Mr. Torgue’s Campaign Of Carnage Is Borderlands 2's Next DLC
http://www.gameinformer.com/b/news/arch … t-dlc.aspx
http://www.gameinformer.com/b/news/arch … t-dlc.aspx
From Battlefield.comGeoEnvi wrote:
Anyone figure out how to DL the XP on PS3?
Wow. I feel like a complete jackass for not seeing the vehicle options right next to the kit options. Thanks.Roc18 wrote:
Go to the customization screen and equip the new stuff then use
FatherTed wrote:
pic related;
http://news.bbcimg.co.uk/news/special/s … ls_976.jpg
http://www.bbc.co.uk/news/science-environment-13691608
west-phoenix-az wrote:
What exactly did you do?
I disabled Adblock Plus and embedded youtube vids still don't work.
That was it. Thanks.Finray wrote:
Adblock?
Holy shit! I can't believe how well that worked. The Strip, Free Side and all other places I would go to that would lag the shit outta my game are absolutely no problem now. I'm running the game on 'high' now at a constant 50 to 60 frames per second. Thanks.henno13 wrote:
Try downloading this (nVidia video card) or this (ATI/AMD video card)Big McLargehuge wrote:
Ditto. The lag is my only complaint about this game.UnkleRukus wrote:
Yeah, i do. No idea how to fix it, it's exceptionally annoying when I'm fighting large groups of guys.I can't tell you if this worked for me, since i don't have FNV for PC, but I hear it works for a lot of people.Fallout decides its render path based on one of two things. The first is the name of your video card. This is an incredibly bad idea for a number of reasons; Fallout tends to guess information about your card wrong because of this and the result is terrible slowdown. This .dll lies to Fallout about what card you have, resulting in much better performance with no visual quality hit (unless you’re unlucky or Fallout hates you)
Ditto. The lag is my only complaint about this game.UnkleRukus wrote:
Yeah, i do. No idea how to fix it, it's exceptionally annoying when I'm fighting large groups of guys.Big McLargehuge wrote:
Is anybody else getting stupid amounts of lag in the this game, even running on the lower settings? I ran Fallout 3 on the 'High' setting and it didn't lag as much as New Vegas does on 'low'.
I took these shots while I was moving forward
http://img200.imageshack.us/img200/9558 … 358.th.png
http://img529.imageshack.us/img529/7215 … 432.th.png
Notice the frame rate in the upper left corner
I read that on a few web sites and was wondering if by "exclusive" they mean it will only be on the Xbox or the Xbox will get it first and the PC and PS3 players will get it later.
I won't.FloppY_ wrote:
Or he just goes to the wikiBlade4509 wrote:
It's almost like Big is one of the developers and has already beaten the game
Seriously though, carefull not to spoil it for us big ^^
http://www.pcgamer.com/2010/10/15/fallo … and-peace/PC gamer wrote:
At more than half a million words long, the strategy guide for Fallout: New Vegas will be the biggest ever released, and will dwarf famously giant literary classics like War and Peace.
FloppY_ wrote:
Big McLargehuge wrote:
o Cyberdog
Well, according to the New Vegas wiki the creatures are:Blade4509 wrote:
Ah! It's so close. I wonder what kinds of strange enemies there will be. The Yao Guai and those tough fish things with claws were a challenge.
http://www.computerandvideogames.com/ar … ?id=269843Jason Bergman, senior producer on Fallout: New Vegas has taken the time to answer a ton of reader questions on the US PS Blog, detailing the game's new features and explaining why it'll be worth your time and money.
During the Q&A, Bergman says that while the core gameplay is similar, the new world and features will stop it from feeling like a simple expansion pack-style update.
"While the gameplay is similar, the world itself is very, very different. And our main storyline plays out in a very different manner, with several very different paths to completion," he explained.
"Obsidian has tweaked the real-time combat quite a bit from Fallout 3 to make it feel more natural for people who don't want to use VATS all the time," Bergman later added, also offering a rough guide of how big the game will be: "It's about the same size [as Fallout 3]. If you thought Fallout 3 was big, you'll find Fallout: New Vegas to be equally big."
He also confirmed there are no plans to release a demo.
Here's the full thing:
I'm afraid it's going to feel like DLC. Are there enough changes to make New Vegas feel unique from Fallout 3? (thanks @acsguitar)
We certainly think so! While the gameplay is similar, the world itself is very, very different. And our main storyline plays out in a very different manner, with several very different paths to completion.
Can we expect the same wasteland experience as in Fallout 3? I'm kinda scared about playing in a city untouched by atomic bombs! (thanks @The_iCroco)
Yes and no. There are some areas that were hit directly, but for the most part, the destruction you'll see in the Mojave Wasteland is due to neglect, not bombardment. Don't expect sprawling, fully functioning cities, though. The New Vegas strip is self-contained and tightly managed directly by Mr. House, so everything in the city works perfectly. As you get farther away from the strip, you'll see more and more ruins and abandoned buildings.
Would love to know how they will create that WOW factor that Fallout 3 had: the wasteland, the bomb at Megaton and so on. Tricky!? (thanks @bekblayton)
We think there are some similarly cool WOW moments in our game, and you should find one in each act of the main storyline.
How difficult will it be to take care of physical needs like hydration, sleep, and so on? Is it going to be overbearing?
Those features are only in Hardcore Mode, so they're optional. If you find they're getting to be too much of a hassle, you can always turn it off (although you won't get the Hardcore trophy if you do).
What can you tell us about the new Hardcore Mode?
