http://www.mantaengie.com/2010/05/11/br … #more-1813seymorebutts443 wrote:
anyone got an achievement list.
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Queensland aint texas, New south wales is texasnukchebi0 wrote:
Not getting a lot of effusive support for Queensland from people of the GameArena BF2 #4 server. I'm sure DrunkFace can attest later at how meager the praise was. Consequently, I'm forced to conclude it is the Texas of Australia.
http://maps.google.com.au/maps?q=texas+ … mp;iwloc=A
blog updated, stuff about a failed item for the Engineer update 'Repair node', pretty interesting
http://www.teamfortress.com/post.php?id=3539
http://www.teamfortress.com/post.php?id=3539
you just get this
http://i96.photobucket.com/albums/l166/ … rror-1.jpg
EDIT: fake pic that i fell for :S lol
http://i96.photobucket.com/albums/l166/ … rror-1.jpg
EDIT: fake pic that i fell for :S lol
Yeaaaaaahhhh, and lol death of idle item farmingDoctaStrangelove wrote:
valVE wrote:
Changed the Dead Ringer so it can be activated while carrying the flag.
Fixed not being able to reflect arrows with the Flamethrower.
Fixed spectators not having their items removed when they enter spectator mode.
valve are trying a 'leaked meet the spy' trick on a bigger scale.
kewl Griefing with new update
the backstab kill was behind me lol.
spy/sniper update wrote:
Spies can now take enemy teleporters
the backstab kill was behind me lol.
5x cloak & dagger :SFlecco wrote:
Do not like the cloak and dagger. Maybe I just got unlucky though.
3 sandman
1 huntsman
1 jarate
4 force a nature
3 razorback
2 backburners
2 kritzkrieg
2 sandviches
and another bonk.
yeah I watched a spectator get some unlocks :SFat_Swinub wrote:
Is the unlock system seriously random? Holy lol
whole day of playing, I've got the cloak and dagger & 2 razorback
Check the Dead spies revolver in that picture... looks bit different.
if 1.5 came out instead (around the time as) 1.41, then yes.
but it's been too long, so no.
but it's been too long, so no.
rusty_shaklford
oh hi
old random posting, sign me up.
btw
old random posting, sign me up.
btw
After checking the thread on EA forums that tracks all the requests
(seen here-> http://forums.electronicarts.co.uk/batt … cking.html )
(seen here-> http://forums.electronicarts.co.uk/batt … cking.html )
looks like delay is back to normal.Bazajaytee wrote:
· Consensus to revert to 0.3 second delay between jump and prone - Fixed
good read, kept me on the edge of my seat waiting for the sandman bit.
I haven't used much of the stock equipment since getting unlocks, excluding medic gun and most of the scout gear (I just can't use the FaN, I need the extra rounds&damage).
quite rightDefCon-17 wrote:
Valve is pretty quick with fixing things (usually), so it wouldn't surprise me if they release a new patch today
[-]March 19, 2009 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Game changes
Fixed decal related crash
Removed upper limit for the "tf_flag_caps_per_round" convar
Server changes
Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection
Added a message to the server console to show when the server has reconnected to Steam
Spidery_Yoda wrote:
Yeah all good changes. Also its the 5th not the 9th. 9th is my birthday
lol wups, happy b'days for thenPeter wrote:
9th is my friend's birthday too
good news for spies, & another natasha fix.
