BF3S Forums Bf2 hitboxes

jimmanycricket
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The Hitboxes Of BF2


Jets Top Down

http://xs317.xs.to/xs317/07260/Jets.jpg


Jets Back View

http://xs317.xs.to/xs317/07260/Jetbacks.jpg


chopper top down view

http://xs317.xs.to/xs317/07260/Choppers.jpg


chopper front view

http://xs317.xs.to/xs317/07260/Cfront.jpg
http://xs317.xs.to/xs317/07260/Cfront2.jpg

Last edited by jimmanycricket (2007-07-02 13:01:45)

BlAiR_AgaiN
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How did you do that?
Anyway, lol @ F35B.
David.P
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Wow nice how did you find this out?
Ender2309
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David.Podedworny wrote:

Wow nice how did you find this out?
...like he said. he was messing around on bf2 editor. i'm guessing wireframe mode?
Someone025
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BlAiR_AgaiN wrote:

lol @ F35B.
Tehremos
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wow F35B is large lol

nice find
Blehm98
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lol@ F35...  it looks kind of like a pear...  talk about poorly designed hitboxes, i think dice had a 5 year old make it
and the poor havok, it's like 5 times wider than the cobra, with pretty much a three times bigger prop
Inimicus_7
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Interesting about the Chopper's, I've never seen that before I thought they were all similar, but it seems the Cobra has a lot smaller hitbox.
jimmanycricket
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Im not sure whether they work the same for missiles as they do for small arms fire and objects but,
to find it out, load up the editor,
add the veichle you want as an object not a spawn.
then click render,
toggle draw collisionmesh,
physics mesh.
David.P
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