width}*0.625?]" id="user_flag" /> <!-- Rank --> <image render="bf2:rank" x="0" y="0" width="{sig:this:height}" height="50"/> <image render="bf2:rank" x="0" y="0" width="{sig:this:height}" height="50"/> <text string="{feed:bf2:nick}" x="50" y="17" font="arial.ttf" size="9" color="4a4533" angle="0" id="dropshadow" /> <text string="{feed:bf2:nick}" x="50" y="17" font="arial.ttf" size="9" color="4a4533" angle="0" id="dropshadow" /> <text id="username" string="{feed:bf2:nick}" x="[?{sig:dropshadow:x}-2?]" y="[?{sig:dropshadow:y}-2?]" font="arial.ttf" size="{sig:dropshadow:size}" color="d5ad1a" angle="{sig:dropshadow:angle}" /> <text id="username" string="{feed:bf2:nick}" x="[?{sig:dropshadow:x}-2?]" y="[?{sig:dropshadow:y}-2?]" font="arial.ttf" size="{sig:dropshadow:size}" color="d5ad1a" angle="{sig:dropshadow:angle}" /> <!-- Score line --> <text id="score" string="Score: " x="{sig:username:x}" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="score" string="Score: " x="{sig:username:x}" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="score_n" string="{feed:bf2:scor:to_number}" x="[?{sig:score:x}+{sig:score:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:score:size}" color="2ec824" angle="0" /> <text id="score_n" string="{feed:bf2:scor:to_number}" x="[?{sig:score:x}+{sig:score:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:score:size}" color="2ec824" angle="0" /> <text id="kills" string="Kills: " x="120" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kills_n" string="{feed:bf2:kill:to_number}" x="[?{sig:kills:x}+{sig:kills:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:kills:size}" color="2ec824" angle="0" /> <text id="kills" string="Kills: " x="120" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kills_n" string="{feed:bf2:kill:to_number}" x="[?{sig:kills:x}+{sig:kills:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:kills:size}" color="2ec824" angle="0" /> <text id="deaths" string="Deaths: " x="185" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="deaths_n" string="{feed:bf2:deth:to_number}" x="[?{sig:deaths:x}+{sig:deaths:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:deaths:size}" color="2ec824" angle="0" /> <text id="deaths" string="Deaths: " x="185" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="deaths_n" string="{feed:bf2:deth:to_number}" x="[?{sig:deaths:x}+{sig:deaths:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:deaths:size}" color="2ec824" angle="0" /> <text id="time" string="Time: " x="265" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="time_h" string="{feed:bf2:time:to_elapsed:%h}:[?{feed:bf2:time:to_elapsed:%m}-({feed:bf2:time:to_elapsed:%h}*60)?]:[?{feed:bf2:time:to_elapsed:%s}-({feed:bf2:time:to_elapsed:%m}*60)?]" x="[?{sig:time:x}+{sig:time:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:time:size}" color="2ec824" angle="0" /> <text id="time" string="Time: " x="265" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="time_h" string="{feed:bf2:time:to_elapsed:%h}:[?{feed:bf2:time:to_elapsed:%m}-({feed:bf2:time:to_elapsed:%h}*60)?]:[?{feed:bf2:time:to_elapsed:%s}-({feed:bf2:time:to_elapsed:%m}*60)?]" x="[?{sig:time:x}+{sig:time:width}?]" y="[?{sig:username:y}+18?]" font="arial.ttf" size="{sig:time:size}" color="2ec824" angle="0" /> <!-- SPM line --> <text id="spm" string="SPM: " x="{sig:username:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="spm_n" string="{feed:bf2:f_ospm}" x="[?{sig:spm:x}+{sig:spm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:spm:size}" color="2ec824" angle="0" /> <text id="spm" string="SPM: " x="{sig:username:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="spm_n" string="{feed:bf2:f_ospm}" x="[?{sig:spm:x}+{sig:spm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:spm:size}" color="2ec824" angle="0" /> <text id="kpm" string="KPM: " x="{sig:kills:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kpm_n" string="[?{feed:bf2:kill}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:kpm:x}+{sig:kpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:kpm:size}" color="2ec824" angle="0" /> <text id="kpm" string="KPM: " x="{sig:kills:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="kpm_n" string="[?{feed:bf2:kill}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:kpm:x}+{sig:kpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:kpm:size}" color="2ec824" angle="0" /> <text id="dpm" string="DPM: " x="{sig:deaths:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="dpm_n" string="[?{feed:bf2:deth}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:dpm:x}+{sig:dpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:dpm:size}" color="2ec824" angle="0" /> <text id="dpm" string="DPM: " x="{sig:deaths:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="dpm_n" string="[?{feed:bf2:deth}/{feed:bf2:time:to_elapsed:%m}?]" x="[?{sig:dpm:x}+{sig:dpm:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:dpm:size}" color="2ec824" angle="0" /> <text id="k_d_ratio" string="K/D: " x="{sig:time:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="k_d_ratio_n" string="{feed:bf2:f_kdrf}" x="[?{sig:k_d_ratio:x}+{sig:k_d_ratio:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:k_d_ratio:size}" color="2ec824" angle="0" /> <text id="k_d_ratio" string="K/D: " x="{sig:time:x}" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:username:size}" color="c8c8c8" angle="0" /> <text id="k_d_ratio_n" string="{feed:bf2:f_kdrf}" x="[?{sig:k_d_ratio:x}+{sig:k_d_ratio:width}?]" y="[?{sig:username:y}+30?]" font="arial.ttf" size="{sig:k_d_ratio:size}" color="2ec824" angle="0" /> <copyright x="[?{sig:canvas:width}-{sig:this:width}?]" y="3" size="12" font="arial.ttf" color="FFFFFF00"/> </canvas>
check the comments at the bottom, as some guy pointed out is is future cop (a ps1 game) but being re-made for ps3.
the stats are down, but is this the same error?
[img]http://img63.imageshack.us/img63/3357/lol2aj.png[/img]
[img]http://img63.imageshack.us/img63/3357/lol2aj.png[/img]