Gameplay changes
Added a duck timer that prevents duck spamming while running around on-ground
In-air, players are only allowed to duck once before they touch ground again
Fixed several bounding box issues with jumping, falling, and rocket jump air-walking. Bounding box should be much more accurate there now
Increased backstab check so that Spies can side-stab again
When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key
TF2 Fixes
Fixed flamethrower loophole that resulted in the flame effect being stuck on while the flamethrower wasn't really firing
Fixed exploit that allowed players to circumvent the force-fire timeout on the pipebomb launcher
Fixed a bug that caused Natasha's slow on hit effect to be inverted from 75% to 25%
Restored sawmill_logs.mdl file, fixing some user maps that used it
Fixed some localization issues with Scout achievement strings
Removed the "Final" phrasing in the map loading screen
Engine fixes
Fixed a server crash on startup under Linux
Fixed a buffer overflow issue related to network string tables
Gamestats uploading is now done asynchronously. This fixes the client timeout issues on map changes
CP_Junction
Fixed an exploit where engineers could build a teleporter exit in an invalid area
Fixed a few bad overlay assignments and other minor issues
I hate when this happens
I don't hate this though
I don't hate this though
most servers i play on now have blocked use of the spy now (dunno if its on every server)Fat_Swinub wrote:
Kritzkrieg a backstabbing spy to crash a server.
now its engy paradise
update done
rofl wondered why a 32 player server emptied in game, the update ready
edit: 556kbs gogogo
edit: 556kbs gogogo
This sounds like nothing more than a Stand-alone mod, not even that due to its size.
And with download content, I can't see dice pulling thought with enough extra content (IE; moar maps/theaters ) to make it work.
And with download content, I can't see dice pulling thought with enough extra content (IE; moar maps/theaters ) to make it work.
I think you've been missing the point this thread is called Worst Experiences You Have Ever had as in 'I wasn't really into this game' not ''its crap this game sucks''Fat_Swinub wrote:
I love how people are mentioning games from the last two years or so like they've only starting playing games six months ago and haven't played a game that wasn't a top chart title.
worst SP: need for speed Pro street, followed by undercover;
Each time they make a NFS they leave behind some of the best things in previous versions, no Drift or drag races in undercover, then (pro street) you can't change your name and you're stuck with Ryan Cooper which the DJ turns it into the most annoying sounding name ever. As well as messing with the sun so we never have night time..
SP for undercover in brief: Drive, don't buy cars you get Free ones when story advances, Buy Bugatti Veryon as soon as possible, win game.
Worst MP: CSS. I'm pathetic at cs, could never play well.
Each time they make a NFS they leave behind some of the best things in previous versions, no Drift or drag races in undercover, then (pro street) you can't change your name and you're stuck with Ryan Cooper which the DJ turns it into the most annoying sounding name ever. As well as messing with the sun so we never have night time..
SP for undercover in brief: Drive, don't buy cars you get Free ones when story advances, Buy Bugatti Veryon as soon as possible, win game.
Worst MP: CSS. I'm pathetic at cs, could never play well.
Quite right, SOF2 was one of the best games at a Lan Party, I spent alot of time on it.unnamednewbie13 wrote:
I'd have to disagreeSnake wrote:
Worst Multiplayer: This is a tough one, as I haven't really had any bad MP games, but I would probably say SOF2 for its lack of any anti-cheat support and console commands that enabled left-in wallhacks to be used by any player
SoF2: Never really got into retail, but I had tons of fun in the demo.
dibs on the crate for a sniper positionVax wrote:
I'll be waiting for the corporate billboards to pop up everywhere on the full patch, added just after they close the beta.
badlands, just looks & plays way better.
speaking of scout pack, what about baseballs? just adds right click to the bat
that just is
bit of a long wait, but it just looks like the perfect re-make.
bit of a long wait, but it just looks like the perfect re-make.
cow launcher, the south park game (n64/playstation)
cops wanted in on the action?Instead, they found him partially clothed with his genitals in a jar, a police statement said.
That's when the pursuit began
Whats with all these stupid reports of aussies atm, we're not that stupid...
well nvm
MP: Freelancer (space ships pew pew) & TF2.