Hardcore Mode can be turned on or off at any time, although if you want the Hardcore trophy, you have to turn it on when initially prompted and leave it that way all the way to the end of the game. When it's on, players will have to eat, sleep, and drink water every day. In addition, ammo has weight, companions can die, Stimpaks heal over time, and damaged limbs can only be healed with a Doctor's Bag.
While you can fast travel in Hardcore Mode, you can't if the time it would take to get you there would result in the player dying from dehydration/exhaustion/starvation.
Will the shooting feel better than it did in Fallout 3? (thanks @DYLANmmc)
Obsidian has tweaked the real-time combat quite a bit from Fallout 3 to make it feel more natural for people who don't want to use VATS all the time.
What's the story with the Aim Down the Sight mechanic? And is Fallout: New Vegas still support first-person and third-person viewing modes?
First- and third-person modes are in, and we've tweaked the third-person camera to be a bit more useful. In first-person mode, iron sights can be used with most weapons. The only exceptions are ones like the Grenade Machine Gun that are enormous and fire from the hip, and guns that have an actual sight on them (like sniper rifles and weapons modded with a physical sight). You just hold down the button and the camera zooms to show the weapon's iron sight instead of a crosshair. It's very useful for combat outside of VATS mode.
How big is Fallout: New Vegas compared to Fallout 3? (thanks @maialideth)
It's about the same size. If you thought Fallout 3 was big, you'll find Fallout: New Vegas to be equally big.
How much install data will be needed for Fallout: New Vegas?
Fallout: New Vegas is a 5 GB install on PS3 that runs when you first launch the game.
One of my favorite things to do in Fallout 3 was scavenging homes and office buildings. Will we see many rural and urban areas for that? (thanks @JaylLaf)
Just like Fallout 3, our wasteland is littered with abandoned (and not-so-abandoned) locations for you to explore.
Will there be any Vaults to explore in New Vegas? (thanks @LewJ1196)
Yes there are! We have five different Vaults in the game. They serve as unique dungeons, and depending on what path you follow through the main storyline, you may have to venture into one of them to retrieve something.
I'm interested to know more about the music score that will be piped through our Pip Boys for New Vegas. Will there be more variety? (thanks @Peligrie)
We have three separate radio stations in Fallout: New Vegas. There's New Vegas Radio, which has the kind of songs you've come to expect from a Fallout game - hosted by Mr. New Vegas (voiced by Wayne Newton). Then there's Black Mountain Radio, which is more classic country-focused. And finally there's Mojave Music Radio, which is similar to NVR, only without the news stories from Mr. New Vegas.
Of course that's just the radio. If you never turn on the radio at all, you'll be treated to a new score by Inon Zur, featuring a string quartet, samples from past Fallout games, and some very cool location-specific themes.
Will New Vegas have a Good/Evil/Neutral decision path like Fallout 3? (thanks @Reumaut)
Karma still exists, and affects some things, but for the most part our decisions are determined more by the new reputation system, which tracks how the various factions in the game feel about you.
Will the Brotherhood of Steel be present in Fallout: New Vegas? I know in Fallout 3, the "original" BoS was based near California. (thanks @SCZ_PS3)
The Brotherhood of Steel is in Fallout: New Vegas, but not nearly as much as they were in Fallout 3. The west coast BoS was really hit hard following the events of Fallout 1 & 2, so they're not nearly as important as the NCR is in the region.
Will there be any Fallout 2 characters make an appearance in Fallout: New Vegas? (thanks @Vi9)
Yes! We've already confirmed Marcus from Fallout 2 is coming back, and will again be voiced by Michael Dorn. As for anyone else, you'll just have to wait for the game to see for yourself.
Can I still force materials inside the pants of enemies? If so, what explosive additions have you made? (thanks @Foxification)
Yep, you can still pickpocket grenades into people's pockets. Even better is that now you can pickpocket plastic explosives into people's pants! For some fun, drop some C4 into a few random people, equip the detonator, stand back and pull the trigger. It never gets old.
Will there any kind of transportation?
Aside from fast-travel, we do have a monorail that will take you directly to the strip from Camp McCarran (assuming you're friendly with the NCR).
Can we continue playing after the main quest line ends?
No. Instead, Fallout: New Vegas has a real ending, that shows the results of your actions throughout the game and how they affected the different factions, locations and people you encountered.
Are you still able to make a female character?
Absolutely!
Do you plan on including many DLC add-ons for Fallout: New Vegas, as Fallout 3 did? (thanks @VGNtertainment)
We're not really going into specifics on DLC, but we have a plan, and we think it's a good one. You should hear more about it soon.
What's the initial level cap.. and will DLC be exclusive to one console or another for any amount of time? (thanks @keeponrunning)
The level cap for Fallout: New Vegas is 30. As mentioned previously, we're not discussing the details of downloadable content right now. Stay tuned!
Will there be a demo to try Fallout: New Vegas? (thanks @RichLando)
There's no demo planned for the game.. We wanted the focus to be completing the full game and making it the best game it could be.
http://www.gamespot.com/news/6280405.htmlWasteland wanderers can start polishing their combat armor--Fallout: New Vegas is gold. Today, publisher Bethesda Softworks announced that the post-nuclear role-playing game is finished, with the master disc now en route to the factory.
Yes, picking up .44 ammo is rare but I usually have plenty buying from vendors.FloppY_ wrote:
Backwater rifle > Lincoln repeater...Big McLargehuge wrote:
True. I ♥ Lincoln's Repeater.FloppY_ wrote:
Meh I never liked heavy weapons in FO3 tbh
Prefer small-arms
But ONLY because the backwater uses the nearly unlimited supply of 10mm over the very rare .44