SP: Starcraft.. it's what sucked me into pc gaming
SP: Starcraft.. it's what sucked me into pc gaming
#9... head crabs are here
why so serious in bed
introduce a little anarchy in bed
a little push in bed
(yes its The dark night soundtrack)
aggressive expantion in bed
introduce a little anarchy in bed
a little push in bed
(yes its The dark night soundtrack)
aggressive expantion in bed
ring of fire - in bed
James may has now killed himself
awful awful what used to be a car
awful awful what used to be a car
These would be the toughest rules to enforce together.rules wrote:
Rule 8. Gamers shall have the right to not be treated as potential criminals by developers or publishers.
and
10. Gamers shall have the right that games which are installed to the hard drive shall not require a CD/DVD to remain in the drive to play.
although
1: Gamers shall have the right to return games that don’t work with their computers for a full refund.
This should be standard everywhere, but this would have trouble with rule 8 again, us all being pirates & murderers
rofl
spy 2 face pic now Go!
spy 2 face pic now Go!
no spy! fail
lol'd anyways
lol'd anyways
I've only just got Kane's wrath a week ago (got C&C3 when it came out) and I like it alot
In the SP missions, you can kill all the enemies, then setup masses of troops/turrets/black hands where the enemy will popup once you do some objective (like grabbing the Scientist in brazil, just make blillions of troops and put them on the docks, then grab the scientist
I haven't played online at all though, I like to think I'm good but never try playing lol
In the SP missions, you can kill all the enemies, then setup masses of troops/turrets/black hands where the enemy will popup once you do some objective (like grabbing the Scientist in brazil, just make blillions of troops and put them on the docks, then grab the scientist
I haven't played online at all though, I like to think I'm good but never try playing lol
I don't think source is realistic, more graphics intensive. (not wanting to start an augment with Havok physics)
A better in game footage vid of C&C red alert 3, someone must say 'comrade' in it
BF3. just to keep in line with other posts
Something from Valve, anything HL2/portal (episode 3 may be a fair way off, but they did start showing footage for Ep2 a year before it came out, so there's gotta be a little clip there)
GTA4 download able content for sure
erm.... can't think of anything else I like that should be out there...... Cod5 maybe?
BF3. just to keep in line with other posts
Something from Valve, anything HL2/portal (episode 3 may be a fair way off, but they did start showing footage for Ep2 a year before it came out, so there's gotta be a little clip there)
GTA4 download able content for sure
erm.... can't think of anything else I like that should be out there...... Cod5 maybe?
I've been using that as a ringtone since october last year lol
(real sause maybe) http://dutycallsfor162bpm.ytmnd.com/
(real sause maybe) http://dutycallsfor162bpm.ytmnd.com/
I think it's just be head of class 9 times, not head of class for each.
Enter the matrix
when you play ghost and you have to chase the plane by car.. I tried about 1000 times, couldn't get it.
fucking use the wrong section of road, not even going slowing down.. fail, hit something.. fail
me trying to play it.. fail.
when you play ghost and you have to chase the plane by car.. I tried about 1000 times, couldn't get it.
fucking use the wrong section of road, not even going slowing down.. fail, hit something.. fail
me trying to play it.. fail.
Valve should take the TF2 approach to maps
they knew only 2 or 3 maps would be really popular, and all the other maps would just be there for 'all map servers', everyone still leaves when other maps appear.
Guns: its not that they need more, its just that they need something different for once, most of the sounds are still the same as well.
even though if they take out awps, 50% of players would leave cause they can't use it, the other half would go 'Yay! no fgts insta kill' and play for a week, and move on.
I dunno, just needs to be all new and have the same feel/gameplay. But I left CS a while ago so I'm not really bothered.
they knew only 2 or 3 maps would be really popular, and all the other maps would just be there for 'all map servers', everyone still leaves when other maps appear.
Guns: its not that they need more, its just that they need something different for once, most of the sounds are still the same as well.
even though if they take out awps, 50% of players would leave cause they can't use it, the other half would go 'Yay! no fgts insta kill' and play for a week, and move on.
I dunno, just needs to be all new and have the same feel/gameplay. But I left CS a while ago so I'm not really bothered.